public bool CallFrameWindowProc(FrameWindowMessage msgType, object data) { if (m_FrameWindowProc == null) { return(false); } return(m_FrameWindowProc(msgType, data)); }
public bool GameRoomProc(FrameWindowMessage msgType, object data) { switch (msgType) { case FrameWindowMessage.Frame_Close: _AutoClose = true; this.Close(); break; } return(true); }