public async Task <GamePlayerViewModel.Parameter> GenerateGameLaunchEnvironmentAsync(GameSystemViewModel system, IFileInfo file, IDirectoryInfo rootFolder) { var dependenciesMet = await system.CheckDependenciesMetAsync(); if (!dependenciesMet || (system.CheckRootFolderRequired(file) && rootFolder == null)) { return(null); } var vfsRomPath = "ROM"; var vfsSystemPath = "System"; var vfsSavePath = "Save"; var core = system.Core; string virtualMainFilePath = null; var provider = default(IStreamProvider); if (core.NativeArchiveSupport || !ArchiveStreamProvider.SupportedExtensions.Contains(Path.GetExtension(file.Name))) { virtualMainFilePath = $"{vfsRomPath}{Path.DirectorySeparatorChar}{file.Name}"; provider = new SingleFileStreamProvider(virtualMainFilePath, file); if (rootFolder != null) { virtualMainFilePath = file.FullName.Substring(rootFolder.FullName.Length + 1); virtualMainFilePath = $"{vfsRomPath}{Path.DirectorySeparatorChar}{virtualMainFilePath}"; provider = new FolderStreamProvider(vfsRomPath, rootFolder); } } else { var archiveProvider = new ArchiveStreamProvider(vfsRomPath, file); await archiveProvider.InitializeAsync(); provider = archiveProvider; var entries = await provider.ListEntriesAsync(); virtualMainFilePath = entries.FirstOrDefault(d => system.SupportedExtensions.Contains(Path.GetExtension(d))); } var systemFolder = await system.GetSystemDirectoryAsync(); var systemProvider = new FolderStreamProvider(vfsSystemPath, systemFolder); core.SystemRootPath = vfsSystemPath; var saveFolder = await system.GetSaveDirectoryAsync(); var saveProvider = new FolderStreamProvider(vfsSavePath, saveFolder); core.SaveRootPath = vfsSavePath; provider = new CombinedStreamProvider(new HashSet <IStreamProvider>() { provider, systemProvider, saveProvider }); return(new GamePlayerViewModel.Parameter(core, provider, virtualMainFilePath)); }
private void GetStreamProviderAndVirtualPath(GameSystemVM system, IFile file, IFolder rootFolder, out IStreamProvider provider, out string mainFileVirtualPath) { IStreamProvider romProvider; if (rootFolder == null) { mainFileVirtualPath = $"{VFS.RomPath}{Path.DirectorySeparatorChar}{file.Name}"; romProvider = new SingleFileStreamProvider(mainFileVirtualPath, file); } else { mainFileVirtualPath = file.Path.Substring(rootFolder.Path.Length + 1); mainFileVirtualPath = $"{VFS.RomPath}{Path.DirectorySeparatorChar}{mainFileVirtualPath}"; romProvider = new FolderStreamProvider(VFS.RomPath, rootFolder); } var systemProvider = new FolderStreamProvider(VFS.SystemPath, new WinRTFolder(system.Core.SystemFolder)); var saveProvider = new FolderStreamProvider(VFS.SavePath, new WinRTFolder(system.Core.SaveGameFolder)); var combinedProvider = new CombinedStreamProvider(new HashSet <IStreamProvider> { romProvider, systemProvider, saveProvider }); provider = combinedProvider; }
public async Task <bool> StartGameAsync(GameSystemVM system, IFileInfo file, IDirectoryInfo rootFolder = null) { var core = system.Core; if (CoreRunner == null) { RootFrame.Navigate(GamePlayerPageType); } else { await CoreRunner.UnloadGameAsync(); } StreamProvider?.Dispose(); StreamProvider = null; string virtualMainFilePath = null; if (core.NativeArchiveSupport || !ArchiveExtensions.Contains(Path.GetExtension(file.Name))) { virtualMainFilePath = $"{VFSRomPath}{Path.DirectorySeparatorChar}{file.Name}"; StreamProvider = new SingleFileStreamProvider(virtualMainFilePath, file); if (rootFolder != null) { virtualMainFilePath = file.FullName.Substring(rootFolder.FullName.Length + 1); virtualMainFilePath = $"{VFSRomPath}{Path.DirectorySeparatorChar}{virtualMainFilePath}"; StreamProvider = new FolderStreamProvider(VFSRomPath, rootFolder); } } else { var archiveProvider = new ArchiveStreamProvider(VFSRomPath, file); await archiveProvider.InitializeAsync(); StreamProvider = archiveProvider; var entries = await StreamProvider.ListEntriesAsync(); virtualMainFilePath = entries.FirstOrDefault(d => system.SupportedExtensions.Contains(Path.GetExtension(d))); } var systemFolder = await system.GetSystemDirectoryAsync(); var systemProvider = new FolderStreamProvider(VFSSystemPath, systemFolder); var saveFolder = await system.GetSaveDirectoryAsync(); var saveProvider = new FolderStreamProvider(VFSSavePath, saveFolder); StreamProvider = new CombinedStreamProvider(new HashSet <IStreamProvider>() { StreamProvider, systemProvider, saveProvider }); //Navigation should cause the player page to load, which in turn should initialize the core runner while (CoreRunner == null) { await Task.Delay(100); } if (virtualMainFilePath == null) { return(false); } var loadSuccessful = false; try { loadSuccessful = await CoreRunner.LoadGameAsync(core, virtualMainFilePath); } catch { await StopGameAsync(); return(false); } if (loadSuccessful) { GameStarted?.Invoke(this); } else { await StopGameAsync(); return(false); } return(loadSuccessful); }
public async Task <Tuple <GameLaunchEnvironment, GameLaunchEnvironment.GenerateResult> > GenerateGameLaunchEnvironmentAsync(GameSystemViewModel system, IFileInfo file, IDirectoryInfo rootFolder) { var dependenciesMet = await system.CheckDependenciesMetAsync(); if (!dependenciesMet) { return(Tuple.Create(default(GameLaunchEnvironment), GameLaunchEnvironment.GenerateResult.DependenciesUnmet)); } if (system.CheckRootFolderRequired(file) && rootFolder == null) { return(Tuple.Create(default(GameLaunchEnvironment), GameLaunchEnvironment.GenerateResult.RootFolderRequired)); } var vfsRomPath = "ROM"; var vfsSystemPath = "System"; var vfsSavePath = "Save"; var core = system.Core; string virtualMainFilePath = null; var provider = default(IStreamProvider); if (ArchiveStreamProvider.SupportedExtensions.Contains(Path.GetExtension(file.Name)) && core.NativeArchiveSupport == false) { var archiveProvider = new ArchiveStreamProvider(vfsRomPath, file); provider = archiveProvider; var entries = await provider.ListEntriesAsync(); virtualMainFilePath = entries.FirstOrDefault(d => system.SupportedExtensions.Contains(Path.GetExtension(d))); if (string.IsNullOrEmpty(virtualMainFilePath)) { return(Tuple.Create(default(GameLaunchEnvironment), GameLaunchEnvironment.GenerateResult.NoMainFileFound)); } } else { virtualMainFilePath = Path.Combine(vfsRomPath, file.Name); provider = new SingleFileStreamProvider(virtualMainFilePath, file); if (rootFolder != null) { virtualMainFilePath = file.FullName.Substring(rootFolder.FullName.Length + 1); virtualMainFilePath = Path.Combine(vfsRomPath, virtualMainFilePath); provider = new FolderStreamProvider(vfsRomPath, rootFolder); } } var systemFolder = await system.GetSystemDirectoryAsync(); var systemProvider = new FolderStreamProvider(vfsSystemPath, systemFolder); core.SystemRootPath = vfsSystemPath; var saveFolder = await system.GetSaveDirectoryAsync(); var saveProvider = new FolderStreamProvider(vfsSavePath, saveFolder); core.SaveRootPath = vfsSavePath; provider = new CombinedStreamProvider(new HashSet <IStreamProvider>() { provider, systemProvider, saveProvider }); return(Tuple.Create(new GameLaunchEnvironment(core, provider, virtualMainFilePath), GameLaunchEnvironment.GenerateResult.Success)); }