コード例 #1
0
        public void RemoveGrassMap(FoliagePrototype prototype)
        {
            if (grassMaps.ContainsKey(prototype))
            {
                FoliageGrassMap grassMap = grassMaps[prototype];

                grassMaps.Remove(prototype);

                #if UNITY_EDITOR
                grassMap.Dispose();
                #endif
            }
        }