public override void OnCollisionEnter(Collision bang) { if (!isServer) { return; } if (bang.collider.CompareTag("Food")) { FoodObject ot = bang.gameObject.GetComponent <FoodObject>(); if (ot != null && ot.CanBeTargetted) { if (IsTargetingFood() || CanTargetFood()) { if (IsTargetingFood() && ot.Id != targetedFood.Id) { return; } targetedFood = null; carriedFood = ot; ot.Attach(this.gameObject, nose); // childTransform.enabled = true; // childTransform.target = ot.transform; foodLoc = ot.Location; StartCoroutine(ReturnToHome()); } } } if (IsCarryingFood() && bang.collider.tag == "MoM") { MoMController bangMoM = bang.gameObject.GetComponent <MoMController>(); if (bangMoM.unitID == myMoM.unitID) { bangMoM.AddFoodLocation(foodLoc); // childTransform.target = null; // childTransform.enabled = false; carriedFood.Destroy(); carriedFood = null; bReturning = false; } } }
public void OnCollisionEnter(Collision bang) { if (!isServer) { return; } if (bang.collider.CompareTag("Food")) { FoodObject ot = bang.gameObject.GetComponent <FoodObject>(); if (ot != null && ot.CanBeTargetted) { if (IsTargetingFood() || CanTargetFood()) { if (IsTargetingFood() && ot.Id != targetedFood.Id) { return; } targetedFood = null; carriedFood = ot; ot.Attach(this.gameObject, new Vector3(0, 0, 1)); foodLoc = ot.Location; StartCoroutine(ReturnToHome()); } } } if (IsCarryingFood() && bang.collider.tag == "MoM") { Interact bangMoM = bang.gameObject.GetComponent <Interact>(); if (bangMoM.unitID == myMoM.unitID) { //bangMoM.AddFoodLocation(foodLoc); carriedFood.Destroy(); carriedFood = null; bReturning = false; } } }