private void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.tag == "Pickup") { var t = collision.gameObject.transform; flock.AddScore(); flock.AddBird(t.position); EffectManager.Instance.AddEffect(4, t.position); AudioManager.Instance.PlayEffectAt(2, t.position, 1f); AudioManager.Instance.PlayEffectAt(3, t.position, 1f); AudioManager.Instance.PlayEffectAt(1, t.position, 0.397f); AudioManager.Instance.PlayEffectAt(7, t.position, 0.721f); AudioManager.Instance.PlayEffectAt(6, t.position, 0.462f); t.position = flock.GetPointInLevel(); cam.BaseEffect(0.15f); canBoost = true; } }