コード例 #1
0
    public BiologView(Desktop biologDesktop, IBiologProgress biologData)
    {
        biologDesktop.Dock = DockStyle.Fill;
        Controls.Add(biologDesktop);

        _biologProgress = biologData;
        _biologProgress.BiologEntryScanned += _biologProgress_BiologEntryUnlocked;

        _backgroundTintFrame = (Frame)GetControl("TintFrame");

        // Animation stuff
        _leftSlideFrame      = (Frame)GetControl("LeftSlideFrame");
        _rightSlideFrame     = (Frame)GetControl("RightSlideFrame");
        _centerSlideFrame    = (Frame)GetControl("CenterSlideFrame");
        _topSlideFrame       = (Frame)GetControl("TopSlideFrame");
        _bottomSlideFrame    = (Frame)GetControl("BottomSlideFrame");
        _separatorSlideFrame = (Frame)GetControl("SeparatorSlideFrame");

        // Database stuff
        _databaseList = (FlowLayoutFrame)GetControl("Database List");
        _databaseList.Controls.Clear();
        _databaseList.ForceFlowLayout();
        _databaseScrollFrame         = (Frame)GetControl("DatabaseScrollFrame");
        _databaseScrollFrame.Update += _databaseList_Update;
        _databaseSlider              = (Slider)GetControl("DatabaseSlider");

        // Center content pane stuff
        _centerSlider              = (Slider)GetControl("CenterSlider");
        _centerSlider.Ease         = true;
        _centerScrollFrame         = (Frame)GetControl("Scroll Page");
        _centerContentPage         = (Frame)GetControl("CenterContent");
        _centerScrollFrame.Update += new VoidEvent(_centerScrollPage_Update);

        _summaryTitle = (Label)GetControl("SummaryHeader");
        _summaryLabel = (TextArea)GetControl("SummaryInfo");
        _detailLabel  = (Label)GetControl("DetailInfo");

        // Tags stuff
        _tagsList = (FlowLayoutFrame)GetControl("Tags");
        _tagsList.Controls.Clear();

        _scaleLabel = (Label)GetControl("Scale Number");
        _scaleFrame = (Frame)GetControl("Scalebar");


        // Gallery stuff
        _galleryImage          = (ImageControl)GetControl("Entry");
        _navigatorPreviewFrame = (Frame)GetControl("NavigatorPreviewFrame");
        _navigatorPreviewFrame.Controls.Clear();

        (GetControl("Exit") as Button).MouseClick += (c, s) => { if (ExitButtonPressed != null)
                                                                 {
                                                                     ExitButtonPressed();
                                                                 }
        };

        _3dPreviewTexture = ResourcesExt.Load <RenderTexture>("Biolog/3DPreviews/Biolog3DPreview");

        Initialize();
    }
コード例 #2
0
    public void SetActionButtons(DialogueNodeComponent dialogueNode)
    {
        foreach (Control actionButton in _actionButtonsFrame.Controls)
        {
            actionButton.MouseClick -= button_MouseClick;
        }
        _actionButtonsFrame.Controls.Clear();

        if (dialogueNode.HasBranch)
        {
            foreach (DialogueTransitionNodeComponent transitionNode in dialogueNode.DialogueTransitions)
            {
                Button button = new Button();
                button.AutoSize    = AutoSize.Horizontal;
                button.Dock        = DockStyle.Left;
                button.Margin      = new Margin(4, 0, 0, 0);
                button.Text        = transitionNode.DialogueTransitionData.TransitionText;
                button.Style       = "Button - Pointed";
                button.Tag         = transitionNode;
                button.MouseClick += button_MouseClick;
                _actionButtonsFrame.Controls.Add(button);
            }
        }
        else
        {
            Button button = new Button();
            button.AutoSize    = AutoSize.Horizontal;
            button.Dock        = DockStyle.Left;
            button.Margin      = new Margin(4, 0, 0, 0);
            button.Text        = "Continue...";
            button.Style       = "Button - Pointed";
            button.MouseClick += continueButton_MouseClick;
            _actionButtonsFrame.Controls.Add(button);
        }
        _actionButtonsFrame.ForceFlowLayout();
    }