// overrides void Start() { _hrClient = GetComponent <HRClient>(); _log = GetComponent <Log>(); _restingImages = GetComponent <RestingImages>(); _focusDetector = FindObjectOfType <FocusDetector>(); _focusDetector.Focused += onAttentionGrabberFocused; _image = GetComponentInChildren <OrientationImage>(); }
// overrides void Start() { _hrClient = GetComponent <HRClient>(); _log = GetComponent <Log>(); _restingImages = GetComponent <RestingImages>(); _focusDetector = FindObjectOfType <FocusDetector>(); // _focusDetector.SetDebugOutput(debug); _focusDetector.Focused += onHeadAreaFocused; _player = FindObjectOfType <PlayingLadyPlayer>(); _player.Started += onClipStarted; _player.Stopped += onClipStopped; }