public void AddFootballStadium_should_return_NameOfStadium() { //arrange FootballStadium footballStadium = new FootballStadium(); var football = new FootballStadiumService(new XMLProvider <FootballStadium>("footballl.xml")); string name = "Football"; var expected = footballStadium.Name = "Football"; //act football.AddFoortballStadium(name); //assert Assert.Equal(expected, footballStadium.Name); }
public void ChangeFootballStadium_should_return_NewNameOfStadium() { //arrange var football = new FootballStadiumService(new XMLProvider <FootballStadium>("footballl.xml")); football.AddFoortballStadium("hello"); string name = "hello"; int index = 0; string expected = "hello"; //act football.ChangeFootballStadium(name, index); //assert Assert.Equal(expected, football[index].Name); }
public void NameofStadium() { while (true) { Console.Clear(); Console.WriteLine("Name\n1. Add name of the stadium\n2. Change name of the stadium\n0. Back"); Console.Write("Action: "); string choise = Console.ReadLine(); Console.Clear(); switch (choise) { case "0": return; case "1": try { Console.Write("Name of the stadium: "); var name = validator.validator_name(Console.ReadLine()); Fts.AddFoortballStadium(name); } catch (Exception e) { Console.WriteLine(e.Message); Console.ReadKey(); } break; case "2": try { Console.WriteLine("Change name of stadium"); int index = IndexFootball(); Console.WriteLine("Add new name of game"); string name = validator.validator_name(Console.ReadLine()); Fts.ChangeFootballStadium(name, index); } catch (Exception e) { Console.WriteLine(e.Message); Console.ReadKey(); } break; default: Console.WriteLine("Wrong index\nPress any key to continue..."); Console.ReadKey(); break; } } }