コード例 #1
0
 public FleeState(FiniteStateMachine stateMachine, Entity entity, string animName, FleeStateData stateData) : base(stateMachine, entity, animName)
 {
     this.data = stateData;
 }
コード例 #2
0
 public SM1_FleeState(FiniteStateMachine stateMachine, Entity entity, string animName, FleeStateData stateData, SlowMutant1 enemy) : base(stateMachine, entity, animName, stateData)
 {
     this.enemy = enemy;
 }