コード例 #1
0
ファイル: Texture.Vulkan.cs プロジェクト: glepag1/stride
        private unsafe void InitializeImage(DataBox[] dataBoxes)
        {
            // Begin copy command buffer
            var commandBufferAllocateInfo = new CommandBufferAllocateInfo
            {
                StructureType      = StructureType.CommandBufferAllocateInfo,
                CommandPool        = GraphicsDevice.NativeCopyCommandPool,
                CommandBufferCount = 1,
                Level = CommandBufferLevel.Primary
            };
            CommandBuffer commandBuffer;

            lock (GraphicsDevice.QueueLock)
            {
                GraphicsDevice.NativeDevice.AllocateCommandBuffers(ref commandBufferAllocateInfo, &commandBuffer);
            }

            var beginInfo = new CommandBufferBeginInfo {
                StructureType = StructureType.CommandBufferBeginInfo, Flags = CommandBufferUsageFlags.OneTimeSubmit
            };

            commandBuffer.Begin(ref beginInfo);

            if (dataBoxes != null && dataBoxes.Length > 0)
            {
                // Buffer-to-image copies need to be aligned to the pixel size and 4 (always a power of 2)
                var blockSize     = Format.IsCompressed() ? NativeFormat.BlockSizeInBytes() : TexturePixelSize;
                var alignmentMask = (blockSize < 4 ? 4 : blockSize) - 1;

                int totalSize = dataBoxes.Length * alignmentMask;
                for (int i = 0; i < dataBoxes.Length; i++)
                {
                    totalSize += dataBoxes[i].SlicePitch;
                }

                SharpVulkan.Buffer uploadResource;
                int uploadOffset;
                var uploadMemory = GraphicsDevice.AllocateUploadBuffer(totalSize, out uploadResource, out uploadOffset);

                // Upload buffer barrier
                var bufferMemoryBarrier = new BufferMemoryBarrier(uploadResource, AccessFlags.HostWrite, AccessFlags.TransferRead, (ulong)uploadOffset, (ulong)totalSize);

                // Image barrier
                var initialBarrier = new ImageMemoryBarrier(NativeImage, ImageLayout.Undefined, ImageLayout.TransferDestinationOptimal, AccessFlags.None, AccessFlags.TransferWrite, new ImageSubresourceRange(NativeImageAspect));
                commandBuffer.PipelineBarrier(PipelineStageFlags.Host, PipelineStageFlags.Transfer, DependencyFlags.None, 0, null, 1, &bufferMemoryBarrier, 1, &initialBarrier);

                // Copy data boxes to upload buffer
                var copies = new BufferImageCopy[dataBoxes.Length];
                for (int i = 0; i < copies.Length; i++)
                {
                    var slicePitch = dataBoxes[i].SlicePitch;

                    int arraySlice        = i / MipLevels;
                    int mipSlice          = i % MipLevels;
                    var mipMapDescription = GetMipMapDescription(mipSlice);

                    var alignment = ((uploadOffset + alignmentMask) & ~alignmentMask) - uploadOffset;
                    uploadMemory += alignment;
                    uploadOffset += alignment;

                    Utilities.CopyMemory(uploadMemory, dataBoxes[i].DataPointer, slicePitch);

                    // TODO VULKAN: Check if pitches are valid
                    copies[i] = new BufferImageCopy
                    {
                        BufferOffset      = (ulong)uploadOffset,
                        ImageSubresource  = new ImageSubresourceLayers(ImageAspectFlags.Color, (uint)arraySlice, 1, (uint)mipSlice),
                        BufferRowLength   = 0, //(uint)(dataBoxes[i].RowPitch / pixelSize),
                        BufferImageHeight = 0, //(uint)(dataBoxes[i].SlicePitch / dataBoxes[i].RowPitch),
                        ImageOffset       = new Offset3D(0, 0, 0),
                        ImageExtent       = new Extent3D((uint)mipMapDescription.Width, (uint)mipMapDescription.Height, (uint)mipMapDescription.Depth)
                    };

                    uploadMemory += slicePitch;
                    uploadOffset += slicePitch;
                }

                // Copy from upload buffer to image
                fixed(BufferImageCopy *copiesPointer = &copies[0])
                {
                    commandBuffer.CopyBufferToImage(uploadResource, NativeImage, ImageLayout.TransferDestinationOptimal, (uint)copies.Length, copiesPointer);
                }

                IsInitialized = true;
            }

            // Transition to default layout
            var imageMemoryBarrier = new ImageMemoryBarrier(NativeImage,
                                                            dataBoxes == null || dataBoxes.Length == 0 ? ImageLayout.Undefined : ImageLayout.TransferDestinationOptimal, NativeLayout,
                                                            dataBoxes == null || dataBoxes.Length == 0 ? AccessFlags.None : AccessFlags.TransferWrite, NativeAccessMask, new ImageSubresourceRange(NativeImageAspect));

            commandBuffer.PipelineBarrier(PipelineStageFlags.Transfer, PipelineStageFlags.AllCommands, DependencyFlags.None, 0, null, 0, null, 1, &imageMemoryBarrier);

            // Close and submit
            commandBuffer.End();

            var submitInfo = new SubmitInfo
            {
                StructureType      = StructureType.SubmitInfo,
                CommandBufferCount = 1,
                CommandBuffers     = new IntPtr(&commandBuffer),
            };

            lock (GraphicsDevice.QueueLock)
            {
                GraphicsDevice.NativeCommandQueue.Submit(1, &submitInfo, Fence.Null);
                GraphicsDevice.NativeCommandQueue.WaitIdle();
                GraphicsDevice.NativeDevice.FreeCommandBuffers(GraphicsDevice.NativeCopyCommandPool, 1, &commandBuffer);
            }
        }