コード例 #1
0
    // Update is called once per frame
    void Update()
    {
        if (GameManager.isPaused)
        {
            return;
        }
        VerifyVictory();
        currentSatisfaction -= VitesseReductionTemps * Time.deltaTime;
        currentSatisfaction  = Mathf.Clamp(currentSatisfaction, 0, maxTemps);
        BarreSatisfaction.rectTransform.localScale = new Vector3(currentSatisfaction / maxTemps, 1, 1);
        instance.SatisfactionText.text             = "Temps " + instance.currentSatisfaction.ToString("0") + "s";/* + "/" + instance.maxTemps.ToString("0");*/

        currentPollution = Mathf.Clamp(currentPollution, 0, MaxPollution);
        BarrePollution.rectTransform.localScale = new Vector3(currentPollution / MaxPollution, 1, 1);

        if (ActualDrag)
        {
            Vector3 PositionCorrigé = Input.mousePosition;
            float   MaxHeight       = Screen.height / 2;
            if (PositionCorrigé.y > MaxHeight)
            {
                PositionCorrigé.y = MaxHeight;
            }
            ActualDrag.transform.position = PopUp.cam.ScreenToWorldPoint(PositionCorrigé);

            if (Input.GetKeyUp(KeyCode.Mouse0))
            {
                ActualDrag.collider.enabled = true;
                if (CurrentPoubelle)
                {
                    if (CurrentPoubelle.Type == ActualDrag.PoubelleAffilié)
                    {
                        currentPollution      += ActualDrag.polutionEngendrée;
                        PopUpPollution.enabled = true;
                        PopUpPollution.text    = "+" + ActualDrag.polutionEngendrée + "%";
                        CancelInvoke("effacerPopUpPollution");
                        Invoke("effacerPopUpPollution", 2);
                    }
                    else
                    {
                        currentPollution      += ActualDrag.polutionEngendrée * 2 + 1;
                        PopUpPollution.enabled = true;
                        PopUpPollution.text    = "+" + (ActualDrag.polutionEngendrée * 2 + 1) + "%";
                        CancelInvoke("effacerPopUpPollution");
                        Invoke("effacerPopUpPollution", 2);
                    }
                    ImageNoirPollution.color = new Color(0, 0, 0, currentPollution / MaxPollution * 1);
                    FloatParameter satu = new FloatParameter();
                    satu.Override(-100 * (currentPollution / MaxPollution));
                    //satu.value = -100 * (currentPollution / MaxPollution);
                    grading.saturation = satu;
                    Debug.Log(satu.value);


                    CurrentDéchets.Remove(ActualDrag);
                    Destroy(ActualDrag.gameObject);
                }
                ActualDrag = null;
                SortDéchet();
            }
        }
    }