private void Run() { FrameLimiter frameLimiter = new FrameLimiter( ActiveConfig.TickRate > 0 ? TimeSpan.FromMilliseconds(1000 / (double)ActiveConfig.TickRate) : TimeSpan.Zero); bool bRunning = true; while (bRunning) { Update(frameLimiter.LastFrameTime); frameLimiter.Throttle(); lock (m_StopRequestLock) { bRunning = !m_IsStopRequest; } } }
private void run() { FrameLimiter frameLimiter = new FrameLimiter(targetTickTime); bool bRunning = true; while (bRunning) { if (bRunning) { action(); } frameLimiter.Throttle(); lock (m_StopRequestLock) { bRunning = !m_bStopRequest; } } }
void Update() { limit = Mathf.Clamp(limit, 2, 500); FrameLimiter.SetLimitFPS(limit); FrameLimiter.Enabled = enable; }
void Start() { soundSource = GetComponent<AudioSource>(); AudioClip clip = (AudioClip)Resources.Load(pathToWarningSounds+DataKeeper.dk.currentSignal); soundSource.clip = clip; soundSource.volume = 1; carRigidbody = car.GetComponent<Rigidbody>(); carControllerScript = car.GetComponent<CarController>(); frameLimiterScript = GetComponent<FrameLimiter>(); Time.timeScale = 1; }