public bool Draw() { var result = true; var hasData = FlowSystem.HasData(); if (FlowSystemEditorWindow.loaded == false) { this.DrawLoader(); result = false; } else if (hasData == false) { if (this.state == State.ProjectSelector) { this.DrawSplash(this.DrawProjectSelector); } else if (this.state == State.NewProject) { this.DrawSplash(this.DrawNewProject); } result = false; } return(result); }