コード例 #1
0
        void DebugUpdateStats(bool flushThisTime, DateTime now, int toFlush, FlushCallReason reason)
        {
            Debug.Assert(_totalAdded == _totalAbandoned + _totalFlushed + _buffer.Count,
                         "_totalAdded == _totalAbandoned + _totalFlushed + _buffer.Count");

            _totalFlushed += toFlush;

            if (reason != FlushCallReason.Timer)
            {
                return;
            }

            Debug.Trace("WebEventBufferSummary",
                        "_Added=" + _totalAdded + "; deleted=" + _totalAbandoned +
                        "; Flushed=" + _totalFlushed + "; buffer=" + _buffer.Count +
                        "; toFlush=" + toFlush +
                        "; lastFlush=" + PrintTime(_lastRegularFlush) +
                        "; lastUrgentFlush=" + PrintTime(_lastUrgentFlush) +
                        "; GetRegFlushDueTime=" + GetNextRegularFlushDueTimeInMs() +
                        "; toFlush=" + toFlush +
                        "; now=" + PrintTime(now));

            if (!_regularTimeoutUsed)
            {
                if (!flushThisTime)
                {
                    return;
                }

                Debug.Assert((now - _lastUrgentFlush).TotalMilliseconds + 499 > _urgentFlushIntervalMs,
                             "(now - _lastUrgentFlush).TotalMilliseconds + 499 > _urgentFlushIntervalMs" +
                             "\n_lastUrgentFlush=" + PrintTime(_lastUrgentFlush) +
                             "\nnow=" + PrintTime(now) +
                             "\n_urgentFlushIntervalMs=" + _urgentFlushIntervalMs);

                _lastUrgentFlush = now;
            }
            else
            {
                /*
                 * // It's a regular callback
                 * if (_lastRegularFlush != DateTime.MinValue) {
                 *  Debug.Assert(Math.Abs((now - _lastRegularFlush).TotalMilliseconds - _regularFlushIntervalMs) < 2000,
                 *      "Math.Abs((now - _lastRegularFlush).TotalMilliseconds - _regularFlushIntervalMs) < 2000" +
                 *      "\n_lastRegularFlush=" + PrintTime(_lastRegularFlush) +
                 *      "\nnow=" + PrintTime(now) +
                 *      "\n_regularFlushIntervalMs=" + _regularFlushIntervalMs);
                 * }
                 */

                _lastRegularFlush = now;
            }
        }
コード例 #2
0
        // This method can be called by the timer, or by AddEvent.
        //
        // Basic design:
        // - We have one timer, and one buffer.
        // - We flush periodically every _regularFlushIntervalMs ms
        // - But if # of items in buffer has reached _urgentFlushThreshold, we will flush more frequently,
        //   but at most once every _urgentFlushIntervalMs ms.  However, these urgent flushes will not
        //   prevent the regular flush from happening.
        // - We never flush synchronously, meaning if we're called by AddEvent and decide to flush
        //   because we've reached the _urgentFlushThreshold, we will still use the timer thread
        //   to flush the buffer.
        // - At any point only a maximum of _maxBufferThreads threads can be flushing.  If exceeded,
        //   we will delay a flush.
        //
        //

        // For example, let's say we have this setting:
        // "1 minute urgentFlushInterval and 5 minute regularFlushInterval"
        //
        // Assume regular flush timer starts at 10:00am.  It means regular
        // flush will happen at 10:05am, 10:10am, 10:15am, and so on,
        // regardless of when urgent flush happens.
        //
        // An "urgent flush" happens whenever urgentFlushThreshold is reached.
        // However, when we schedule an "urgent flush", we ensure that the time
        // between an urgent flush and the last flush (no matter it's urgent or
        // regular) will be at least urgentFlushInterval.
        //
        // One interesting case here.  Assume at 10:49:30 we had an urgent
        // flush, but the # of events left is still above urgentFlushThreshold.
        // You may think we'll schedule the next urgent flush at 10:50:30
        // (urgentFlushInterval == 1 min).  However, because we know we will
        // have a regular flush at 10:50:00, we won't schedule the next urgent
        // flush.  Instead, during the regular flush at 10:50:00 happens, we'll
        // check if there're still too many events; and if so, we will schedule
        // the next urgent flush at 10:51:00.
        //
        internal void Flush(int max, FlushCallReason reason)
        {
            WebBaseEvent[]        events                  = null;
            DateTime              nowUtc                  = DateTime.UtcNow;
            long                  waitTime                = 0;
            DateTime              lastFlushTime           = DateTime.MaxValue;
            int                   discardedSinceLastFlush = -1;
            int                   eventsInBuffer          = -1;
            int                   toFlush                 = 0;
            EventNotificationType notificationType        = EventNotificationType.Regular;

            // By default, this call will flush, but will not schedule the next flush.
            bool flushThisTime     = true;
            bool scheduleNextFlush = false;
            bool nextFlushIsUrgent = false;

            lock (_buffer) {
                Debug.Assert(max > 0, "max > 0");

                if (_buffer.Count == 0)
                {
                    // We have nothing in the buffer.  Don't flush this time.
                    Debug.Trace("WebEventBufferExtended", "Flush: buffer is empty, don't flush");
                    flushThisTime = false;
                }

                switch (reason)
                {
                case FlushCallReason.StaticFlush:
                    // It means somebody calls provider.Flush()
                    break;

                case FlushCallReason.Timer:
                    // It's a callback from a timer.  We will schedule the next regular flush if needed.

                    if (_regularFlushIntervalMs != Infinite)
                    {
                        scheduleNextFlush = true;
                        waitTime          = GetNextRegularFlushDueTimeInMs();
                    }
                    break;

                case FlushCallReason.UrgentFlushThresholdExceeded:
                    // It means this method is called by AddEvent because the urgent flush threshold is reached.

                    // If an urgent flush has already been scheduled by someone else, we don't need to duplicate the
                    // effort.  Just return.
                    if (_urgentFlushScheduled)
                    {
                        return;
                    }

                    // Flush triggered by AddEvent isn't synchronous, so we won't flush this time, but will
                    // schedule an urgent flush instead.
                    flushThisTime     = false;
                    scheduleNextFlush = true;
                    nextFlushIsUrgent = true;

                    // Calculate how long we have to wait when scheduling the flush
                    if (AnticipateBurst(nowUtc))
                    {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Waiting for burst");
                        waitTime = _burstWaitTimeMs;
                    }
                    else
                    {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Schedule an immediate flush");
                        waitTime = 0;
                    }

                    // Have to wait longer because of _urgentFlushIntervalMs
                    long msSinceLastScheduledFlush = (long)(nowUtc - _lastScheduledFlushTime).TotalMilliseconds;
                    if (msSinceLastScheduledFlush + waitTime < _urgentFlushIntervalMs)
                    {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Have to wait longer because of _urgentFlushIntervalMs.");
                        waitTime = _urgentFlushIntervalMs - msSinceLastScheduledFlush;
                    }

                    Debug.Trace("WebEventBuffer", "Wait time=" + waitTime +
                                "; nowUtc=" + PrintTime(nowUtc) +
                                "; _lastScheduledFlushTime=" + PrintTime(_lastScheduledFlushTime) +
                                "; _urgentFlushIntervalMs=" + _urgentFlushIntervalMs);

                    break;
                }

                Debug.Trace("WebEventBuffer", "Flush called: max=" + max +
                            "; reason=" + reason);

                if (flushThisTime)
                {
                    // Check if we've exceeded the # of flushing threads.  If so,
                    // don't flush this time.

                    if (_threadsInFlush >= _maxBufferThreads)
                    {
                        // Won't set flushThisTime to false because we depend on
                        // the logic inside the next "if" block to schedule the
                        // next urgent flush as needed.
                        toFlush = 0;
                    }
                    else
                    {
                        toFlush = Math.Min(_buffer.Count, max);
                    }
                }

#if DBG
                DebugUpdateStats(flushThisTime, nowUtc, toFlush, reason);
#endif

                if (flushThisTime)
                {
                    Debug.Assert(reason != FlushCallReason.UrgentFlushThresholdExceeded, "reason != FlushCallReason.UrgentFlushThresholdExceeded");

                    if (toFlush > 0)
                    {
                        // Move the to-be-flushed events to an array
                        events = new WebBaseEvent[toFlush];

                        for (int i = 0; i < toFlush; i++)
                        {
                            events[i] = (WebBaseEvent)_buffer.Dequeue();
                        }

                        lastFlushTime = _lastFlushTime;

                        // Update _lastFlushTime and _lastScheduledFlushTime.
                        // These information are used when Flush is called the next time.
                        _lastFlushTime = nowUtc;
                        if (reason == FlushCallReason.Timer)
                        {
                            _lastScheduledFlushTime = nowUtc;
                        }

                        discardedSinceLastFlush  = _discardedSinceLastFlush;
                        _discardedSinceLastFlush = 0;

                        if (reason == FlushCallReason.StaticFlush)
                        {
                            notificationType = EventNotificationType.Flush;
                        }
                        else
                        {
                            Debug.Assert(!(!_regularTimeoutUsed && !_urgentFlushScheduled),
                                         "It's impossible to have a non-regular flush and yet the flush isn't urgent");

                            notificationType = _regularTimeoutUsed ?
                                               EventNotificationType.Regular :
                                               EventNotificationType.Urgent;
                        }
                    }

                    eventsInBuffer = _buffer.Count;

                    // If we still have at least _urgentFlushThreshold left, set timer
                    // to flush asap.
                    if (eventsInBuffer >= _urgentFlushThreshold)
                    {
                        Debug.Trace("WebEventBuffer", "Flush: going to flush " + toFlush + " events, but still have at least _urgentFlushThreshold left. Schedule a flush");
                        scheduleNextFlush = true;
                        nextFlushIsUrgent = true;
                        waitTime          = _urgentFlushIntervalMs;
                    }
                    else
                    {
                        Debug.Trace("WebEventBuffer", "Flush: going to flush " + toFlush + " events");
                    }
                }

                // We are done moving the flushed events to the 'events' array.
                // Now schedule the next flush if needed.

                _urgentFlushScheduled = false;

                if (scheduleNextFlush)
                {
                    if (nextFlushIsUrgent)
                    {
                        long nextRegular = GetNextRegularFlushDueTimeInMs();

                        // If next regular flush is closer than next urgent flush,
                        // use regular flush instead.
                        if (nextRegular < waitTime)
                        {
                            Debug.Trace("WebEventBuffer", "Switch to use regular timeout");
                            waitTime            = nextRegular;
                            _regularTimeoutUsed = true;
                        }
                        else
                        {
                            _regularTimeoutUsed = false;
                        }
                    }
                    else
                    {
                        _regularTimeoutUsed = true;
                    }

                    SetTimer(waitTime);
                    _urgentFlushScheduled = nextFlushIsUrgent;
#if DBG
                    Debug.Trace("WebEventBuffer", "Flush: Registered for a flush.  Waittime = " + waitTime + "ms" +
                                "; _nextFlush=" + PrintTime(_nextFlush) +
                                "; _urgentFlushScheduled=" + _urgentFlushScheduled);
#endif
                }

                // Cleanup.  If we are called by a timer callback, but we haven't scheduled for the next
                // one (can only happen if _regularFlushIntervalMs == Infinite), we should dispose the timer
                if (reason == FlushCallReason.Timer && !scheduleNextFlush)
                {
                    Debug.Trace("WebEventBuffer", "Flush: Disposing the timer");
                    Debug.Assert(_regularFlushIntervalMs == Infinite, "We can dispose the timer only if _regularFlushIntervalMs == Infinite");
                    ((IDisposable)_timer).Dispose();
                    _timer = null;
                    _urgentFlushScheduled = false;
                }

                // We want to increment the thread count within the lock to ensure we don't let too many threads in
                if (events != null)
                {
                    Interlocked.Increment(ref _threadsInFlush);
                }
            } // Release lock

            // Now call the providers to flush the events
            if (events != null)
            {
                Debug.Assert(lastFlushTime != DateTime.MaxValue, "lastFlushTime != DateTime.MaxValue");
                Debug.Assert(discardedSinceLastFlush != -1, "discardedSinceLastFlush != -1");
                Debug.Assert(eventsInBuffer != -1, "eventsInBuffer != -1");

                Debug.Trace("WebEventBufferSummary", "_threadsInFlush=" + _threadsInFlush);

                using (new ApplicationImpersonationContext()) {
                    try {
                        WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(
                            new WebBaseEventCollection(events),
                            notificationType,
                            Interlocked.Increment(ref _notificationSequence),
                            lastFlushTime,
                            discardedSinceLastFlush,
                            eventsInBuffer);

                        _flushCallback(flushInfo);
                    }
                    catch (Exception e) {
                        try {
                            _provider.LogException(e);
                        }
                        catch {
                            // Ignore all errors
                        }
                    }
#pragma warning disable 1058
                    catch { // non compliant exceptions are caught and logged as Unknown
                        try {
                            _provider.LogException(new Exception(SR.GetString(SR.Provider_Error)));
                        }
                        catch {
                            // Ignore all errors
                        }
                    }
#pragma warning restore 1058
                }

                Interlocked.Decrement(ref _threadsInFlush);
            }
        }
コード例 #3
0
        internal void Flush(int max, FlushCallReason reason)
        {
            WebBaseEvent[]        events     = null;
            DateTime              utcNow     = DateTime.UtcNow;
            long                  waitTimeMs = 0L;
            DateTime              maxValue   = DateTime.MaxValue;
            int                   eventsDiscardedSinceLastNotification = -1;
            int                   eventsInBuffer = -1;
            int                   num4           = 0;
            EventNotificationType regular        = EventNotificationType.Regular;
            bool                  flag           = true;
            bool                  flag2          = false;
            bool                  flag3          = false;

            lock (this._buffer)
            {
                if (this._buffer.Count == 0)
                {
                    flag = false;
                }
                switch (reason)
                {
                case FlushCallReason.UrgentFlushThresholdExceeded:
                    if (!this._urgentFlushScheduled)
                    {
                        break;
                    }
                    return;

                case FlushCallReason.Timer:
                    if (this._regularFlushIntervalMs != Infinite)
                    {
                        flag2      = true;
                        waitTimeMs = this.GetNextRegularFlushDueTimeInMs();
                    }
                    goto Label_00D3;

                default:
                    goto Label_00D3;
                }
                flag  = false;
                flag2 = true;
                flag3 = true;
                if (this.AnticipateBurst(utcNow))
                {
                    waitTimeMs = this._burstWaitTimeMs;
                }
                else
                {
                    waitTimeMs = 0L;
                }
                TimeSpan span = (TimeSpan)(utcNow - this._lastScheduledFlushTime);
                long     totalMilliseconds = (long)span.TotalMilliseconds;
                if ((totalMilliseconds + waitTimeMs) < this._urgentFlushIntervalMs)
                {
                    waitTimeMs = this._urgentFlushIntervalMs - totalMilliseconds;
                }
Label_00D3:
                if (flag)
                {
                    if (this._threadsInFlush >= this._maxBufferThreads)
                    {
                        num4 = 0;
                    }
                    else
                    {
                        num4 = Math.Min(this._buffer.Count, max);
                    }
                }
                if (flag)
                {
                    if (num4 > 0)
                    {
                        events = new WebBaseEvent[num4];
                        for (int i = 0; i < num4; i++)
                        {
                            events[i] = (WebBaseEvent)this._buffer.Dequeue();
                        }
                        maxValue            = this._lastFlushTime;
                        this._lastFlushTime = utcNow;
                        if (reason == FlushCallReason.Timer)
                        {
                            this._lastScheduledFlushTime = utcNow;
                        }
                        eventsDiscardedSinceLastNotification = this._discardedSinceLastFlush;
                        this._discardedSinceLastFlush        = 0;
                        if (reason == FlushCallReason.StaticFlush)
                        {
                            regular = EventNotificationType.Flush;
                        }
                        else
                        {
                            regular = this._regularTimeoutUsed ? EventNotificationType.Regular : EventNotificationType.Urgent;
                        }
                    }
                    eventsInBuffer = this._buffer.Count;
                    if (eventsInBuffer >= this._urgentFlushThreshold)
                    {
                        flag2      = true;
                        flag3      = true;
                        waitTimeMs = this._urgentFlushIntervalMs;
                    }
                }
                this._urgentFlushScheduled = false;
                if (flag2)
                {
                    if (flag3)
                    {
                        long nextRegularFlushDueTimeInMs = this.GetNextRegularFlushDueTimeInMs();
                        if (nextRegularFlushDueTimeInMs < waitTimeMs)
                        {
                            waitTimeMs = nextRegularFlushDueTimeInMs;
                            this._regularTimeoutUsed = true;
                        }
                        else
                        {
                            this._regularTimeoutUsed = false;
                        }
                    }
                    else
                    {
                        this._regularTimeoutUsed = true;
                    }
                    this.SetTimer(waitTimeMs);
                    this._urgentFlushScheduled = flag3;
                }
                if ((reason == FlushCallReason.Timer) && !flag2)
                {
                    this._timer.Dispose();
                    this._timer = null;
                    this._urgentFlushScheduled = false;
                }
                if (events != null)
                {
                    Interlocked.Increment(ref this._threadsInFlush);
                }
            }
            if (events != null)
            {
                ApplicationImpersonationContext context = new ApplicationImpersonationContext();
                try
                {
                    WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(new WebBaseEventCollection(events), regular, Interlocked.Increment(ref this._notificationSequence), maxValue, eventsDiscardedSinceLastNotification, eventsInBuffer);
                    this._flushCallback(flushInfo);
                }
                catch (Exception exception)
                {
                    try
                    {
                        this._provider.LogException(exception);
                    }
                    catch
                    {
                    }
                }
                catch
                {
                    try
                    {
                        this._provider.LogException(new Exception(System.Web.SR.GetString("Provider_Error")));
                    }
                    catch
                    {
                    }
                }
                finally
                {
                    if (context != null)
                    {
                        ((IDisposable)context).Dispose();
                    }
                }
                Interlocked.Decrement(ref this._threadsInFlush);
            }
        }
コード例 #4
0
        internal void Flush(int max, FlushCallReason reason)
        {
            WebBaseEvent[] events = null;
            DateTime utcNow = DateTime.UtcNow;
            long waitTimeMs = 0L;
            DateTime maxValue = DateTime.MaxValue;
            int eventsDiscardedSinceLastNotification = -1;
            int eventsInBuffer = -1;
            int num4 = 0;
            EventNotificationType regular = EventNotificationType.Regular;
            bool flag = true;
            bool flag2 = false;
            bool flag3 = false;
            lock (this._buffer)
            {
                if (this._buffer.Count == 0)
                {
                    flag = false;
                }
                switch (reason)
                {
                    case FlushCallReason.UrgentFlushThresholdExceeded:
                        if (!this._urgentFlushScheduled)
                        {
                            break;
                        }
                        return;

                    case FlushCallReason.Timer:
                        if (this._regularFlushIntervalMs != Infinite)
                        {
                            flag2 = true;
                            waitTimeMs = this.GetNextRegularFlushDueTimeInMs();
                        }
                        goto Label_00D3;

                    default:
                        goto Label_00D3;
                }
                flag = false;
                flag2 = true;
                flag3 = true;
                if (this.AnticipateBurst(utcNow))
                {
                    waitTimeMs = this._burstWaitTimeMs;
                }
                else
                {
                    waitTimeMs = 0L;
                }
                TimeSpan span = (TimeSpan) (utcNow - this._lastScheduledFlushTime);
                long totalMilliseconds = (long) span.TotalMilliseconds;
                if ((totalMilliseconds + waitTimeMs) < this._urgentFlushIntervalMs)
                {
                    waitTimeMs = this._urgentFlushIntervalMs - totalMilliseconds;
                }
            Label_00D3:
                if (flag)
                {
                    if (this._threadsInFlush >= this._maxBufferThreads)
                    {
                        num4 = 0;
                    }
                    else
                    {
                        num4 = Math.Min(this._buffer.Count, max);
                    }
                }
                if (flag)
                {
                    if (num4 > 0)
                    {
                        events = new WebBaseEvent[num4];
                        for (int i = 0; i < num4; i++)
                        {
                            events[i] = (WebBaseEvent) this._buffer.Dequeue();
                        }
                        maxValue = this._lastFlushTime;
                        this._lastFlushTime = utcNow;
                        if (reason == FlushCallReason.Timer)
                        {
                            this._lastScheduledFlushTime = utcNow;
                        }
                        eventsDiscardedSinceLastNotification = this._discardedSinceLastFlush;
                        this._discardedSinceLastFlush = 0;
                        if (reason == FlushCallReason.StaticFlush)
                        {
                            regular = EventNotificationType.Flush;
                        }
                        else
                        {
                            regular = this._regularTimeoutUsed ? EventNotificationType.Regular : EventNotificationType.Urgent;
                        }
                    }
                    eventsInBuffer = this._buffer.Count;
                    if (eventsInBuffer >= this._urgentFlushThreshold)
                    {
                        flag2 = true;
                        flag3 = true;
                        waitTimeMs = this._urgentFlushIntervalMs;
                    }
                }
                this._urgentFlushScheduled = false;
                if (flag2)
                {
                    if (flag3)
                    {
                        long nextRegularFlushDueTimeInMs = this.GetNextRegularFlushDueTimeInMs();
                        if (nextRegularFlushDueTimeInMs < waitTimeMs)
                        {
                            waitTimeMs = nextRegularFlushDueTimeInMs;
                            this._regularTimeoutUsed = true;
                        }
                        else
                        {
                            this._regularTimeoutUsed = false;
                        }
                    }
                    else
                    {
                        this._regularTimeoutUsed = true;
                    }
                    this.SetTimer(waitTimeMs);
                    this._urgentFlushScheduled = flag3;
                }
                if ((reason == FlushCallReason.Timer) && !flag2)
                {
                    this._timer.Dispose();
                    this._timer = null;
                    this._urgentFlushScheduled = false;
                }
                if (events != null)
                {
                    Interlocked.Increment(ref this._threadsInFlush);
                }
            }
            if (events != null)
            {
                ApplicationImpersonationContext context = new ApplicationImpersonationContext();
                try
                {
                    WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(new WebBaseEventCollection(events), regular, Interlocked.Increment(ref this._notificationSequence), maxValue, eventsDiscardedSinceLastNotification, eventsInBuffer);
                    this._flushCallback(flushInfo);
                }
                catch (Exception exception)
                {
                    try
                    {
                        this._provider.LogException(exception);
                    }
                    catch
                    {
                    }
                }
                catch
                {
                    try
                    {
                        this._provider.LogException(new Exception(System.Web.SR.GetString("Provider_Error")));
                    }
                    catch
                    {
                    }
                }
                finally
                {
                    if (context != null)
                    {
                        ((IDisposable) context).Dispose();
                    }
                }
                Interlocked.Decrement(ref this._threadsInFlush);
            }
        }
コード例 #5
0
        void DebugUpdateStats(bool flushThisTime, DateTime now, int toFlush, FlushCallReason reason) {
            Debug.Assert(_totalAdded == _totalAbandoned + _totalFlushed + _buffer.Count, 
                    "_totalAdded == _totalAbandoned + _totalFlushed + _buffer.Count");
            
            _totalFlushed += toFlush;
    
            if (reason != FlushCallReason.Timer) {
                return;
            }
            
            Debug.Trace("WebEventBufferSummary", 
                "_Added=" + _totalAdded + "; deleted=" + _totalAbandoned +
                "; Flushed=" + _totalFlushed + "; buffer=" + _buffer.Count +
                "; toFlush=" + toFlush +
                "; lastFlush=" + PrintTime(_lastRegularFlush) +
                "; lastUrgentFlush=" + PrintTime(_lastUrgentFlush) +
                "; GetRegFlushDueTime=" + GetNextRegularFlushDueTimeInMs() +
                "; toFlush=" + toFlush +
                "; now=" + PrintTime(now));

            if (!_regularTimeoutUsed) {
                if (!flushThisTime) {
                    return;
                }
                
                Debug.Assert((now - _lastUrgentFlush).TotalMilliseconds + 499 > _urgentFlushIntervalMs, 
                    "(now - _lastUrgentFlush).TotalMilliseconds + 499 > _urgentFlushIntervalMs" +
                    "\n_lastUrgentFlush=" + PrintTime(_lastUrgentFlush) +
                    "\nnow=" + PrintTime(now) +
                    "\n_urgentFlushIntervalMs=" + _urgentFlushIntervalMs);
                
                _lastUrgentFlush = now;
            }
            else {
                /*
                // It's a regular callback
                if (_lastRegularFlush != DateTime.MinValue) {
                    Debug.Assert(Math.Abs((now - _lastRegularFlush).TotalMilliseconds - _regularFlushIntervalMs) < 2000, 
                        "Math.Abs((now - _lastRegularFlush).TotalMilliseconds - _regularFlushIntervalMs) < 2000" +
                        "\n_lastRegularFlush=" + PrintTime(_lastRegularFlush) +
                        "\nnow=" + PrintTime(now) +
                        "\n_regularFlushIntervalMs=" + _regularFlushIntervalMs);
                }
                */
                
                _lastRegularFlush = now;
            }
        }
コード例 #6
0
        // This method can be called by the timer, or by AddEvent.
        //
        // Basic design:
        // - We have one timer, and one buffer.
        // - We flush periodically every _regularFlushIntervalMs ms
        // - But if # of items in buffer has reached _urgentFlushThreshold, we will flush more frequently,
        //   but at most once every _urgentFlushIntervalMs ms.  However, these urgent flushes will not
        //   prevent the regular flush from happening.
        // - We never flush synchronously, meaning if we're called by AddEvent and decide to flush
        //   because we've reached the _urgentFlushThreshold, we will still use the timer thread
        //   to flush the buffer.
        // - At any point only a maximum of _maxBufferThreads threads can be flushing.  If exceeded,
        //   we will delay a flush.
        //
        //

        // For example, let's say we have this setting:
        // "1 minute urgentFlushInterval and 5 minute regularFlushInterval"
        //
        // Assume regular flush timer starts at 10:00am.  It means regular 
        // flush will happen at 10:05am, 10:10am, 10:15am, and so on, 
        // regardless of when urgent flush happens.  
        // 
        // An "urgent flush" happens whenever urgentFlushThreshold is reached.
        // However, when we schedule an "urgent flush", we ensure that the time
        // between an urgent flush and the last flush (no matter it's urgent or
        // regular) will be at least urgentFlushInterval.
        //
        // One interesting case here.  Assume at 10:49:30 we had an urgent 
        // flush, but the # of events left is still above urgentFlushThreshold.
        // You may think we'll schedule the next urgent flush at 10:50:30
        // (urgentFlushInterval == 1 min).  However, because we know we will 
        // have a regular flush at 10:50:00, we won't schedule the next urgent
        // flush.  Instead, during the regular flush at 10:50:00 happens, we'll
        // check if there're still too many events; and if so, we will schedule
        // the next urgent flush at 10:51:00.
        //
        internal void Flush(int max, FlushCallReason reason) {
            WebBaseEvent[]  events = null;
            DateTime    nowUtc = DateTime.UtcNow;
            long        waitTime = 0;
            DateTime    lastFlushTime = DateTime.MaxValue;
            int         discardedSinceLastFlush = -1;
            int         eventsInBuffer = -1;
            int         toFlush = 0;
            EventNotificationType   notificationType = EventNotificationType.Regular;

            // By default, this call will flush, but will not schedule the next flush.
            bool        flushThisTime = true;
            bool        scheduleNextFlush = false;
            bool        nextFlushIsUrgent = false;

            lock(_buffer) {
                Debug.Assert(max > 0, "max > 0");

                if (_buffer.Count == 0) {
                    // We have nothing in the buffer.  Don't flush this time.
                    Debug.Trace("WebEventBufferExtended", "Flush: buffer is empty, don't flush");
                    flushThisTime = false;
                }

                switch (reason) {
                case FlushCallReason.StaticFlush:
                    // It means somebody calls provider.Flush()
                    break;

                case FlushCallReason.Timer:
                    // It's a callback from a timer.  We will schedule the next regular flush if needed.
                    
                    if (_regularFlushIntervalMs != Infinite) {
                        scheduleNextFlush = true;
                        waitTime = GetNextRegularFlushDueTimeInMs();
                    }
                    break;

                case FlushCallReason.UrgentFlushThresholdExceeded:
                    // It means this method is called by AddEvent because the urgent flush threshold is reached.
                    
                    // If an urgent flush has already been scheduled by someone else, we don't need to duplicate the
                    // effort.  Just return.
                    if (_urgentFlushScheduled) {
                        return;
                    }

                    // Flush triggered by AddEvent isn't synchronous, so we won't flush this time, but will 
                    // schedule an urgent flush instead.
                    flushThisTime = false;      
                    scheduleNextFlush = true;
                    nextFlushIsUrgent = true;         

                    // Calculate how long we have to wait when scheduling the flush
                    if (AnticipateBurst(nowUtc)) {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Waiting for burst");
                        waitTime = _burstWaitTimeMs;
                    }
                    else {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Schedule an immediate flush");
                        waitTime = 0;
                    }
                    
                    // Have to wait longer because of _urgentFlushIntervalMs
                    long    msSinceLastScheduledFlush = (long)(nowUtc - _lastScheduledFlushTime).TotalMilliseconds;
                    if (msSinceLastScheduledFlush + waitTime < _urgentFlushIntervalMs ) {
                        
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Have to wait longer because of _urgentFlushIntervalMs.");
                        waitTime = _urgentFlushIntervalMs - msSinceLastScheduledFlush;
                    }
                    
                    Debug.Trace("WebEventBuffer", "Wait time=" + waitTime +
                        "; nowUtc=" + PrintTime(nowUtc) +
                        "; _lastScheduledFlushTime=" + PrintTime(_lastScheduledFlushTime) + 
                        "; _urgentFlushIntervalMs=" + _urgentFlushIntervalMs);
                    
                    break;
                }
                
                Debug.Trace("WebEventBuffer", "Flush called: max=" + max + 
                    "; reason=" + reason);
                    
                if (flushThisTime) {
                    // Check if we've exceeded the # of flushing threads.  If so,
                    // don't flush this time.
                    
                    if (_threadsInFlush >= _maxBufferThreads) {
                        // Won't set flushThisTime to false because we depend on
                        // the logic inside the next "if" block to schedule the
                        // next urgent flush as needed.
                        toFlush = 0;
                    }
                    else {
                        toFlush = Math.Min(_buffer.Count, max);
                    }
                }
                
#if DBG
                DebugUpdateStats(flushThisTime, nowUtc, toFlush, reason);
#endif

                if (flushThisTime) {
                    Debug.Assert(reason != FlushCallReason.UrgentFlushThresholdExceeded, "reason != FlushCallReason.UrgentFlushThresholdExceeded");

                    if (toFlush > 0) {
                        // Move the to-be-flushed events to an array                
                        events = new WebBaseEvent[toFlush];

                        for (int i = 0; i < toFlush; i++) {
                            events[i] = (WebBaseEvent)_buffer.Dequeue();
                        }

                        lastFlushTime = _lastFlushTime;

                        // Update _lastFlushTime and _lastScheduledFlushTime.
                        // These information are used when Flush is called the next time.
                        _lastFlushTime = nowUtc;
                        if (reason == FlushCallReason.Timer) {
                            _lastScheduledFlushTime = nowUtc;
                        }

                        discardedSinceLastFlush = _discardedSinceLastFlush;
                        _discardedSinceLastFlush = 0;

                        if (reason == FlushCallReason.StaticFlush) {
                            notificationType = EventNotificationType.Flush;
                        }
                        else {
                            Debug.Assert(!(!_regularTimeoutUsed && !_urgentFlushScheduled),
                                "It's impossible to have a non-regular flush and yet the flush isn't urgent");

                            notificationType = _regularTimeoutUsed ? 
                                               EventNotificationType.Regular :
                                               EventNotificationType.Urgent;
                        }
                    }

                    eventsInBuffer = _buffer.Count;

                    // If we still have at least _urgentFlushThreshold left, set timer
                    // to flush asap.
                    if (eventsInBuffer >= _urgentFlushThreshold) {
                        Debug.Trace("WebEventBuffer", "Flush: going to flush " + toFlush + " events, but still have at least _urgentFlushThreshold left. Schedule a flush");
                        scheduleNextFlush = true;
                        nextFlushIsUrgent = true;
                        waitTime = _urgentFlushIntervalMs;
                    }
                    else {
                        Debug.Trace("WebEventBuffer", "Flush: going to flush " + toFlush + " events");
                    }
                }

                // We are done moving the flushed events to the 'events' array.  
                // Now schedule the next flush if needed.

                _urgentFlushScheduled = false;
                
                if (scheduleNextFlush) {
                    if (nextFlushIsUrgent) {
                        long nextRegular = GetNextRegularFlushDueTimeInMs();

                        // If next regular flush is closer than next urgent flush,
                        // use regular flush instead.
                        if (nextRegular < waitTime) {
                            Debug.Trace("WebEventBuffer", "Switch to use regular timeout");
                            waitTime = nextRegular;
                            _regularTimeoutUsed = true;
                        }
                        else {
                            _regularTimeoutUsed = false;
                        }
                    }
                    else {
                        _regularTimeoutUsed = true;
                    }
                    
                    SetTimer(waitTime);
                    _urgentFlushScheduled = nextFlushIsUrgent;
#if DBG
                    Debug.Trace("WebEventBuffer", "Flush: Registered for a flush.  Waittime = " + waitTime + "ms" +
                        "; _nextFlush=" + PrintTime(_nextFlush) +
                        "; _urgentFlushScheduled=" + _urgentFlushScheduled);
#endif

                }

                // Cleanup.  If we are called by a timer callback, but we haven't scheduled for the next
                // one (can only happen if _regularFlushIntervalMs == Infinite), we should dispose the timer
                if (reason == FlushCallReason.Timer && !scheduleNextFlush) {
                    Debug.Trace("WebEventBuffer", "Flush: Disposing the timer");
                    Debug.Assert(_regularFlushIntervalMs == Infinite, "We can dispose the timer only if _regularFlushIntervalMs == Infinite");
                    ((IDisposable)_timer).Dispose();
                    _timer = null;
                    _urgentFlushScheduled = false;
                }

                // We want to increment the thread count within the lock to ensure we don't let too many threads in
                if (events != null) {
                    Interlocked.Increment(ref _threadsInFlush);
                }
            } // Release lock

            // Now call the providers to flush the events
            if (events != null) {
                Debug.Assert(lastFlushTime != DateTime.MaxValue, "lastFlushTime != DateTime.MaxValue");
                Debug.Assert(discardedSinceLastFlush != -1, "discardedSinceLastFlush != -1");
                Debug.Assert(eventsInBuffer != -1, "eventsInBuffer != -1");

                Debug.Trace("WebEventBufferSummary", "_threadsInFlush=" + _threadsInFlush);

                using (new ApplicationImpersonationContext()) {
                    try {
                        WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(
                                                                new WebBaseEventCollection(events),
                                                                notificationType,
                                                                Interlocked.Increment(ref _notificationSequence),
                                                                lastFlushTime,
                                                                discardedSinceLastFlush,
                                                                eventsInBuffer);

                        _flushCallback(flushInfo);
                    }
                    catch (Exception e) {
                        try {
                            _provider.LogException(e);
                        }
                        catch {
                            // Ignore all errors
                        }
                    }
#pragma warning disable 1058
                    catch { // non compliant exceptions are caught and logged as Unknown
                        try {
                            _provider.LogException(new Exception(SR.GetString(SR.Provider_Error)));
                        }
                        catch {
                            // Ignore all errors
                        }
                    }
#pragma warning restore 1058
                }

                Interlocked.Decrement(ref _threadsInFlush);
            }
        }