コード例 #1
0
ファイル: InfoMenu.cs プロジェクト: YeonWhaKim/IdleRPG_Script
    public void InfoMenuSetting()
    {
        ui.nickNameText.text = SaveManager.instance.nickName;
        ui.ticket_nickNameChangeText.text = string.Format("닉네임 변경하기\n({0}/1)", CentralInfoManager.ticket_nickNameChange);
        if (CentralInfoManager.ticket_nickNameChange < 1)
        {
            ui.nickNameChangeButton.interactable = false;
        }
        else
        {
            ui.nickNameChangeButton.interactable = true;
        }

        ui.totalStatsAndRankText.text = string.Format("전투력 : {0}", GameManager.NumberNotation_comma(formulacollection.ReturnTotalStats()));

        ui.LPPotionSetting();
        // equip 세팅
        EquipSetting();
        OnClickEquip(0);
        ui.LevelSetting(CharacterStatus.instance.isMaxLevel, CharacterStatus.instance.Level, false);
        ui.ReplayExpSetting(CharacterStatus.instance.Rebirth, false);
        statInfo.SetActive(false);
    }
コード例 #2
0
ファイル: InfoMenu.cs プロジェクト: YeonWhaKim/IdleRPG_Script
        public void SumOfSetting(int index, double statValue)
        {
            var res = GameManager.NumberNotation_comma(statValue);

            //공격력을 제외한 나머지는 %로
            if (index == 3 ||
                index == 2)
            {
                res = string.Format("{0}%", GameManager.NumberNotation_comma(statValue * 100d));
            }
            else if (index == 1)
            {
                res = string.Format("{0}", GameManager.NumberNotation_comma(statValue * 100d));
            }

            sumOfStats[index].text     = res;
            totalStatsAndRankText.text = string.Format("전투력 : {0}", GameManager.NumberNotation_comma(formulacollection.ReturnTotalStats()));
        }