コード例 #1
0
ファイル: MysteryFountain.cs プロジェクト: Pumpk1ns/outlands
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            m_Mobiles = new List <Mobile>();

            //Version 0
            if (version >= 0)
            {
                m_CurrentItem       = reader.ReadInt();
                m_MaxItems          = reader.ReadInt();
                m_TreasurePileLevel = reader.ReadInt();
                m_Fountain          = reader.ReadItem() as FountainAddon;

                int creaturesCount = reader.ReadInt();
                for (int a = 0; a < creaturesCount; a++)
                {
                    Mobile creature = reader.ReadMobile();
                    m_Mobiles.Add(creature);
                }
            }
        }
コード例 #2
0
ファイル: MysteryFountain.cs プロジェクト: Pumpk1ns/outlands
        public virtual void AddComponents()
        {
            if (this == null)
            {
                return;
            }
            if (Deleted)
            {
                return;
            }

            FountainAddon fountain = new FountainAddon();

            fountain.Hue = 2076;
            fountain.MoveToWorld(Location, Map);
            m_Fountain = fountain;

            m_TreasurePileLevel = 1;

            if (Utility.RandomMinMax(1, 3) == 1)
            {
                m_TreasurePileLevel = 2;
            }

            if (Utility.RandomMinMax(1, 6) == 1)
            {
                m_TreasurePileLevel = 3;
            }

            if (Utility.RandomMinMax(1, 10) == 1)
            {
                m_TreasurePileLevel = 4;
            }

            Z += 8;
        }