コード例 #1
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 public void FramebufferTexture2D(FramebufferType target, FramebufferAttachment attachment, Texture2DType textarget, WebGLTexture texture, int level) => this.CallMethod <object>(FRAMEBUFFER_TEXTURE_2D, target, attachment, textarget, texture, level);
コード例 #2
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 public void FramebufferRenderbuffer(FramebufferType target, FramebufferAttachment attachment, RenderbufferType renderbuffertarget, WebGLRenderbuffer renderbuffer) => this.CallMethod <object>(FRAMEBUFFER_RENDERBUFFER, target, attachment, renderbuffertarget, renderbuffer);
コード例 #3
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 public void BindFramebuffer(FramebufferType target, WebGLFramebuffer framebuffer) => this.CallMethod <object>(BIND_FRAMEBUFFER, target, framebuffer);
コード例 #4
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 public FramebufferStatus CheckFramebufferStatus(FramebufferType target) => this.CallMethod <FramebufferStatus>(CHECK_FRAMEBUFFER_STATUS, target);
コード例 #5
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 public T GetFramebufferAttachmentParameter <T>(FramebufferType target, FramebufferAttachment attachment, FramebufferAttachmentParameter pname) => this.CallMethod <T>(GET_FRAMEBUFFER_ATTACHMENT_PARAMETER, target, attachment, pname);