private void AdjustSelectionAid() { if (!m_sDM.UseSelectionAid) { FocusUtils.SetObjsToAlpha(m_sDM.SceneObjects, FocusUtils.NearAlpha); } }
/// <summary> /// Turn off the visuals of selection aid /// </summary> private void TurnOffSelectionAid() { if (m_focusCylinderRenderer.enabled) { m_focusCylinderRenderer.enabled = false; } //m_guideLine.gameObject.SetActive(false); FocusUtils.SetObjsToAlpha(m_sDM.SceneObjects, FocusUtils.NearAlpha); }
//public void ResetHelperCollider() //{ // Portalble.Functions.Grab.Grabable grabable = Grab.Instance.LastGrabbedObject; // if (grabable) // { // Selectable select = grabable.gameObject.GetComponent<Selectable>(); // if (select) select.ResetColliderSize(); // } // //_prevLastSelectedObj = grabable; //} /// <summary> /// Turn on the visuals of selection aid /// </summary> private void TurnOnSelectionAid() { if (!m_focusCylinderRenderer.enabled) { m_focusCylinderRenderer.enabled = true; } //m_guideLine.gameObject.SetActive(true); FocusUtils.SetObjsToAlpha(m_sDM.SceneObjects, FocusUtils.FarAlpha); }