コード例 #1
0
 private static void FleeMenuPage()
 {
     FleeMenu = _myMenu.AddSubMenu("Flee Settings", "FleeSettings");
     FleeMenu.AddGroupLabel("Kaçýþ(Flee) Ayarlarý");
     FleeMenu.Add("FleeE", new CheckBox("Kaçarken E Kullan"));
     FleeMenu.Add("FleeW", new CheckBox("Kaçarken W Kullan"));
 }
コード例 #2
0
 private static void FleeMenuPage()
 {
     FleeMenu = _myMenu.AddSubMenu("Flee Settings", "FleeSettings");
     FleeMenu.AddGroupLabel("Flee Settings");
     FleeMenu.Add("FleeE", new CheckBox("Use E"));
     FleeMenu.Add("FleeW", new CheckBox("Use W"));
 }
コード例 #3
0
ファイル: MenuManager.cs プロジェクト: freestyle1992/3
 public static void Fleemenu()
 {
     FleeMenu = VMenu.AddSubMenu("Flee", "Flee");
     FleeMenu.AddGroupLabel("Flee");
     FleeMenu.Add("FleeUseQ", new CheckBox("Use Q"));
     FleeMenu.Add("FleeUseE", new CheckBox("Use E"));
 }
コード例 #4
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 private static void DrawFleeMenu()
 {
     FleeMenu.AddGroupLabel("Flee");
     FleeMenu.Add("flMinionJump", new CheckBox("Jump To Minion"));
     FleeMenu.Add("flWardJump", new CheckBox("Jump To Ward", false));
     FleeMenu.Add("flTowerDive", new CheckBox("Dont E Into Tower"));
 }
コード例 #5
0
 private static void Fleemenu()
 {
     FleeMenu = VMenu.AddSubMenu("Flee", "Flee");
     FleeMenu.AddGroupLabel("Flee");
     FleeMenu.Add("UseQ", new CheckBox("Kullan Q"));
     FleeMenu.Add("UseE", new CheckBox("Kullan E"));
 }
コード例 #6
0
 static Flee()
 {
     FleeMenu.AddGroupLabel("Flee");
     _useW = FleeMenu.Add("fleeUseW", new CheckBox("Kullan W hız almak için"));
     FleeMenu.AddSeparator(10);
     _useE = FleeMenu.Add("fleeUseE", new CheckBox("Kullan E fare konumuna"));
     FleeMenu.AddSeparator(10);
 }
コード例 #7
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 public static void Fleemenu()
 {
     FleeMenu = YMenu.AddSubMenu("逃跑", "Flee");
     FleeMenu.AddGroupLabel("逃跑");
     FleeMenu.Add("EscQ", new CheckBox("叠加 Q"));
     FleeMenu.Add("EscE", new CheckBox("使用 E"));
     FleeMenu.Add("WJ", new KeyBind("逃跑时进行E过墙", false, KeyBind.BindTypes.HoldActive, 'G'));
 }
コード例 #8
0
 static Flee()
 {
     FleeMenu.AddGroupLabel("Flee");
     _useW = FleeMenu.Add("fleeUseW", new CheckBox("Use W to get speed buff"));
     FleeMenu.AddSeparator(10);
     _useE = FleeMenu.Add("fleeUseE", new CheckBox("Use E to mouse"));
     FleeMenu.AddSeparator(10);
 }
コード例 #9
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 public static void Fleemenu()
 {
     FleeMenu = YMenu.AddSubMenu("Flee", "Flee");
     FleeMenu.AddGroupLabel("Flee");
     FleeMenu.Add("EscQ", new CheckBox("Stack Q"));
     FleeMenu.Add("EscE", new CheckBox("Use E"));
     FleeMenu.Add("WJ", new KeyBind("Walljump in Flee mode", false, KeyBind.BindTypes.HoldActive, 'G'));
 }
コード例 #10
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                static Flee()
                {
                    FleeMenu.AddGroupLabel("Flee");

                    _useW = FleeMenu.Add("useW", new CheckBox("Use W"));
                    FleeMenu.AddSeparator(50);

                    _useE = FleeMenu.Add("useE", new CheckBox("Use E"));
                }
コード例 #11
0
 /// <summary>
 /// Initializes the menu
 /// </summary>
 public override void InitializeMenu()
 {
     FirstMenuName = "Name of the addon";
     //There are a bunch of examples on how to create checkboxes and sliders really easy
     //Obs: You can use the MenuIds(Preset) or Ints as a uniqueID
     //ComboMenu
     ComboMenu.AddGroupLabel("-:Combo Spells:-");
     ComboMenu.CreateCheckBox("- Use Q", MenuIds.ComboUseQ);
     ComboMenu.CreateCheckBox("- Use W", MenuIds.ComboUseW);
     ComboMenu.CreateCheckBox("- Use E", MenuIds.ComboUseE);
     ComboMenu.CreateCheckBox("- Use R", 8);
     //HarassMenu
     HarassMenu.AddGroupLabel("-:Harass Spells:-");
     HarassMenu.CreateCheckBox("- Use Q", MenuIds.HarassUseQ);
     HarassMenu.CreateCheckBox("- Use W", MenuIds.HarassUseW);
     HarassMenu.CreateCheckBox("- Use E", MenuIds.HarassUseE);
     HarassMenu.CreateCheckBox("- Use R", MenuIds.HarassUseR);
     HarassMenu.AddGroupLabel("-:Harass Settings:-");
     HarassMenu.CreateSlider("It will use harass spells only if mana is greater than ({0}%)", MenuIds.HarassMana);
     HarassMenu.AddGroupLabel("-:AutoHarass Spells:-");
     HarassMenu.CreateCheckBox("- Use Q", MenuIds.AutoHarassUseQ);
     HarassMenu.CreateCheckBox("- Use W", MenuIds.AutoHarassUseW);
     HarassMenu.CreateCheckBox("- Use E", MenuIds.AutoHarassUseE);
     HarassMenu.CreateCheckBox("- Use R", MenuIds.AutoHarassUseR);
     HarassMenu.AddGroupLabel("-:AutoHarass Settings:-");
     HarassMenu.CreateSlider("It will use harass spells only if mana is greater than ({0}%)", MenuIds.AutoHarassMana);
     //LaneClearMenu
     LaneClearMenu.AddGroupLabel("-:Laneclear Spells:-");
     LaneClearMenu.CreateCheckBox("- Use Q", 9);
     LaneClearMenu.CreateCheckBox("- Use W", 10);
     LaneClearMenu.CreateCheckBox("- Use E", 11);
     LaneClearMenu.CreateCheckBox("- Use R", 12);
     LaneClearMenu.AddGroupLabel("-:Laneclear Settings:-");
     LaneClearMenu.CreateSlider("It will use laneclear spells only if mana is greater than ({0}%)", 30);
     //LastHitMenu
     LastHitMenu.AddGroupLabel("-:Lasthit Spells:-");
     LastHitMenu.CreateCheckBox("- Use Q", 13);
     LastHitMenu.CreateCheckBox("- Use W", 14);
     LastHitMenu.CreateCheckBox("- Use E", 15);
     LastHitMenu.CreateCheckBox("- Use R", 16);
     LastHitMenu.AddGroupLabel("-:Lasthit Settings:-");
     LastHitMenu.CreateSlider("It will use lasthit spells only if mana is greater than ({0}%)", 30);
     //FleeMenu
     FleeMenu.AddGroupLabel("-:Flee Spells:-");
     FleeMenu.CreateCheckBox("- Use Q", MenuIds.FleeUseQ);
     FleeMenu.CreateCheckBox("- Use W", MenuIds.FleeUseW);
     FleeMenu.CreateCheckBox("- Use E", MenuIds.FleeUseE);
     FleeMenu.CreateCheckBox("- Use R", MenuIds.FleeUseR);
     FleeMenu.AddGroupLabel("-:Flee Settings:-");
     FleeMenu.CreateSlider("It will use flee spells only if mana is greater than ({0}%)", 30);
     //MiscMenu
     MiscMenu.AddGroupLabel("-:Misc Spells:-");
     MiscMenu.CreateCheckBox("- Use X on gapclosers spells", MenuIds.MiscUseGapcloser);
     MiscMenu.CreateCheckBox("- Use X on interruptables spells", MenuIds.MiscUseInterrupt);
     MiscMenu.AddGroupLabel("-:Misc Settings:-");
     MiscMenu.CreateSlider("It will use misc spells only if mana is greater than ({0}%)", 30);
 }
コード例 #12
0
ファイル: Program.cs プロジェクト: imsoocool/EBAddons
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (StateHandler.Teemo.Hero != Champion.Teemo)
            {
                return;
            }

            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 680);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E, (uint)Player.Instance.AttackRange);
            R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 1000, 1000, 135);

            TeemoMenu = MainMenu.AddMenu("CrayzTeemo", "CrayzTeemo");
            TeemoMenu.AddGroupLabel("CrayzTeemo");
            TeemoMenu.AddSeparator();
            TeemoMenu.AddLabel("Made By Crayz Turkish");
            TeemoMenu.AddLabel("Have Fun!");
            TeemoMenu.AddLabel("AntiGapcloser Q and R were activated automatically.");

            ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("useQCombo", new CheckBox("Use [Q] in Combo"));
            ComboMenu.Add("useRCombo", new CheckBox("Use [R] in Combo"));
            ComboMenu.Add("useWCombo", new CheckBox("Use [W] in Combo (If the target is in range AA)"));

            HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.AddSeparator();
            HarassMenu.Add("useQHarass", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("useWHarass", new CheckBox("Use [W] Harass"));

            LaneClearMenu = TeemoMenu.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("useQLH", new CheckBox("Use [Q] for LastHit"));
            LaneClearMenu.Add("useQWC", new CheckBox("Use [Q] for WaveClear"));

            FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.AddSeparator();
            FleeMenu.Add("useRFlee", new CheckBox("Use [R] Flee"));
            FleeMenu.Add("useWFlee", new CheckBox("Use [W] Flee"));

            DrawMenu = TeemoMenu.AddSubMenu("Draw", "Draw");
            DrawMenu.AddGroupLabel("Draw Settings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("Q.Draw", new CheckBox("Draw [Q] Range", false));
            DrawMenu.Add("R.Draw", new CheckBox("Draw [R] Range", false));

            Game.OnTick += Game_OnTick;
        }
コード例 #13
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            TargetSelector2.init();
            Bootstrap.Init(null);

            Q = new Spell.Targeted(SpellSlot.Q, 680);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E);
            R = new Spell.Skillshot(SpellSlot.R, 300, SkillShotType.Circular, 500, 1000, 120);

            TeemoMenu = MainMenu.AddMenu("TeemoBuddy", "teemobuddy");
            TeemoMenu.AddGroupLabel("TeemoBuddy");
            TeemoMenu.AddSeparator();
            TeemoMenu.AddLabel("Always Remember, Buck Frandon.");
            TeemoMenu.AddLabel("Made By Fluxy");

            ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("useQCombo", new CheckBox("Use Q"));
            ComboMenu.Add("useWCombo", new CheckBox("Use W"));
            ComboMenu.Add("useRCombo", new CheckBox("Use R"));

            HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.AddSeparator();
            HarassMenu.Add("useQHarass", new CheckBox("Use Q"));
            HarassMenu.Add("useWHarass", new CheckBox("Use W"));

            FarmMenu = TeemoMenu.AddSubMenu("Farm", "Farm");
            FarmMenu.AddGroupLabel("Farming Settings");
            FarmMenu.AddSeparator();
            FarmMenu.Add("useQFarmLH", new CheckBox("Use Q for LastHit"));
            FarmMenu.Add("useQFarmWC", new CheckBox("Use Q for WaveClear"));

            FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.AddSeparator();
            FleeMenu.Add("useRFlee", new CheckBox("Use R"));
            FleeMenu.Add("useWFlee", new CheckBox("Use W"));

            Game.OnTick += Game_OnTick;
        }
コード例 #14
0
        private static void OnLoad(EventArgs args)
        {
            if (ObjectManager.Player.BaseSkinName != "Zilean")
            {
                return;
            }

            ZilMenu = MainMenu.AddMenu("Zilean", "Zilean");
            ZilMenu.AddGroupLabel("Welcome to FUE Zilean addon!");
            UltMenu = ZilMenu.AddSubMenu("Ultimate");
            UltMenu.AddGroupLabel("Ultimate Settings");
            UltMenu.Add("ultially", new CheckBox("Use ult on ally"));
            UltMenu.Add("allyhpult", new Slider("Ally Health %", 15, 1, 100));
            UltMenu.AddGroupLabel("Ult ally");
            foreach (var ally in ObjectManager.Get <AIHeroClient>().Where(hero => hero.IsAlly && !hero.IsMe))
            {
                CheckBox cb = new CheckBox(ally.BaseSkinName)
                {
                    CurrentValue = false
                };
                if (ally.Team == ObjectManager.Player.Team)
                {
                    UltMenu.Add("castultally" + ally.BaseSkinName, cb);
                }
            }
            UltMenu.AddSeparator();
            UltMenu.Add("user", new CheckBox("Use ult on Myself"));
            UltMenu.Add("rhp", new Slider("Self Health %", 15, 1, 100));



            ComboMenu = ZilMenu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("useQ", new CheckBox("Use Q"));
            ComboMenu.Add("useW1", new CheckBox("Use W", false));
            ComboMenu.Add("useW2", new CheckBox("Use W only if Q hits"));
            ComboMenu.Add("useE", new CheckBox("Use E"));
            ComboMenu.Add("Qcc", new CheckBox("Use Q on immobile"));
            ComboMenu.Add("useign", new CheckBox("Use Ignite"));


            HarassMenu = ZilMenu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("useQH", new CheckBox("Use Q"));
            HarassMenu.Add("useEH", new CheckBox("Use E", false));
            HarassMenu.Add("autoH", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'T'));
            HarassMenu.AddSeparator();
            HarassMenu.Add("autoHQ", new CheckBox("Use Q AutoHarass"));
            HarassMenu.Add("autoHE", new CheckBox("Use E AutoHarass"));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HMana", new Slider("Min % mana for AutoHarass", 30, 0, 100));


            LaneMenu = ZilMenu.AddSubMenu("Farm");
            LaneMenu.AddGroupLabel("LaneClear Settings");
            LaneMenu.Add("useQL", new CheckBox("Use Q"));
            LaneMenu.Add("useWL", new CheckBox("Use W to reset bomb"));
            LaneMenu.AddSeparator();
            LaneMenu.Add("usemanaL", new Slider("Min % mana for LaneClear", 30, 0, 100));
            LaneMenu.Add("lccount", new Slider("Min Minions for Q", 3, 0, 8));


            MiscMenu = ZilMenu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("disableAA", new CheckBox("Disable AA", false));
            MiscMenu.Add("suppmode", new CheckBox("Support mode", false));
            MiscMenu.Add("gap", new CheckBox("gapcloser"));
            MiscMenu.Add("int", new CheckBox("interrupter"));
            MiscMenu.Add("ksQ", new CheckBox("Q ks"));


            DrawMenu = ZilMenu.AddSubMenu("Draw");
            DrawMenu.AddGroupLabel("Drawings Settings");
            DrawMenu.Add("drawaoff", new CheckBox("Disable Draws", false));
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("draww", new CheckBox("Draw W"));
            DrawMenu.Add("drawe", new CheckBox("Draw E"));
            DrawMenu.Add("drawr", new CheckBox("Draw R"));

            FleeMenu = ZilMenu.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("fleee", new CheckBox("Use E"));
            FleeMenu.Add("fleew", new CheckBox("Use W"));

            SkinMenu = ZilMenu.AddSubMenu("Skin", "Skin");
            SkinMenu.AddGroupLabel("Skin Selectior");

            var skin   = SkinMenu.Add("SkinID", new Slider("Skin", 5, 0, 5));
            var SkinID = new[] { "Classic Zilean", "Old Saint Zilean", "Groovy Zilean", "Shurima Desert Zilean", "Time Machine Zilean", "Blood Moon Zilean" };

            skin.DisplayName = SkinID[skin.CurrentValue];

            skin.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = SkinID[changeArgs.NewValue];
            };


            Q = new Spell.Skillshot(SpellSlot.Q, 880, SkillShotType.Circular, (int)0.3f, 2000, 150);
            Q.AllowedCollisionCount = int.MaxValue;
            W = new Spell.Active(SpellSlot.W, 0);
            E = new Spell.Targeted(SpellSlot.E, 700);
            R = new Spell.Targeted(SpellSlot.R, 900);

            ign = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);

            Orbwalker.OnPreAttack            += Orbwalker_OnPreAttack;
            Game.OnUpdate                    += OnGameUpdate;
            Gapcloser.OnGapcloser            += OnGapCloser;
            Interrupter.OnInterruptableSpell += Interrupt;
            Drawing.OnDraw                   += Drawing_OnDraw;
        }
コード例 #15
0
        public static void Load()
        {
            menuIni = MainMenu.AddMenu("Kindred", "Kindred");
            menuIni.AddGroupLabel("Welcome to the Worst Kindred addon!");

            UltMenu = menuIni.AddSubMenu("Ultimate");
            UltMenu.AddGroupLabel("Ultimate Settings");
            UltMenu.Add("Rally", new CheckBox("R Save Ally / Self"));
            UltMenu.Add("Rallyh", new Slider("R Ally Health %", 20, 0, 100));
            UltMenu.AddGroupLabel("Don't Use Ult On: ");
            foreach (var ally in ObjectManager.Get <AIHeroClient>())
            {
                CheckBox cb = new CheckBox(ally.BaseSkinName)
                {
                    CurrentValue = false
                };
                if (ally.Team == ObjectManager.Player.Team)
                {
                    UltMenu.Add("DontUlt" + ally.BaseSkinName, cb);
                }
            }

            ComboMenu = menuIni.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("Q", new CheckBox("Use Q"));
            ComboMenu.Add("W", new CheckBox("Use W"));
            ComboMenu.Add("E", new CheckBox("Use E"));
            ComboMenu.AddGroupLabel("Extra Settings");
            ComboMenu.Add("Qmode", new ComboBox("Q Mode", 0, "To Target", "To Mouse"));
            ComboMenu.Add("QW", new CheckBox("Only Q When W is active", false));
            ComboMenu.Add("QAA", new CheckBox("Dont Q When target is in AA Range", false));
            ComboMenu.Add("Emark", new CheckBox("Focus target with E mark"));
            ComboMenu.Add("Pmark", new CheckBox("Focus target with Passive mark"));
            ComboMenu.Add("Pspells", new CheckBox("Dont attack targets in ult under 15% hp", false));

            HarassMenu = menuIni.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("Q", new CheckBox("Use Q"));
            HarassMenu.Add("W", new CheckBox("Use W", false));
            HarassMenu.Add("E", new CheckBox("Use E"));

            LaneMenu = menuIni.AddSubMenu("Lane Clear");
            LaneMenu.AddGroupLabel("LaneClear Settings");
            LaneMenu.Add("Q", new CheckBox("Use Q"));
            LaneMenu.Add("W", new CheckBox("Use W", false));
            LaneMenu.Add("E", new CheckBox("Use E", false));

            JungleMenu = menuIni.AddSubMenu("Jungle Clear");
            JungleMenu.AddGroupLabel("JungleClear Settings");
            JungleMenu.Add("Q", new CheckBox("Use Q"));
            JungleMenu.Add("W", new CheckBox("Use W", false));
            JungleMenu.Add("E", new CheckBox("Use E", false));

            FleeMenu = menuIni.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("Q", new CheckBox("Use Q"));
            FleeMenu.Add("Qgap", new CheckBox("Use Q On GapClosers"));

            ManaMenu = menuIni.AddSubMenu("Mana Manager");
            ManaMenu.AddGroupLabel("Harass");
            ManaMenu.Add("harassmana", new Slider("Harass Mana %", 75, 0, 100));
            ManaMenu.AddGroupLabel("Lane Clear");
            ManaMenu.Add("lanemana", new Slider("Lane Clear Mana %", 60, 0, 100));

            DrawMenu = menuIni.AddSubMenu("Drawings");
            DrawMenu.AddGroupLabel("Drawing Settings");
            DrawMenu.Add("Q", new CheckBox("Draw Q"));
            DrawMenu.Add("W", new CheckBox("Draw W"));
            DrawMenu.Add("E", new CheckBox("Draw E"));
            DrawMenu.Add("R", new CheckBox("Draw R"));
            DrawMenu.Add("debug", new CheckBox("debug", false));
        }
コード例 #16
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (User.ChampionName != "Tryndamere")
            {
                return;
            }

            Q = new Spell.Active(spellSlot: SpellSlot.Q);

            W = new Spell.Targeted(spellSlot: SpellSlot.W, spellRange: 850);

            E = new Spell.Skillshot(spellSlot: SpellSlot.E, spellRange: 660, skillShotType: SkillShotType.Circular, spellSpeed: 700, spellWidth: 225);

            R = new Spell.Active(spellSlot: SpellSlot.R);



            bilgewater = new Item(3144, 550);
            botrk      = new Item(3153, 550);
            tiamat     = new Item(3077, 400);
            hydra      = new Item(3074, 400);
            Youmuu     = new Item(3142, 800);



            HealthPotion  = new Item(2003, 0);
            Biscuit       = new Item(2010, 0);
            CorruptPotion = new Item(2033, 0);
            RefillPotion  = new Item(2031, 0);
            HuntersPotion = new Item(2032, 0);



            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);



            Chat.Print("TryndaZero loaded successfully");



            CurrentSkinID = User.SkinId;



            TryndaMenu = MainMenu.AddMenu("TryndaZero", "TryndaZero");

            ComboMenu = TryndaMenu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("W", new CheckBox("Use W"));
            ComboMenu.Add("E", new CheckBox("Use E"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("UseE", new CheckBox("Use E Only if out of AA Range"));
            ComboMenu.AddSeparator(50);
            ComboMenu.AddGroupLabel("Auto Q Settings");
            ComboMenu.Add("Q", new CheckBox("Auto Use Q"));
            ComboMenu.Add("UseQ", new Slider("% HP to cast Q", 70, 1, 100));
            ComboMenu.AddSeparator(50);
            ComboMenu.AddGroupLabel("Auto R Settings(Use Key for quick changing)");
            ComboMenu.Add("R", new KeyBind("Auto Use R(Enemy in 1200 Range)", true, KeyBind.BindTypes.PressToggle, 'L'));
            ComboMenu.Add("AR", new CheckBox("Always Auto Use R", false));
            ComboMenu.Add("UseR", new Slider("% HP to cast R", 20, 1, 100));
            ComboMenu.AddSeparator();


            LaneClearMenu = TryndaMenu.AddSubMenu("LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.Add("E", new CheckBox("Use E"));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("Elc", new Slider("Minions to use E >=", 3, 1, 10));


            JungleClearMenu = TryndaMenu.AddSubMenu("JungleClear");
            JungleClearMenu.AddGroupLabel("Jungle Clear Settings");
            JungleClearMenu.Add("EJ", new CheckBox("Use E"));

            FleeMenu = TryndaMenu.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("EF", new CheckBox("Use E"));

            ItemMenu = TryndaMenu.AddSubMenu("Items");
            ItemMenu.AddGroupLabel("Item Settings");
            ItemMenu.AddGroupLabel("Combo:");
            ItemMenu.Add("bilge", new CheckBox("Use Bilgewater Cutlass in Combo"));
            ItemMenu.Add("youmuu", new CheckBox("Use Youmuu's in Combo"));
            ItemMenu.Add("tia", new CheckBox("Use Tiamat in Combo"));
            ItemMenu.Add("hydra", new CheckBox("Use Hydra in Combo"));
            ItemMenu.Add("botrk", new CheckBox("Use BotrK in Combo"));
            ItemMenu.Add("bork", new Slider("%HP to use BotrK <=", 75, 0, 100));
            ItemMenu.AddSeparator();
            ItemMenu.AddGroupLabel("LaneClear/JungleClear:");
            ItemMenu.Add("tialc", new CheckBox("Use Tiamat in Laneclear/JungleClear"));
            ItemMenu.Add("hydralc", new CheckBox("Use Hydra in Laneclear/JungleClear"));
            ItemMenu.AddSeparator(50);
            ItemMenu.Add("potion", new CheckBox("Auto Use Potion"));
            ItemMenu.Add("potionhp", new Slider("Use Auto Potion when %HP <=", 50, 0, 100));



            DrawingsMenu = TryndaMenu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("Drawing Settings");
            DrawingsMenu.Add("DrawW", new CheckBox("Draw W"));
            DrawingsMenu.Add("DrawE", new CheckBox("Draw E"));



            SkinChangerMenu = TryndaMenu.AddSubMenu("Skin Changer");
            SkinChangerMenu.Add("EnableSkin", new CheckBox("Enable Skinchanger", false));
            SkinChangerMenu.Add("SkinID", new Slider("Skin ID", 1, 0, 8));



            Drawing.OnDraw += Drawing_OnDraw;



            Game.OnTick += Game_OnTick;
        }
コード例 #17
0
ファイル: Lissandra.cs プロジェクト: AkumaCORE/Worstaddons
        private static void OnLoad(EventArgs args)
        {
            if (ObjectManager.Player.BaseSkinName != "Lissandra")
            {
                return;
            }

            menuIni = MainMenu.AddMenu("KappaLissandra", "KappaLissandra");
            menuIni.AddGroupLabel("Welcome to the Worst Lissandra addon!");
            menuIni.AddGroupLabel("Global Settings");
            menuIni.Add("Combo", new CheckBox("Use Combo?"));
            menuIni.Add("Harass", new CheckBox("Use Harass?"));
            menuIni.Add("LaneClear", new CheckBox("Use Lane Clear?"));
            menuIni.Add("JungleClear", new CheckBox("Use Jungle Clear?"));
            menuIni.Add("Flee", new CheckBox("Use Flee?"));
            menuIni.Add("Misc", new CheckBox("Use Misc?"));
            menuIni.Add("Drawings", new CheckBox("Use Drawings?"));

            UltMenu = menuIni.AddSubMenu("Ultimate");
            UltMenu.AddGroupLabel("Ultimate Settings");
            UltMenu.Add("aoeR", new CheckBox("AoE R Logic"));
            UltMenu.Add("RF", new CheckBox("Use R Finisher"));
            UltMenu.Add("RS", new CheckBox("Use R On Self"));
            UltMenu.Add("RE", new CheckBox("Use R On Enemy"));
            UltMenu.Add("hitR", new Slider("R AoE Hit >=", 2, 1, 5));
            UltMenu.Add("shp", new Slider("On Self Health to use R", 15, 0, 100));
            UltMenu.AddGroupLabel("Don't Use Ult On: Enemy");
            foreach (var enemy in ObjectManager.Get <AIHeroClient>())
            {
                CheckBox cb = new CheckBox(enemy.BaseSkinName)
                {
                    CurrentValue = false
                };
                if (enemy.Team != ObjectManager.Player.Team)
                {
                    UltMenu.Add("DontUltenemy" + enemy.BaseSkinName, cb);
                }
            }

            ComboMenu = menuIni.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("Q", new CheckBox("Use Q"));
            ComboMenu.Add("W", new CheckBox("Use W"));
            ComboMenu.Add("E", new CheckBox("Use E"));
            ComboMenu.Add("ET", new CheckBox("Use E2 If hit target"));
            ComboMenu.Add("E2", new CheckBox("Always E2 Max", false));
            ComboMenu.Add("ES", new CheckBox("Use E2 Safe", false));
            ComboMenu.Add("EHP", new Slider("Use E2 Safe if HP <= %", 30, 0, 100));
            ComboMenu.Add("ESE", new Slider("Use E2 Safe if Enemies are <=", 2, 1, 5));

            HarassMenu = menuIni.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("Q", new CheckBox("Use Q"));
            HarassMenu.Add("W", new CheckBox("Use W"));
            HarassMenu.Add("E", new CheckBox("Use E", false));
            HarassMenu.Add("Mana", new Slider("Save Mana %", 30, 0, 100));

            LaneMenu = menuIni.AddSubMenu("Farm");
            LaneMenu.AddGroupLabel("LaneClear Settings");
            LaneMenu.Add("Q", new CheckBox("Use Q"));
            LaneMenu.Add("W", new CheckBox("Use W"));
            LaneMenu.Add("E", new CheckBox("Use E", false));
            LaneMenu.Add("Mana", new Slider("Save Mana %", 30, 0, 100));
            LaneMenu.AddGroupLabel("JungleClear Settings");
            LaneMenu.Add("jQ", new CheckBox("Use Q"));
            LaneMenu.Add("jW", new CheckBox("Use W"));
            LaneMenu.Add("jE", new CheckBox("Use E", false));

            MiscMenu = menuIni.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("gapcloserW", new CheckBox("Anti-GapCloser W"));
            MiscMenu.Add("gapcloserR", new CheckBox("Anti-GapCloser R"));
            MiscMenu.Add("Interruptr", new CheckBox("Interrupt R"));
            MiscMenu.Add("WTower", new CheckBox("Auto W Under Tower"));
            MiscMenu.Add("AutoW", new Slider("Auto W On Hit >=", 2, 1, 5));

            FleeMenu = menuIni.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("Q", new CheckBox("Use Q"));
            FleeMenu.Add("W", new CheckBox("Use W"));
            FleeMenu.Add("E", new CheckBox("Use E"));

            DrawMenu = menuIni.AddSubMenu("Drawings");
            DrawMenu.AddGroupLabel("Drawing Settings");
            DrawMenu.Add("Q", new CheckBox("Draw Q"));
            DrawMenu.Add("W", new CheckBox("Draw W"));
            DrawMenu.Add("E", new CheckBox("Draw E"));
            DrawMenu.Add("R", new CheckBox("Draw R"));
            DrawMenu.Add("debug", new CheckBox("debug", false));

            Q     = new Spell.Skillshot(SpellSlot.Q, 715, SkillShotType.Linear, 250, 2200, 75);
            Q2    = new Spell.Skillshot(SpellSlot.Q, 825, SkillShotType.Linear, 250, 2200, 90);
            Qtest = new Spell.Skillshot(SpellSlot.Q, 715, SkillShotType.Linear, 250, 2200, 75)
            {
                AllowedCollisionCount = int.MaxValue
            };
            W = new Spell.Active(SpellSlot.W, 425);
            E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Linear, 250, 850, 125);
            R = new Spell.Targeted(SpellSlot.R, 400);

            Game.OnUpdate                    += OnUpdate;
            GameObject.OnCreate              += OnCreate;
            GameObject.OnDelete              += OnDelete;
            Drawing.OnDraw                   += OnDraw;
            Obj_AI_Base.OnProcessSpellCast   += OnProcessSpellCast;
            Obj_AI_Base.OnBasicAttack        += OnBasicAttack;
            Interrupter.OnInterruptableSpell += OnInterruptableSpell;
            Gapcloser.OnGapcloser            += OnGapcloser;
        }
コード例 #18
0
ファイル: Config.cs プロジェクト: DamnedN00b/EloBuddy
 static Flee()
 {
     FleeMenu.AddGroupLabel("Illoi does not simply flee :°)");
 }
コード例 #19
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (User.ChampionName != "Leblanc")
            {
                return;
            }

            Q = new Spell.Targeted(spellSlot: SpellSlot.Q, spellRange: 700);

            W = new Spell.Skillshot(spellSlot: SpellSlot.W, spellRange: 600, skillShotType: SkillShotType.Circular, castDelay: 250, spellSpeed: 1450, spellWidth: 250);

            E = new Spell.Skillshot(spellSlot: SpellSlot.E, spellRange: 950, skillShotType: SkillShotType.Linear, castDelay: 250, spellSpeed: 1550, spellWidth: 55);
            { E.AllowedCollisionCount = 0; }
            R = new Spell.Targeted(spellSlot: SpellSlot.R, spellRange: 950);

            WReturn = new Spell.Active(SpellSlot.W);

            RReturn = new Spell.Active(SpellSlot.R);

            QUlti = new Spell.Targeted(SpellSlot.R, Q.Range);

            WUlti = new Spell.Skillshot(SpellSlot.R, W.Range, SkillShotType.Circular, 250, 1450, 250);

            EUlti = new Spell.Skillshot(spellSlot: SpellSlot.R, spellRange: 950, skillShotType: SkillShotType.Linear, castDelay: 250, spellSpeed: 1550, spellWidth: 55);
            { EUlti.AllowedCollisionCount = 0; }


            HealthPotion  = new Item(2003, 0);
            Biscuit       = new Item(2010, 0);
            CorruptPotion = new Item(2033, 0);
            RefillPotion  = new Item(2031, 0);
            HuntersPotion = new Item(2032, 0);



            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);



            Chat.Print("LeBlancZero loaded successfully");



            CurrentSkinID = User.SkinId;



            LBMenu = MainMenu.AddMenu("LeBlancZero", "LeBlancZero");

            ComboMenu = LBMenu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("Q", new CheckBox("Use Q"));
            ComboMenu.Add("W", new CheckBox("Use W"));
            ComboMenu.Add("Wreturn", new CheckBox("Use W Return"));
            ComboMenu.Add("E", new CheckBox("Use E"));
            ComboMenu.Add("R", new CheckBox("Use R"));
            ComboMenu.AddSeparator(50);
            ComboMenu.AddGroupLabel("Ultimate Settings");
            ComboMenu.Add("Rcombo", new ComboBox("Combos", 0, Combos));
            ComboMenu.Add("Rreturn", new CheckBox("Use R Return"));



            LaneClearMenu = LBMenu.AddSubMenu("LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.Add("LCQ", new CheckBox("Use Q"));
            LaneClearMenu.Add("LCW", new CheckBox("Use W"));
            LaneClearMenu.Add("WE", new Slider("Use W when it hits Minions >=", 3, 1, 10));



            FleeMenu = LBMenu.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("FleeW", new CheckBox("Use W"));
            FleeMenu.Add("FleeR", new CheckBox("Use R"));

            ItemMenu = LBMenu.AddSubMenu("Items");
            ItemMenu.AddGroupLabel("Item Settings");
            ItemMenu.Add("potion", new CheckBox("Auto Use Potion"));
            ItemMenu.Add("potionhp", new Slider("%HP to use Potion <=", 70, 0, 100));


            DrawingsMenu = LBMenu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("Drawing Settings");
            DrawingsMenu.Add("DrawQ", new CheckBox("Draw Q"));
            DrawingsMenu.Add("DrawW", new CheckBox("Draw W"));
            DrawingsMenu.Add("DrawE", new CheckBox("Draw E"));



            SkinChangerMenu = LBMenu.AddSubMenu("Skin Changer");
            SkinChangerMenu.Add("EnableSkin", new CheckBox("Enable Skinchanger", false));
            SkinChangerMenu.Add("SkinID", new Slider("Skin ID", 1, 0, 5));



            Drawing.OnDraw += Drawing_OnDraw;



            Game.OnTick += Game_OnTick;
        }
コード例 #20
0
 static Flee()
 {
     FleeMenu.AddGroupLabel("Illoi kacamaz :)");
 }
コード例 #21
0
ファイル: Yasuo.cs プロジェクト: NoShurim/newYasuo
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Yasou.Hero != Champion.Yasuo)
            {
                return;
            }

            Menu = MainMenu.AddMenu("TheNewYasuo", "yasuobuddyfluxy");

            ComboMenu = Menu.AddSubMenu("Combo", "yasuCombo");
            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.Add("combo.Q", new CheckBox("Use Q"));
            ComboMenu.Add("combo.E", new CheckBox("Use E"));
            //ComboMenu.Add("combo.ToMouse", new CheckBox("Dash to Mouse", false));
            ComboMenu.Add("combo.stack", new CheckBox("Stack/Stackar Q"));
            ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Rape"));
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("Ultimate");
            ComboMenu.Add("combo.R", new CheckBox("Use R"));
            ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected TargetUsar R sempre no alvo selecionado"));
            ComboMenu.Add("combo.RKillable", new CheckBox("Use R KS"));
            ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets/Alvos Minimos para ultar", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass", "yasuHarass");
            HarassMenu.AddGroupLabel("Harass/Incomodar");
            HarassMenu.Add("harass.Q", new CheckBox("Use Q"));
            HarassMenu.Add("harass.E", new CheckBox("Use E"));
            HarassMenu.Add("harass.stack", new CheckBox("Stack/Stackar Q"));

            FarmMenu = Menu.AddSubMenu("Farming", "yasuoFarm");
            FarmMenu.AddGroupLabel("Farming");
            FarmMenu.AddLabel("Last Hit");
            FarmMenu.Add("LH.Q", new CheckBox("Use Q"));
            FarmMenu.Add("LH.E", new CheckBox("Use E"));
            FarmMenu.Add("LH.EUnderTower", new CheckBox("Use E Under Tower/Debaixo da Torre", false));

            FarmMenu.AddLabel("WaveClear");
            FarmMenu.Add("WC.Q", new CheckBox("Use Q"));
            FarmMenu.Add("WC.E", new CheckBox("Use E"));
            FarmMenu.Add("WC.EUnderTower", new CheckBox("Use E Under Tower/Debaixo da Torre", false));

            FarmMenu.AddLabel("Jungle");
            FarmMenu.Add("JNG.Q", new CheckBox("Use Q"));
            FarmMenu.Add("JNG.E", new CheckBox("Use E"));

            FleeMenu = Menu.AddSubMenu("Flee/Evade", "yasuoFlee");
            FleeMenu.AddGroupLabel("Flee");
            FleeMenu.Add("Flee.E", new CheckBox("Use E"));
            FleeMenu.Add("Flee.stack", new CheckBox("Stack/Stackar Q"));
            FleeMenu.AddGroupLabel("Evade");
            FleeMenu.Add("Evade.E", new CheckBox("Use E para desviar/to Evade"));
            FleeMenu.Add("Evade.W", new CheckBox("Use  W para desviar/to Evade"));
            FleeMenu.Add("Evade.WDelay", new Slider("Humanizer Delay (ms)", 0, 0, 1000));
            //
            FleeMenu.AddGroupLabel("WallJump");
            FleeMenu.Add("WJ", new KeyBind("Walljump Key:", false, KeyBind.BindTypes.HoldActive, 'G'));
            FleeMenu.Add("DrawSpots", new CheckBox("Draw Walljump spots"));
            //
            MiscSettings = Menu.AddSubMenu("Diversas/Misc");
            MiscSettings.AddGroupLabel("KS");
            MiscSettings.Add("KS.Q", new CheckBox("Use Q"));
            MiscSettings.Add("KS.E", new CheckBox("Use E"));
            MiscSettings.AddGroupLabel("Auto Q");
            MiscSettings.Add("Auto.Q3", new CheckBox("Use Q3"));
            MiscSettings.Add("Auto.Active", new KeyBind("Auto Q Inimigo/Enemy", true, KeyBind.BindTypes.PressToggle, 'M'));

            Program.Main(null);

            DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw");
            DrawMenu.AddGroupLabel("Draw Config");

            DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", true));
            DrawMenu.AddColourItem("Draw.Q.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.Add("Draw.E", new CheckBox("Draw E", false));
            DrawMenu.AddColourItem("Draw.E.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.Add("Draw.R", new CheckBox("Draw R", false));
            DrawMenu.AddColourItem("Draw.R.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.AddLabel("CoolDown Colour/Cor:", 4);
            DrawMenu.AddColourItem("Draw.Down", 7);

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
            EEvader.Init();

            //

            E  = new Spell.Targeted(SpellSlot.E, 475);
            E2 = new Spell.Skillshot(SpellSlot.E, 475, EloBuddy.SDK.Enumerations.SkillShotType.Linear);


            //
        }
コード例 #22
0
ファイル: Program.cs プロジェクト: spall9/Nautilus
        private static void Game_OnGameLoad(EventArgs args)
        {
            if (ObjectManager.Player.BaseSkinName != "Nautilus")
            {
                return;
            }
            foreach (var hero in ObjectManager.Get <AIHeroClient>())
            {
                if (hero.IsEnemy)
                {
                    Enemies.Add(hero);
                }
                if (hero.IsAlly)
                {
                    Allies.Add(hero);
                }
            }



            Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, (int)0.5f, (int?)1900f, 90);
            Q.AllowedCollisionCount = 0;
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E, 300);
            R = new Spell.Targeted(SpellSlot.R, (uint)ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange);

            nautmenu = MainMenu.AddMenu("Nautilus", "Nautilus");
            nautmenu.AddGroupLabel("Nautilus!");
            PredictionMenu = nautmenu.AddSubMenu("Prediction", "prediction");
            StringList(PredictionMenu, "Qpred", "Q Prediction", new[] { "Low", "Medium", "High", "Very High" }, 3);

            ComboMenu = nautmenu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ts", new CheckBox("Use EB TargetSelector"));
            ComboMenu.Add("ts1", new CheckBox("Only one target", false));
            ComboMenu.Add("minGrab", new Slider("Min range grab", 250, 125, (int)Q.Range));
            ComboMenu.Add("maxGrab", new Slider("Max range grab", (int)Q.Range, 125, (int)Q.Range));
            ComboMenu.AddLabel("Grab:");
            foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team))
            {
                ComboMenu.Add("grab" + enemy.ChampionName, new CheckBox(enemy.ChampionName));
            }
            ComboMenu.AddSeparator();
            ComboMenu.Add("useW", new CheckBox("Use W"));
            ComboMenu.Add("useE", new CheckBox("Use E"));
            ComboMenu.Add("useR", new CheckBox("Use R"));
            ComboMenu.AddGroupLabel("Don't Use Ult On: Enemy");
            foreach (var enemy in ObjectManager.Get <AIHeroClient>())
            {
                CheckBox cb = new CheckBox(enemy.BaseSkinName)
                {
                    CurrentValue = false
                };
                if (enemy.Team != ObjectManager.Player.Team)
                {
                    ComboMenu.Add("DontUltenemy" + enemy.BaseSkinName, cb);
                }
            }

            KSMenu = nautmenu.AddSubMenu("KS");
            KSMenu.AddGroupLabel("KS Settings");
            KSMenu.Add("ksQ", new CheckBox("Use Q"));
            KSMenu.Add("ksE", new CheckBox("Use E"));

            LaneMenu = nautmenu.AddSubMenu("LaneCLear");
            LaneMenu.AddGroupLabel("LaneCLear Settings");
            LaneMenu.Add("UseWlc", new CheckBox("Use W"));
            LaneMenu.Add("UseElc", new CheckBox("Use E"));
            LaneMenu.AddSeparator();
            LaneMenu.Add("lccount", new Slider("Min minions for E", 3, 1, 5));
            LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100));

            JungleMenu = nautmenu.AddSubMenu("Jungleclear");
            JungleMenu.AddGroupLabel("Jungleclear Settings");
            JungleMenu.Add("UseQjg", new CheckBox("Use Q"));
            JungleMenu.Add("UseWjg", new CheckBox("Use W"));
            JungleMenu.Add("UseEjg", new CheckBox("Use E"));
            JungleMenu.Add("jgMana", new Slider("Minimum mana %", 20, 0, 100));
            JungleMenu.AddSeparator();

            SmiteMenu = nautmenu.AddSubMenu("Smite", "Smite");
            SmiteMenu.AddSeparator();
            SmiteMenu.Add("smiteActive",
                          new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H'));
            SmiteMenu.AddSeparator();
            SmiteMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite"));
            SmiteMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite"));
            SmiteMenu.AddSeparator();
            SmiteMenu.AddGroupLabel("Camps");
            SmiteMenu.AddLabel("Epics");
            SmiteMenu.Add("SRU_Baron", new CheckBox("Baron"));
            SmiteMenu.Add("SRU_Dragon", new CheckBox("Dragon"));
            SmiteMenu.AddLabel("Buffs");
            SmiteMenu.Add("SRU_Blue", new CheckBox("Blue"));
            SmiteMenu.Add("SRU_Red", new CheckBox("Red"));
            SmiteMenu.AddLabel("Small Camps");
            SmiteMenu.Add("SRU_Gromp", new CheckBox("Gromp", false));
            SmiteMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false));
            SmiteMenu.Add("SRU_Krug", new CheckBox("Krug", false));
            SmiteMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false));
            SmiteMenu.Add("Sru_Crab", new CheckBox("Skuttles", false));

            FleeMenu = nautmenu.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("fleeuseQ", new CheckBox("Use Q"));
            FleeMenu.Add("fleeuseW", new CheckBox("Use W"));

            MiscMenu = nautmenu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("antiG", new CheckBox("Use E - Antigapcloser"));
            MiscMenu.Add("interruptq", new CheckBox("Use Q - interrupter"));
            MiscMenu.Add("interruptr", new CheckBox("Use R - interrupter"));


            DrawMenu = nautmenu.AddSubMenu("Draw");
            DrawMenu.AddGroupLabel("Draw Settings");
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("drawe", new CheckBox("Draw E"));
            DrawMenu.Add("drawr", new CheckBox("Draw R"));

            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Game.OnUpdate         += Game_OnUpdate;
            Gapcloser.OnGapcloser += Gapcloser_OnGapcloser;
            Drawing.OnDraw        += Drawing_OnDraw;
            Game.OnUpdate         += SmiteEvent;
        }
コード例 #23
0
        public static void Load()
        {
            menuIni = MainMenu.AddMenu("Kindred", "Kindred");
            menuIni.AddGroupLabel("Welcome to the Worst Kindred addon!");

            UltMenu = menuIni.AddSubMenu("Ultimate");
            UltMenu.AddGroupLabel("Ultimate Settings");
            UltMenu.Add("Rally", new CheckBox("R Save Ally / Self"));
            UltMenu.Add("Rallyh", new Slider("R Ally Health %", 20, 0, 100));
            UltMenu.AddGroupLabel("Don't Use Ult On: ");
            foreach (var ally in ObjectManager.Get <AIHeroClient>())
            {
                CheckBox cb = new CheckBox(ally.BaseSkinName)
                {
                    CurrentValue = false
                };
                if (ally.Team == ObjectManager.Player.Team)
                {
                    UltMenu.Add("DontUlt" + ally.BaseSkinName, cb);
                }
            }

            ComboMenu = menuIni.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Kombo Ayarları");
            ComboMenu.Add("Q", new CheckBox("Kullan Q"));
            ComboMenu.Add("W", new CheckBox("Kullan W"));
            ComboMenu.Add("E", new CheckBox("Kullan E"));
            ComboMenu.AddGroupLabel("Ek Ayarlar");
            ComboMenu.Add("Qmode", new ComboBox("Q Mode", 0, "To Target", "To Mouse"));
            ComboMenu.Add("QW", new CheckBox("Q yu sadece w aktifse kullan", false));
            ComboMenu.Add("QAA", new CheckBox("AA menzilinde hedefe Q kullanma", false));
            ComboMenu.Add("Emark", new CheckBox("Odaklanmış hedefe E işaretle"));
            ComboMenu.Add("Pmark", new CheckBox("Odaklanmış hedefe pasif işaretle"));
            ComboMenu.Add("Pspells", new CheckBox("Hedefe ulti kullanmak için canı yüzde 15ten az olsun", false));

            HarassMenu = menuIni.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Dürtme Ayarları");
            HarassMenu.Add("Q", new CheckBox("Kullan Q"));
            HarassMenu.Add("W", new CheckBox("Kullan W", false));
            HarassMenu.Add("E", new CheckBox("Kullan E"));

            LaneMenu = menuIni.AddSubMenu("Lane Clear");
            LaneMenu.AddGroupLabel("LaneTemizleme Ayarları");
            LaneMenu.Add("Q", new CheckBox("Kullan Q"));
            LaneMenu.Add("W", new CheckBox("Kullan W", false));
            LaneMenu.Add("E", new CheckBox("Kullan E", false));

            JungleMenu = menuIni.AddSubMenu("Jungle Clear");
            JungleMenu.AddGroupLabel("OrmanTemizleme Ayarları");
            JungleMenu.Add("Q", new CheckBox("Kullan Q"));
            JungleMenu.Add("W", new CheckBox("Kullan W", false));
            JungleMenu.Add("E", new CheckBox("Kullan E", false));

            FleeMenu = menuIni.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Flee Ayarları");
            FleeMenu.Add("Q", new CheckBox("Kullan Q"));
            FleeMenu.Add("Qgap", new CheckBox("Gapclose Q Kullan"));

            ManaMenu = menuIni.AddSubMenu("Mana Yardımcısı");
            ManaMenu.AddGroupLabel("Dürtme");
            ManaMenu.Add("harassmana", new Slider("Dürtme mana %", 75, 0, 100));
            ManaMenu.AddGroupLabel("Lanetemizleme");
            ManaMenu.Add("lanemana", new Slider("Lanetemizleme mana %", 60, 0, 100));

            DrawMenu = menuIni.AddSubMenu("Drawings");
            DrawMenu.AddGroupLabel("Gösterge Ayarları");
            DrawMenu.Add("Q", new CheckBox("Göster Q"));
            DrawMenu.Add("W", new CheckBox("Göster W"));
            DrawMenu.Add("E", new CheckBox("Göster E"));
            DrawMenu.Add("R", new CheckBox("Göster R"));
            DrawMenu.Add("debug", new CheckBox("Hataayıklama", false));
        }
コード例 #24
0
ファイル: Config.cs プロジェクト: bieniek123/EloBuddy
        static Config()
        {
            PandaTeemoReborn = MainMenu.AddMenu("PandaTeemoReborn", "PTR");
            PandaTeemoReborn.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            PandaTeemoReborn.AddGroupLabel(
                "Any unauthorized redistribution without credits will result in severe consequences.");
            PandaTeemoReborn.AddGroupLabel("Thank you for using this addon and have a fun time!");

            ComboMenu = PandaTeemoReborn.AddSubMenu("Combo", "Combo");
            ComboMenu.AddLabel("Spell Settings");
            ComboMenu.Add("useQ", new CheckBox("Use Q in Combo"));
            ComboMenu.Add("useW", new CheckBox("Use W in Combo"));
            ComboMenu.Add("useR", new CheckBox("Use R in Combo"));
            ComboMenu.AddLabel("ManaManager");
            ComboMenu.Add("manaQ", new Slider("Mana before casting Q"));
            ComboMenu.Add("manaW", new Slider("Mana before casting W"));
            ComboMenu.Add("manaR", new Slider("Mana before casting R"));
            ComboMenu.AddLabel("Q Settings");
            ComboMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180));
            ComboMenu.AddLabel("R Settings");
            ComboMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic"));
            ComboMenu.Add("rPoison", new CheckBox("Cast R only if target isn't Poisoned"));
            ComboMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            ComboMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            ComboMenu.AddLabel("Misc Settings");
            ComboMenu.Add("adc", new CheckBox("Use Q only on ADC", false));
            ComboMenu.Add("wRange", new CheckBox("Use W only if enemy is in range"));

            HarassMenu = PandaTeemoReborn.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Spell Settings");
            HarassMenu.Add("useQ", new CheckBox("Use Q in Harass"));
            HarassMenu.Add("useW", new CheckBox("Use W in Harass", false));
            HarassMenu.AddLabel("ManaManager");
            HarassMenu.Add("manaQ", new Slider("Mana before casting Q"));
            HarassMenu.Add("manaW", new Slider("Mana before casting W"));
            HarassMenu.AddLabel("Q Settings");
            HarassMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180));
            HarassMenu.AddLabel("Misc Settings");
            HarassMenu.Add("adc", new CheckBox("Use Q only on ADC", false));
            HarassMenu.Add("wRange", new CheckBox("Use W only if enemy is in range"));

            LaneClearMenu = PandaTeemoReborn.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddLabel("Spell Settings");
            LaneClearMenu.Add("useQ", new CheckBox("LaneClear with Q"));
            LaneClearMenu.Add("useR", new CheckBox("LaneClear with R"));
            LaneClearMenu.AddLabel("ManaManager");
            LaneClearMenu.Add("manaQ", new Slider("Q Mana Manager", 50));
            LaneClearMenu.Add("manaR", new Slider("R Mana Manager", 50));
            LaneClearMenu.AddLabel("Q Settings");
            LaneClearMenu.Add("harass", new CheckBox("Use Harass Based Logic"));
            LaneClearMenu.Add("disableLC", new CheckBox("Disable LaneClear Based Logic"));
            LaneClearMenu.AddLabel("R Settings");
            LaneClearMenu.Add("rKillable", new CheckBox("Only cast R if minion(s) are killable"));
            LaneClearMenu.Add("rPoison", new CheckBox("Cast R only if minion isn't Poisoned"));
            LaneClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            LaneClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            LaneClearMenu.Add("minionR", new Slider("Minions before casting R: {0}", 3, 1, 4));

            JungleClearMenu = PandaTeemoReborn.AddSubMenu("JungleClear", "JungleClear");
            JungleClearMenu.AddGroupLabel("Spell Settings");
            JungleClearMenu.Add("useQ", new CheckBox("JungleClear with Q"));
            JungleClearMenu.Add("useR", new CheckBox("JungleClear with R"));
            JungleClearMenu.AddLabel("ManaManager");
            JungleClearMenu.Add("manaQ", new Slider("Q Mana Manager", 25));
            JungleClearMenu.Add("manaR", new Slider("R Mana Manager", 25));
            JungleClearMenu.AddLabel("R Settings");
            JungleClearMenu.Add("rKillable", new CheckBox("Only cast R if mob(s) are killable", false));
            JungleClearMenu.Add("rPoison", new CheckBox("Cast R only if mob isn't Poisoned"));
            JungleClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            JungleClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            JungleClearMenu.Add("mobR", new Slider("Mobs before casting R: {0}", 1, 1, 4));
            JungleClearMenu.AddLabel("Misc Settings");
            JungleClearMenu.Add("bMob", new CheckBox("Prevent Spell Usage on Small Mobs"));

            KillStealMenu = PandaTeemoReborn.AddSubMenu("Kill Steal", "Kill Steal");
            KillStealMenu.AddGroupLabel("Spell Settings");
            KillStealMenu.Add("useQ", new CheckBox("Kill Steal with Q"));
            KillStealMenu.Add("useR", new CheckBox("Kill Steal with R", false));
            KillStealMenu.AddLabel("ManaManager");
            KillStealMenu.Add("manaQ", new Slider("Q Mana Manager", 25));
            KillStealMenu.Add("manaR", new Slider("R Mana Manager", 25));
            KillStealMenu.AddLabel("R Settings");
            KillStealMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            KillStealMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic"));

            FleeMenu = PandaTeemoReborn.AddSubMenu("Flee Menu", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("useW", new CheckBox("Flee with W"));
            FleeMenu.Add("useR", new CheckBox("Flee with R"));
            FleeMenu.AddLabel("R Settings");
            FleeMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            FleeMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));

            AutoShroomMenu = PandaTeemoReborn.AddSubMenu("Auto Shroom", "Auto Shroom");
            AutoShroomMenu.AddGroupLabel("Auto Shroom Settings");
            AutoShroomMenu.Add("useR", new CheckBox("AutoShroom with R"));
            AutoShroomMenu.Add("manaR", new Slider("R Mana Manager", 25));
            AutoShroomMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            AutoShroomMenu.Add("enableShroom", new CheckBox("Load AutoShroom (Requires F5)"));
            AutoShroomMenu.Add("enableDefaultLocations", new CheckBox("Use Default Locations (Requires F5)"));
            AutoShroomMenu.AddLabel("Debug Mode");
            var enable = AutoShroomMenu.Add("enableDebug", new CheckBox("Enable Debug Mode", false));

            enable.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    Chat.Print("PandaTeemo | Debug Mode Disabled", System.Drawing.Color.LawnGreen);
                }
                else
                {
                    Chat.Print("PandaTeemo | Debug Mode Enabled", System.Drawing.Color.Red);
                }
            };
            var save = AutoShroomMenu.Add("saveButton", new KeyBind("Save Configuration", false, KeyBind.BindTypes.HoldActive, 'K'));

            save.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    save.CurrentValue = false;
                    AutoShroom.SavePositions();
                }
            };
            AutoShroomMenu.AddLabel("Shroom Location Adder");
            AutoShroomMenu.Add("posMode", new ComboBox("Position Mode", 0, "Save Mouse", "Save Player Position"));
            var add = AutoShroomMenu.Add("newposButton", new KeyBind("Save Position", false, KeyBind.BindTypes.HoldActive, 'L'));

            add.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    add.CurrentValue = false;

                    Vector3 newPosition = Vector3.Zero;

                    switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                    {
                    case 0:
                        newPosition = Game.CursorPos;
                        break;

                    case 1:
                        newPosition = Player.Instance.Position;
                        break;
                    }

                    if (newPosition != Vector3.Zero && !AutoShroom.ShroomPosition.Contains(newPosition))
                    {
                        AutoShroom.AddShroomLocation(newPosition);
                        AutoShroom.SavePositions();
                    }
                }
            };
            var remove = AutoShroomMenu.Add("delposButton", new KeyBind("Delete Position", false, KeyBind.BindTypes.HoldActive, 'U'));

            remove.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    remove.CurrentValue = false;
                }

                Vector3 newPosition = Vector3.Zero;

                switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                {
                case 0:
                    newPosition = Game.CursorPos;
                    break;

                case 1:
                    newPosition = Player.Instance.Position;
                    break;
                }

                if (newPosition == Vector3.Zero)
                {
                    return;
                }

                var nearbyShrooms = AutoShroom.PlayerAssignedShroomPosition.Where(pos => pos.IsInRange(newPosition, SpellManager.R.Radius)).ToList();

                if (!nearbyShrooms.Any())
                {
                    return;
                }

                AutoShroom.RemoveShroomLocations(nearbyShrooms);
                AutoShroom.SavePositions();
            };

            DrawingMenu = PandaTeemoReborn.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range"));
            DrawingMenu.Add("drawR", new CheckBox("Draw R Range"));
            DrawingMenu.Add("drawautoR", new CheckBox("Draw Auto Shroom Positions"));
            DrawingMenu.Add("drawdoubleR", new CheckBox("Draw Double Shroom Prediction", false));

            MiscMenu = PandaTeemoReborn.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Spell Settings");
            MiscMenu.Add("autoQ", new CheckBox("Automatic Q", false));
            MiscMenu.Add("autoW", new CheckBox("Automatic W", false));
            MiscMenu.Add("intq", new CheckBox("Interrupt with Q"));
            MiscMenu.Add("gapR", new CheckBox("Gapcloser with R"));
        }
コード例 #25
0
ファイル: Program.cs プロジェクト: uneventful0312/EloBuddy
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (_Player.Hero != Champion.Talon)
            {
                Chat.Print("<font color='#ff0000'>ERROR 0: FAILED TO LAUNCH</font>");
                return;
            }

            _Q = new Spell.Active(SpellSlot.Q);
            _W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Cone, 250, null, 25);
            _E = new Spell.Targeted(SpellSlot.E, 700);
            _R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Circular);

            IgniteSlot = _Player.GetSpellSlotFromName("SummonerDot");

            _bilge   = new Item(3144, 475f);
            _blade   = new Item(3153, 425f);
            _hydra   = new Item(3074, 250f);
            _tiamat  = new Item(3077, 250f);
            _rand    = new Item(3143, 490f);
            _lotis   = new Item(3190, 590f);
            _youmuu  = new Item(3142, 10);
            _botrk   = new Item(3153, 550f);
            _manapot = new Item(2004, 10);

            Menu = MainMenu.AddMenu("Talon", "talon");

            Menu.AddGroupLabel("Talon");
            Menu.AddLabel("By Buddy - Feel free to donate me a monitor :^)");

            Menu.AddSeparator();

            Menu.Add("gobalDelay", new Slider("Gobal Delay (ms)", 5, 0, 100));

            ComboMenu = Menu.AddSubMenu("::Combo Menu", "combomenu");

            ComboMenu.AddGroupLabel("Combo Menu");
            ComboMenu.Add("cUseQ", new CheckBox("Use Q"));
            ComboMenu.Add("cUseW", new CheckBox("Use W"));
            ComboMenu.Add("cUseE", new CheckBox("Use E"));
            ComboMenu.Add("cUseR", new CheckBox("Use R"));

            ComboMenu.AddSeparator();

            ComboMenu.Add("cUseYoumuu", new CheckBox("Use Youmuu's"));
            ComboMenu.Add("cUseTiamat", new CheckBox("Use Tiamat"));
            ComboMenu.Add("cUseHydra", new CheckBox("Use Hydra"));
            ComboMenu.Add("cUseBilge", new CheckBox("Use Bilge"));
            ComboMenu.Add("cUseBotrk", new CheckBox("Use Botrk"));

            HarassMenu = Menu.AddSubMenu("::Harass Menu", "harassmenu");

            HarassMenu.AddGroupLabel("Harass Menu");
            HarassMenu.Add("hUseW", new CheckBox("Use W"));
            HarassMenu.Add("hUseE", new CheckBox("Use E"));

            FleeMenu = Menu.AddSubMenu("::Flee Menu", "fleemenu");

            FleeMenu.AddGroupLabel("Flee Menu");
            FleeMenu.Add("fUseE", new CheckBox("Use E"));
            FleeMenu.Add("fUseR", new CheckBox("Use R", false));
            FleeMenu.Add("fUseYoumuu", new CheckBox("Use Youmuu's", false));

            FarmMenu = Menu.AddSubMenu("::Farm Menu", "farmmenu");

            FarmMenu.AddGroupLabel("Farm Menu");

            FarmMenu.AddLabel("Last Hit");
            FarmMenu.Add("fLHUseQ", new CheckBox("Use Q", true));
            FarmMenu.Add("fLHUseW", new CheckBox("Use W", true));
            FarmMenu.Add("fLHUseE", new CheckBox("Use E", true));

            FarmMenu.AddSeparator();

            FarmMenu.AddLabel("Lane Clear");
            FarmMenu.Add("fLCUseQ", new CheckBox("Use Q"));
            FarmMenu.Add("fLCUseW", new CheckBox("Use W"));
            FarmMenu.Add("fLCUseE", new CheckBox("Use E"));

            KSMenu = Menu.AddSubMenu("::KS Menu", "ksmenu");

            KSMenu.AddGroupLabel("Ks Menu");
            KSMenu.Add("ksUseQ", new CheckBox("Use Q"));
            KSMenu.Add("ksUseW", new CheckBox("Use W"));
            KSMenu.Add("ksUseE", new CheckBox("Use E"));
            KSMenu.Add("ksUseI", new CheckBox("Use Ignite"));

            DrawMenu = Menu.AddSubMenu("::Draw Menu", "drawmenu");

            DrawMenu.AddGroupLabel("Draw Menu");
            DrawMenu.Add("DrawW", new CheckBox("Draw W"));
            DrawMenu.Add("DrawE", new CheckBox("Draw E"));
            DrawMenu.Add("DrawR", new CheckBox("Draw R"));
            DrawMenu.Add("DrawComboCircle", new CheckBox("Draw Combo Circle"));
            DrawMenu.Add("DrawComboLine", new CheckBox("Draw Combo Line"));
            DrawMenu.Add("DrawHPBarCombo", new CheckBox("Draw HP Bar Combo Damage"));
            DrawMenu.Add("DrawText", new CheckBox("Draw Text Combo Ready"));
            DrawMenu.Add("DrawMana", new CheckBox("Draw Calculated Mana"));
            ItemMenu = Menu.AddSubMenu("::Item Menu", "itemmenu");

            ItemMenu.AddGroupLabel("Item Menu");
            ItemMenu.Add("useHydra", new CheckBox("Use Hydra"));
            ItemMenu.Add("useYoumuu", new CheckBox("Use Youmuu's"));
            ItemMenu.Add("useTiamat", new CheckBox("Use Tiamat"));
            ItemMenu.Add("useBilge", new CheckBox("Use Bilge"));
            ItemMenu.Add("useBotrk", new CheckBox("Use Botrk"));

            LogicMenu = Menu.AddSubMenu("::Logic Menu", "logicmenu");

            LogicMenu.AddGroupLabel("Logic Menu");
            LogicMenu.Add("eUseHealthCheck", new CheckBox("Only Use E if Health is Above Amount"));
            LogicMenu.Add("eUseHealthSlider", new Slider("Health:", 250, 50, 1250));

            LogicMenu.AddSeparator();

            LogicMenu.Add("DrawRCastCircle", new CheckBox("Draw R Recommended Cast Range Circle"));
            LogicMenu.Add("DrawRCastBufferRange", new Slider("Buffer Range:", 0, -100, 100));

            ManaMenu = Menu.AddSubMenu("::Mana Menu", "manamenu");

            ManaMenu.AddGroupLabel("Mana Menu");
            ManaMenu.Add("useManaPotion", new Slider("Use Mana Pot if Mana: --not working yet", 150, 0, (int)_Player.Mana));
            ManaMenu.Add("waveClearMana", new Slider("Dont Cast Waveclear Spells if Mana:", 75, 0, 150));

            //LogicMenu.AddSeparator();

            //LogicMenu.Add("DrawRecommendedRRange", new CheckBox("Draw Recommended R Cast Range"));

            Indicator = new DamageIndicator.DamageIndicator();
            Indicator.Add("Combo", new SpellData(0, DamageType.True, Color.Lime));

            //Calls...
            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Draw.Drawing_OnDraw;

            //BladeObject = ObjectManager.Get<GameObject>().FirstOrDefault(obj => obj.Name != null && obj.IsValid && obj.Name.ToLower().Contains("doomball"));

            Chat.Print("Talon Initialized Succesfully - Version 0.2");
        }
コード例 #26
0
        public static void Execute()
        {
            Player = ObjectManager.Player;
            if (Player.ChampionName != ChampionName)
            {
                return;
            }

            Q  = new Spell.Skillshot(SpellSlot.Q, 925, SkillShotType.Linear, 250, 1450, 60);
            Q2 = new Spell.Skillshot(SpellSlot.Q, 1800, SkillShotType.Linear, 250, 1450, 60);
            Q.AllowedCollisionCount = int.MaxValue;
            W = new Spell.Targeted(SpellSlot.W, 650);
            E = new Spell.Targeted(SpellSlot.E, 650);
            R = new Spell.Targeted(SpellSlot.R, 900);

            IgniteSlot = Player.GetSpellSlotFromName("SummonerDot");

            PixManager.DrawPix = true;

            menuIni = MainMenu.AddMenu(ChampionName, ChampionName);
            menuIni.AddGroupLabel("Welcome to the Worst Lulu addon!");
            menuIni.AddGroupLabel("Genel Ayarlar");
            menuIni.Add("Combo", new CheckBox("Kullan Combo?"));
            menuIni.Add("Harass", new CheckBox("Kullan Dürtme?"));
            menuIni.Add("LaneClear", new CheckBox("Kullan Lanetemizleme?"));
            menuIni.Add("Flee", new CheckBox("Kullan Kaçma?"));
            menuIni.Add("Saver", new CheckBox("Kullan Koruyucu?"));
            menuIni.Add("Drawings", new CheckBox("Kullan Göstergeler?"));

            ComboMenu = menuIni.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Kombo Ayarları");
            ComboMenu.Add("Q", new CheckBox("Kullan Q"));
            ComboMenu.Add("W", new CheckBox("Kullan W"));
            ComboMenu.Add("E", new CheckBox("Kullan E"));
            ComboMenu.Add("Wkite", new CheckBox("W kite ile kullan"));
            ComboMenu.Add("WkiteD", new Slider("W Kite Mesafesi", 300, 0, 500));

            HarassMenu = menuIni.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Dürtme Ayarları");
            HarassMenu.Add("Q", new CheckBox("Kullan Q"));
            HarassMenu.Add("E", new CheckBox("Kullan E"));
            HarassMenu.Add("harassmana", new Slider("Dürtme Mana Yardımcısı", 60, 0, 100));

            LaneMenu = menuIni.AddSubMenu("Farm");
            LaneMenu.AddGroupLabel("Lanetemizleme Ayarları");
            LaneMenu.Add("Q", new CheckBox("Kullan Q"));
            LaneMenu.Add("E", new CheckBox("Kullan E"));
            LaneMenu.Add("lanemana", new Slider("Farm Mana Yardımcısı", 80, 0, 100));
            LaneMenu.AddGroupLabel("Ormantemizleme Ayarları");
            LaneMenu.Add("QJ", new CheckBox("Kullan Q"));
            LaneMenu.Add("EJ", new CheckBox("Kullan E"));

            FleeMenu = menuIni.AddSubMenu("Flee");
            FleeMenu.AddGroupLabel("Kaçma Ayarları");
            FleeMenu.Add("Q", new CheckBox("Kullan Q"));
            FleeMenu.Add("exQ", new CheckBox("Q ile zorla", false));
            FleeMenu.Add("Wkite", new CheckBox("Kite için W kullan"));
            FleeMenu.Add("WkiteD", new Slider("W kite mesafesi", 300, 0, 500));
            FleeMenu.Add("fleemana", new Slider("Kaçma mana yardımcısı", 60, 0, 100));

            MiscMenu = menuIni.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("EK Ayarlar");
            MiscMenu.Add("AutoE", new CheckBox("KS E ile"));
            MiscMenu.Add("Support", new CheckBox("Destek Modu", false));

            Saver = menuIni.AddSubMenu("Saver");
            Saver.AddGroupLabel("Koruyucu Ayarları");
            Saver.AddGroupLabel("Anti GapCloser");
            Saver.Add("allywgapclose", new CheckBox("Dostlara W KUllan"));
            Saver.Add("enemywgapclose", new CheckBox("Düşmana W kullan"));
            Saver.Add("gapcloserR", new CheckBox("DÜşmandan kurutlmak için R Kullan"));
            Saver.AddGroupLabel("Interrupter");
            Saver.Add("InterruptSpellsW", new CheckBox("İnterrup W"));
            Saver.Add("InterruptSpellsR", new CheckBox("İnterrupt R"));
            Saver.AddGroupLabel("Otomatik Kalkan");
            Saver.Add("AutoES", new CheckBox("Otomatik E Dostlara"));
            Saver.Add("AutoR", new CheckBox("Otomatik R Koruyucu"));
            Saver.AddSeparator();
            Saver.AddGroupLabel("R yi KUllan:");
            foreach (var ally in ObjectManager.Get <AIHeroClient>())
            {
                CheckBox cb = new CheckBox(ally.BaseSkinName);
                cb.CurrentValue = false;
                if (ObjectManager.Player.Team == ally.Team)
                {
                    Saver.Add("DontUlt" + ally.BaseSkinName, cb);
                }
            }

            DrawMenu = menuIni.AddSubMenu("Drawings");
            DrawMenu.AddGroupLabel("Gösterge Ayarları");
            DrawMenu.Add("Q", new CheckBox("Göster Q"));
            DrawMenu.Add("PixQ", new CheckBox("Göster Pix Q Menzili"));
            DrawMenu.Add("W", new CheckBox("Göster W"));
            DrawMenu.Add("E", new CheckBox("Göster E"));
            DrawMenu.Add("R", new CheckBox("Göster R"));
            DrawMenu.Add("PixP", new CheckBox("Göster Pix Pozisyonu"));

            Drawing.OnDraw += OnDraw;
            Game.OnUpdate  += Game_OnUpdate;
            Interrupter.OnInterruptableSpell += Interrupter2_OnInterruptableTarget;
            Gapcloser.OnGapcloser            += OnGapClose;
            Orbwalker.OnPreAttack            += OnBeforeAttack;
            Obj_AI_Base.OnBasicAttack        += OnBasicAttack;
            Obj_AI_Base.OnProcessSpellCast   += OnProcessSpellCast;
        }
コード例 #27
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (StateHandler.Teemo.Hero != Champion.Teemo)
            {
                return;
            }

            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 680);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E, (uint)Player.Instance.AttackRange);
            R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 1000, 1000, 135);

            TeemoMenu = MainMenu.AddMenu("CrayzTeemo", "CrayzTeemo");
            TeemoMenu.AddGroupLabel("CrayzTeemo");
            TeemoMenu.AddSeparator();
            TeemoMenu.AddLabel("Made By Crayz Turkish");
            TeemoMenu.AddLabel("Have Fun!");
            TeemoMenu.AddLabel("AntiGapcloser Q and R were activated automatically.");

            ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("useQCombo", new CheckBox("Use [Q] in Combo"));
            ComboMenu.Add("rcombo", new CheckBox("Use [R] in Combo"));
            ComboMenu.Add("useWCombo", new CheckBox("Use [W] in Combo (If the target is in range AA)"));
            ComboMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));

            KillStealMenu = TeemoMenu.AddSubMenu("KillSteal", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KSQ", new CheckBox("Use [Q] KS"));
            KillStealMenu.Add("KSR", new CheckBox("Use [R] KS"));


            HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.AddSeparator();
            HarassMenu.Add("useQHarass", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("useWHarass", new CheckBox("Use [W] Harass"));

            LaneClearMenu = TeemoMenu.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("useQLH", new CheckBox("Use [Q] for LastHit"));
            LaneClearMenu.Add("qclear", new CheckBox("Use [Q] LaneClear", false));
            LaneClearMenu.Add("qManaManager", new Slider("[Q] Mana Manager", 50));
            LaneClearMenu.Add("rclear", new CheckBox("[R] LaneClear"));
            LaneClearMenu.Add("minionR", new Slider("Hit of minion to use [R]", 3, 1, 4));

            JungleClearMenu = TeemoMenu.AddSubMenu("JungleClear", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("qclear", new CheckBox("Use [Q] Jungle"));
            JungleClearMenu.Add("rclear", new CheckBox("Use [R] Jungle"));
            JungleClearMenu.Add("qManaManager", new Slider("[Q] Mana setting", 25));


            FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.AddSeparator();
            FleeMenu.Add("useRFlee", new CheckBox("Use [R] Flee"));
            FleeMenu.Add("useWFlee", new CheckBox("Use [W] Flee"));

            DrawMenu = TeemoMenu.AddSubMenu("Draw", "Draw");
            DrawMenu.AddGroupLabel("Draw Settings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("Q.Draw", new CheckBox("Draw [Q] Range", false));
            DrawMenu.Add("R.Draw", new CheckBox("Draw [R] Range", false));

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
        }
コード例 #28
0
ファイル: Program.cs プロジェクト: volder1/EloBuddy
        /// <summary>
        /// Load when game starts.
        /// </summary>
        /// <param name="args"></param>
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            // Checks if Player is Teemo
            if (Player.Instance.BaseSkinName != ChampionName)
            {
                return;
            }

            Bootstrap.Init(null);

            Q = new Spell.Targeted(SpellSlot.Q, 680);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E);
            R = new Spell.Skillshot(SpellSlot.R, 300, SkillShotType.Circular, 500, 1000, 120);

            // Menu
            PandaTeemo = MainMenu.AddMenu("PandaTeemo", "PandaTeemo");
            PandaTeemo.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            PandaTeemo.AddGroupLabel(
                "Any unauthorized redistribution without credits will result in severe consequences.");
            PandaTeemo.AddGroupLabel("Thank you for using this addon and have a fun time!");

            // Combo Menu
            ComboMenu = PandaTeemo.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("qcombo", new CheckBox("Use Q in Combo"));
            ComboMenu.Add("wcombo", new CheckBox("Use W in Combo"));
            ComboMenu.Add("rcombo", new CheckBox("Kite with R in Combo"));
            ComboMenu.Add("useqADC", new CheckBox("Use Q only on ADC during Combo", false));
            ComboMenu.Add("wCombat", new CheckBox("Use W if enemy is in range only"));
            ComboMenu.Add("rCharge", new Slider("Charges of R before using R", 2, 1, 3));
            ComboMenu.Add("checkCamo", new CheckBox("Prevents combo being activated while stealth in brush", false));

            // Harass Menu
            HarassMenu = PandaTeemo.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("qharass", new CheckBox("Harass with Q"));

            // LaneClear Menu
            LaneClearMenu = PandaTeemo.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.Add("qclear", new CheckBox("LaneClear with Q", false));
            LaneClearMenu.Add("qManaManager", new Slider("Q Mana Manager", 50));
            LaneClearMenu.Add("attackTurret", new CheckBox("Attack Turret"));
            LaneClearMenu.Add("attackWard", new CheckBox("Attack Ward"));
            LaneClearMenu.Add("rclear", new CheckBox("LaneClear with R"));
            LaneClearMenu.Add("minionR", new Slider("Minion for R", 3, 1, 4));

            // JungleClear Menu
            JungleClearMenu = PandaTeemo.AddSubMenu("JungleClear", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("qclear", new CheckBox("JungleClear with Q"));
            JungleClearMenu.Add("rclear", new CheckBox("JungleClear with R"));
            JungleClearMenu.Add("qManaManager", new Slider("Q Mana Manager", 25));

            // Interrupter && Gapcloser
            InterruptMenu = PandaTeemo.AddSubMenu("Interrupt / Gapcloser", "Interrupt");
            InterruptMenu.AddGroupLabel("Interruptter and Gapcloser Setting");
            InterruptMenu.Add("intq", new CheckBox("Interrupt with Q"));
            InterruptMenu.Add("gapR", new CheckBox("Gapclose with R"));

            // KillSteal Menu
            KillStealMenu = PandaTeemo.AddSubMenu("KillSteal", "KSMenu");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KSQ", new CheckBox("KillSteal with Q"));
            KillStealMenu.Add("KSR", new CheckBox("KillSteal with R"));

            // Flee Menu
            FleeMenu = PandaTeemo.AddSubMenu("Flee Menu", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("w", new CheckBox("Use W while Flee"));
            FleeMenu.Add("r", new CheckBox("Use R while Flee"));
            FleeMenu.Add("rCharge", new Slider("Charges of R before using R", 2, 1, 3));

            // Drawing Menu
            DrawingMenu = PandaTeemo.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range"));
            DrawingMenu.Add("drawR", new CheckBox("Draw R Range"));
            DrawingMenu.Add("colorBlind", new CheckBox("Colorblind Mode", false));
            DrawingMenu.Add("drawautoR", new CheckBox("Draw Important Shroom Areas"));
            DrawingMenu.Add("DrawVision", new Slider("Shroom Vision", 1500, 2500, 1000));

            // Debug Menu
            Debug = PandaTeemo.AddSubMenu("Debug", "debug");
            Debug.AddGroupLabel("Debug Settings");
            Debug.Add("debugdraw", new CheckBox("Draw Coords", false));
            Debug.Add("x", new Slider("Where to draw X", 500, 0, 3840));
            Debug.Add("y", new Slider("Where to draw Y", 500, 0, 2160));
            Debug.Add("debugpos", new CheckBox("Draw Custom Shroom Locations Coordinates"));

            // Misc
            MiscMenu = PandaTeemo.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("autoQ", new CheckBox("Automatic Q", false));
            MiscMenu.Add("autoW", new CheckBox("Automatic W", false));
            MiscMenu.Add("autoR", new CheckBox("Auto Place Shrooms in Important Places"));
            MiscMenu.Add("rCharge", new Slider("Charges of R before using R in AutoShroom", 2, 1, 3));
            MiscMenu.Add("autoRPanic", new KeyBind("Panic Key for Auto R", false, KeyBind.BindTypes.HoldActive, 84));
            MiscMenu.Add("customLocation", new CheckBox("Use Custom Location for Auto Shroom (Requires Reload)"));
            MiscMenu.AddSeparator();
            MiscMenu.Add("checkAA", new CheckBox("Subtract Range for Q (checkAA)"));
            MiscMenu.Add("checkaaRange", new Slider("How many to subtract from Q Range (checkAA)", 100, 0, 180));

            // Events
            Game.OnTick += Game_OnTick;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Orbwalker.OnPreAttack            += Orbwalker_OnPreAttack;
            Drawing.OnDraw += Drawing_OnDraw;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;

            Chat.Print("PandaTeemo EloBuddy Edition Loaded by KarmaPanda", Color.LightBlue);

            // Loads ShroomPosition
            Handler         = new FileHandler();
            ShroomPositions = new ShroomTables();
        }
コード例 #29
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Yasuo)
            {
                return;
            }

            Menu = MainMenu.AddMenu("CrayzYasuo", "CrayzYasuo");

            ComboMenu = Menu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("combo.Q", new CheckBox("Use Q"));
            ComboMenu.Add("combo.E", new CheckBox("Use E"));
            ComboMenu.Add("combo.stack", new CheckBox("Stack Q"));
            ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Chase"));
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("R Settings");
            ComboMenu.Add("combo.R", new CheckBox("Use R"));
            ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected Target"));
            ComboMenu.Add("combo.RKillable", new CheckBox("Use R Execute"));
            ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("harass.Q", new CheckBox("Use Q"));
            HarassMenu.Add("harass.E", new CheckBox("Use E"));
            HarassMenu.Add("harass.stack", new CheckBox("Stack Q"));

            LaneClear = Menu.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("LaneClear Settings");
            LaneClear.AddLabel("Last Hit");
            LaneClear.Add("LH.Q", new CheckBox("Use Q"));
            LaneClear.Add("LH.E", new CheckBox("Use E"));
            LaneClear.Add("LH.EUnderTower", new CheckBox("Use E Under Tower", false));
            LaneClear.AddLabel("WaveClear");
            LaneClear.Add("WC.Q", new CheckBox("Use Q"));
            LaneClear.Add("WC.E", new CheckBox("Use E"));
            LaneClear.Add("WC.EUnderTower", new CheckBox("Use E Under Tower", false));
            LaneClear.AddLabel("Jungle");
            LaneClear.Add("JNG.Q", new CheckBox("Use Q"));
            LaneClear.Add("JNG.E", new CheckBox("Use E"));

            FleeMenu = Menu.AddSubMenu("Flee", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("Flee.E", new CheckBox("Use E"));
            FleeMenu.Add("Flee.stack", new CheckBox("Stack Q"));

            MiscSettings = Menu.AddSubMenu("Misc Settings");
            MiscSettings.AddGroupLabel("KillSteal Settings");
            MiscSettings.Add("KS.Q", new CheckBox("Use Q"));
            MiscSettings.Add("KS.E", new CheckBox("Use E"));
            MiscSettings.AddGroupLabel("Auto Q Settings");
            MiscSettings.Add("Auto.Q3", new CheckBox("Use Q3"));
            MiscSettings.Add("Auto.Active", new KeyBind("Auto Q Enemy", false, KeyBind.BindTypes.PressToggle, 'M'));

            Main(null);

            DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw");
            DrawMenu.AddGroupLabel("Draw Settings");

            DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", false));
            DrawMenu.AddColourItem("Draw.Q.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.Add("Draw.E", new CheckBox("Draw E", false));
            DrawMenu.AddColourItem("Draw.E.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.Add("Draw.R", new CheckBox("Draw R", false));
            DrawMenu.AddColourItem("Draw.R.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.AddLabel("When Spell is Down Colour = ");
            DrawMenu.AddColourItem("Draw.Down", 7);

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
        }
コード例 #30
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Yasuo)
            {
                return;
            }

            Menu = MainMenu.AddMenu("YasuoBuddy", "yasuobuddyfluxy");

            ComboMenu = Menu.AddSubMenu("Kombo", "yasuCombo");
            ComboMenu.AddGroupLabel("Kombo Ayarlari");
            ComboMenu.Add("combo.Q", new CheckBox("Kullan Q"));
            ComboMenu.Add("combo.E", new CheckBox("Kullan E"));
            ComboMenu.Add("combo.stack", new CheckBox("Biriktir Q"));
            ComboMenu.Add("combo.leftclickRape", new CheckBox("Sol tiklama ile durt"));
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("R Ayarlari");
            ComboMenu.Add("combo.R", new CheckBox("Kullan R"));
            ComboMenu.Add("combo.RTarget", new CheckBox("Kullan R secilen hedefe her zaman"));
            ComboMenu.Add("combo.RKillable", new CheckBox("Kullan R Olucek ise"));
            ComboMenu.Add("combo.MinTargetsR", new Slider("Kullan R Enaz dusman sayisi", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Durtme", "yasuHarass");
            HarassMenu.AddGroupLabel("Durtme Ayarlari");
            HarassMenu.Add("harass.Q", new CheckBox("Kullan Q"));
            HarassMenu.Add("harass.E", new CheckBox("Kullan E"));
            HarassMenu.Add("harass.stack", new CheckBox("Biriktir Q"));

            FarmMenu = Menu.AddSubMenu("Farm Ayarlari", "yasuoFarm");
            FarmMenu.AddGroupLabel("Farm Ayarlari");
            FarmMenu.AddLabel("SonVurus");
            FarmMenu.Add("LH.Q", new CheckBox("Kullan Q"));
            FarmMenu.Add("LH.E", new CheckBox("Kullan E"));
            FarmMenu.Add("LH.EUnderTower", new CheckBox("Kullan E Kule altinda", false));

            FarmMenu.AddLabel("DalgaTemizleme");
            FarmMenu.Add("WC.Q", new CheckBox("Kullan Q"));
            FarmMenu.Add("WC.E", new CheckBox("Kullan E"));
            FarmMenu.Add("WC.EUnderTower", new CheckBox("Kullan E Kule altinda", false));

            FarmMenu.AddLabel("Orman");
            FarmMenu.Add("JNG.Q", new CheckBox("Kullan Q"));
            FarmMenu.Add("JNG.E", new CheckBox("Kullan E"));

            FleeMenu = Menu.AddSubMenu("Kacis/Evade", "yasuoFlee");
            FleeMenu.AddGroupLabel("Kacis Ayarlari");
            FleeMenu.Add("Flee.E", new CheckBox("Kullan E"));
            FleeMenu.Add("Flee.stack", new CheckBox("Biriktir Q"));
            FleeMenu.AddGroupLabel("Evade Ayarlari");
            FleeMenu.Add("Evade.E", new CheckBox("Kullan E skillden kacmak icin"));
            FleeMenu.Add("Evade.W", new CheckBox("Kullan W skillden kacmak icin"));
            FleeMenu.Add("Evade.WDelay", new Slider("Gecikme (ms)", 0, 0, 1000));

            MiscSettings = Menu.AddSubMenu("Karisik Ayarlar");
            MiscSettings.AddGroupLabel("Oldurme Ayarlari");
            MiscSettings.Add("KS.Q", new CheckBox("Kullan Q"));
            MiscSettings.Add("KS.E", new CheckBox("Kullan E"));
            MiscSettings.AddGroupLabel("Otomatik Q Ayarlari");
            MiscSettings.Add("Auto.Q3", new CheckBox("Kullan Q3"));
            MiscSettings.Add("Auto.Active", new KeyBind("Otomatik Q Dusmana", false, KeyBind.BindTypes.PressToggle, 'M'));

            Program.Main(null);

            DrawMenu = Menu.AddSubMenu("Cizimler", "yasuoDraw");
            DrawMenu.AddGroupLabel("Gosterge Ayarlari");

            DrawMenu.Add("Draw.Q", new CheckBox("Goster Q Menzili", false));
            DrawMenu.AddColourItem("Draw.Q.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.Add("Draw.E", new CheckBox("Goster E Menzili", false));
            DrawMenu.AddColourItem("Draw.E.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.Add("Draw.R", new CheckBox("Goster R Menzili", false));
            DrawMenu.AddColourItem("Draw.R.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.AddLabel("Asagidan rek secin = ");
            DrawMenu.AddColourItem("Draw.Down", 7);

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
            EEvader.Init();
        }