public void FrameBufferGetColorTexture() { tlog.Debug(tag, $"FrameBufferGetColorTexture START"); var testingTarget = new FrameBuffer(10, 20, 3); Assert.IsNotNull(testingTarget, "Can't create success object FrameBuffer."); Assert.IsInstanceOf <FrameBuffer>(testingTarget, "Should return FrameBuffer instance."); using (Texture texture = new Texture(TextureType.TEXTURE_2D, PixelFormat.BGR8888, 100, 80)) { testingTarget.AttachColorTexture(texture); try { testingTarget.GetColorTexture(); } catch (Exception e) { tlog.Debug(tag, e.Message.ToString()); Assert.Fail("Caught Exception : Failed!"); } } testingTarget.Dispose(); tlog.Debug(tag, $"FrameBufferGetColorTexture END (OK)"); }