Inheritance: BufferedMovement
コード例 #1
0
 void Start()
 {
     mover = this.GetComponent<FlyingEnemyMover>();
     furthestDistance = mover.maxDistanceFromPlayer;
     StartCoroutine(CheckProximity());
 }
コード例 #2
0
 void Start()
 {
     mover            = this.GetComponent <FlyingEnemyMover>();
     furthestDistance = mover.maxDistanceFromPlayer;
     StartCoroutine(CheckProximity());
 }