コード例 #1
0
    void SwapBetweenFrames(GameObject pHome, GameObject pDest)
    {
        Ag.LogIntenseWord("SwapBetweenFrames  " + pHome.name + "   " + pDest.name);

        CuCell alien = pHome.CellCs();
        CuCell targt = pDest.CellCs();

        alien.Pstn.SwapCurposiAndSetTargetWith(targt.Pstn);

        FrameHome.RemoveCellWith(pHome.name, pDest);
        FrameDest.RemoveCellWith(pDest.name, pHome);

        Ag.Swap <int> (ref alien.mSortNum, ref targt.mSortNum);
        Ag.Swap <GameObject> (ref alien.mPrevGobj, ref targt.mPrevGobj);
        Ag.Swap <GameObject> (ref alien.mNextGobj, ref targt.mNextGobj);
    }
コード例 #2
0
    //  _////////////////////////////////////////////////_    _///////////////////////_    _____  Switch  _____  Btw Frames  _____
    void LiaisonSwitch()
    { // Called from Mouse Up.   UITileManager :: AlienSwitchProcess
        //if (mAlien == null || mAlienTarget == null)            return;
        Ag.LogIntenseWord(" CuLiaison :: LiaisonSwitch ");

        CuCell     alien  = Liaison.CellCs();
        CuCell     targt  = FrameDest.mSwitchObj.CellCs();
        GameObject Target = FrameDest.mSwitchObj;

        if (!alien.SameKindOf(Target))
        {
            FrameHome = FrameDest = null;
            Liaison   = null;
            return;
        }

        switch ("SWAP")
        {
        case "SWAP":

            FrameHome.RemoveCellWith(Liaison.name, Target);
            FrameDest.RemoveCellWith(Target.name, Liaison);

            Ag.Swap <int> (ref alien.mSortNum, ref targt.mSortNum);
            Ag.Swap <GameObject> (ref alien.mPrevGobj, ref targt.mPrevGobj);
            Ag.Swap <GameObject> (ref alien.mNextGobj, ref targt.mNextGobj);

            alien.Pstn.SwapCurposiAndSetTargetWith(targt.Pstn);
            break;
            //case "INSERT":            //Target.CellCs ().InsertAt (mAlien);
        }

        FrameDest.ArrangeCells();
        FrameHome.ArrangeCells();

        FrameHome = FrameDest = null;
        Liaison   = null;
    }