public void Awake() { if (instance == null) { instance = this; } }
public override void Delete() { base.Delete(); if (Foilage != null) { Foilage.Delete(); } if (Encounter != null) { Encounter.CheckEncounter(); } if (Apple != null && !Apple.Deleted) { Apple.Delete(); } }
private void Awake() { reference = Foilage.instance; }