コード例 #1
0
    public static void CreateFloatingSclupture(Item item, Transform location)
    {
        FloatingSculpture instance = Instantiate(popupSculpture);

        instance.transform.SetParent(graver.transform, false);
        instance.transform.SetAsFirstSibling();
        instance.SetSprite(item);
    }
コード例 #2
0
 public static void Initalize()
 {
     canvas = GameObject.Find("Canvas");
     graver = GameObject.Find("graver/Sculptures");
     if (!popupText)
     {
         popupText = Resources.Load <FloatingText>("Prefabs/Floating/TextParent");
     }
     if (!popupText2)
     {
         popupText2 = Resources.Load <FloatingText>("Prefabs/Floating/TextParent2");
     }
     if (!popupText3)
     {
         popupText3 = Resources.Load <FloatingText>("Prefabs/Floating/TextParent3");
     }
     if (!popupSculpture)
     {
         popupSculpture = Resources.Load <FloatingSculpture>("Prefabs/Floating/SculptureParent");
     }
 }