void OnEnable() { gameOver = false; currentObstacleList = new List <Obstacle>(); tempIntList = new List <int>(); if (roleCamera != null) { roleCamera.gameObject.SetActive(true); } Invoke("StartSpawnWaves", 1f); Invoke("ShowUI", 1f); if (enemyController != null) { enemyController.gameObject.SetActive(true); enemyController.meshObject.SetActive(true); enemyController.life = 3; enemyController.isFlicker = false; ShowEnemyLife(enemyController.life); // enemyController.SetFireAnimator(); } if (playerController != null) { playerController.gameObject.SetActive(true); playerController.life = 3; playerController.isFlicker = false; playerController.SetAnimator(); playerController.SetDefaultPosition(); } }
public void Initialization() { // iTween.CameraFadeAdd(); // iTween.CameraFadeTo(iTween.Hash("amount", 0f, "time", 1.0f, "delay", 0.0f)); Invoke("SetControl", 1f); if (combatFlightController == null) { combatFlightController = transform.GetComponentInChildren <Flight_CombatFlightController>(); } if (destroyByBoundary == null) { destroyByBoundary = transform.GetComponentInChildren <Flight_DestroyByBoundary>(); } if (Flight_StageController.Instance != null) { GameObject go = Flight_StageController.Instance.instantiatePlayerObject; go.transform.parent = combatFlightController.transform; go.transform.localPosition = roleMeshPositon; go.transform.localRotation = Quaternion.identity; go.transform.localScale = Vector3.one; if (go.activeSelf.Equals(false)) { go.SetActive(true); } combatFlightController.playerObject = go; } combatFlightController.combatFlight = this; combatFlightController.ResetDefault(); if (destroyByBoundary != null) { destroyByBoundary.dodgeCount = 0; } if (terrainCamera != null) { terrainCamera.transform.localPosition = terrainCameraPos; terrainCamera.transform.localEulerAngles = terrainCameraRot; terrainCamera.SetActive(true); } if (roleCamera != null) { roleCamera.transform.localPosition = roleCameraPos; roleCamera.transform.localEulerAngles = roleCameraRot; roleCamera.gameObject.SetActive(false); } combatFlightController.SetAnimator(); combatFlightController.SetDefaultPosition(); roleCamera.gameObject.SetActive(true); if (enemyController != null) { enemyController.SetDefault(); } if (PlayerManager.Instance.GetCharCounterData().GetFlag(4)) { Flight_CombatFlightAudio combatFlightAudio = transform.GetComponent <Flight_CombatFlightAudio>(); if (combatFlightAudio != null) { combatFlightAudio.PlayCombatFlightAudio(1); } } else { if (Flight_AudioManager.Instance != null) { Flight_AudioManager.Instance.ChangeAudioStep(AudioStep.Yindaoyu37); } } }