コード例 #1
0
        public void PushBundle(Focuser focuser, GameEventArgument args)
        {
            do
            {
                focuser.PushFrame(new FrameMeta(PushedFrames[PushedIndex], args));

                focuser.PopFrame();

                PushedIndex++;
            }while (PushedIndex < PushedFrames.Length);
        }