public void selectFloating_point(Floating_pointSequenceType val) { floating_point_ = val; floating_point_selected = true; array_selected = false; structure_selected = false; boolean_selected = false; bit_string_selected = false; integer_selected = false; unsigned_selected = false; octet_string_selected = false; visible_string_selected = false; generalized_time_selected = false; binary_time_selected = false; bcd_selected = false; objId_selected = false; mMSString_selected = false; utc_time_selected = false; }
public void selectFloating_point(Floating_pointSequenceType val) { this.floating_point_ = val; this.floating_point_selected = true; this.array_selected = false; this.structure_selected = false; this.boolean_selected = false; this.bit_string_selected = false; this.integer_selected = false; this.unsigned_selected = false; this.octet_string_selected = false; this.visible_string_selected = false; this.generalized_time_selected = false; this.binary_time_selected = false; this.bcd_selected = false; this.objId_selected = false; this.mMSString_selected = false; this.utc_time_selected = false; }