public MainWindow(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) : base(gameWindowSettings, nativeWindowSettings) { Camera = new FpsCamera(Size.X, Size.Y); Camera.CameraPosition = new OpenToolkit.Mathematics.Vector3(0, -80, 40); Camera.CameraYaw = -90; Camera.CameraPitch = 90; Camera.RecalculateCamera(0, 0); }