/// <summary> /// Unsubscribes an Eventhandler from the FrameUpdated event. /// </summary> /// <param name="e">The Eventhandler to remove.</param> public void UnsetFrameUpdatedEvent(FrameUpdatedEventHandler e) { _frameCounter.FrameUpdated -= e; }
/// <summary> /// Unsubscribes an Eventhandler from the FrameUpdated event. /// </summary> /// <param name="e">The Eventhandler to remove.</param> public void UnsetFrameUpdatedEvent(FrameUpdatedEventHandler e) { _frameCounter.FrameUpdated -= e; }
/// <summary> /// Subscribes an Eventhandler to the FrameUpdated event. /// </summary> /// <param name="e">The Eventhandler to set.</param> public void SetFrameUpdatedEvent(FrameUpdatedEventHandler e) { _frameCounter.FrameUpdated += e; }
/// <summary> /// Subscribes an Eventhandler to the FrameUpdated event. /// </summary> /// <param name="e">The Eventhandler to set.</param> public void SetFrameUpdatedEvent(FrameUpdatedEventHandler e) { _frameCounter.FrameUpdated += e; }