public void buy() { Player.stats[Player.Stat.FORTUNES_BOUGHT]++; Player.stats[Player.Stat.TOTAL_EXP_SPENT] += fortune.priceToNextLevel; AudioManager.amInstance.playSellSound(); Player.experience -= fortune.priceToNextLevel; fortune.levelUpAndApplyEffect(); fortune.isNew = false; Shop.shopInstance.updateFortunes(); bool isReBuyable = (Player.experience >= fortune.priceToNextLevel); if (!isReBuyable) { Shop.shopInstance.selectFirstButton(); } }