public Food GetFoodInside() { if (!IsCooking) { Food result; if (FoodInside.Count > 0) { result = FoodInside[0]; FoodInside.RemoveAt(0); return(result); } } return(null); }
public bool PutFood(Food food) { if (FoodInside.Count >= 2) { return(false); } if (AcceptableFood.Contains(food)) { FoodInside.Add(food); return(true); } else { return(false); } }