private static void OnLoad(EventArgs args) { UtliMenu = MainMenu.AddMenu("KappaUtility", "KappaUtility"); UtliMenu.AddGroupLabel("Global Settings [Must F5 To Take Effect]"); UtliMenu.Add("AutoLvlUp", new CheckBox("Enable AutoLvlUp")); UtliMenu.Add("AutoQSS", new CheckBox("Enable AutoQSS")); UtliMenu.Add("AutoTear", new CheckBox("Enable AutoTear")); UtliMenu.Add("AutoReveal", new CheckBox("Enable AutoReveal")); UtliMenu.Add("GanksDetector", new CheckBox("Enable GanksDetector")); UtliMenu.Add("Tracker", new CheckBox("Enable Tracker")); UtliMenu.Add("SkinHax", new CheckBox("Enable SkinHax")); UtliMenu.Add("Spells", new CheckBox("Enable SummonerSpells")); UtliMenu.Add("Potions", new CheckBox("Enable Potions")); UtliMenu.Add("Offensive", new CheckBox("Enable Offensive Items")); UtliMenu.Add("Defensive", new CheckBox("Enable Defensive Items")); if (UtliMenu["AutoLvlUp"].Cast <CheckBox>().CurrentValue) { AutoLvlUp.OnLoad(); } if (UtliMenu["AutoQSS"].Cast <CheckBox>().CurrentValue) { AutoQSS.OnLoad(); } if (UtliMenu["AutoTear"].Cast <CheckBox>().CurrentValue) { AutoTear.OnLoad(); } if (UtliMenu["AutoReveal"].Cast <CheckBox>().CurrentValue) { AutoReveal.OnLoad(); loadedreveal = true; } if (UtliMenu["GanksDetector"].Cast <CheckBox>().CurrentValue) { GanksDetector.OnLoad(); } if (UtliMenu["Tracker"].Cast <CheckBox>().CurrentValue) { Tracker.OnLoad(); Surrender.OnLoad(); loadedtrack = true; } if (UtliMenu["SkinHax"].Cast <CheckBox>().CurrentValue) { SkinHax.OnLoad(); } if (UtliMenu["Spells"].Cast <CheckBox>().CurrentValue) { Spells.OnLoad(); Flash.FOnLoad(); } if (UtliMenu["Potions"].Cast <CheckBox>().CurrentValue) { Potions.OnLoad(); } if (UtliMenu["Offensive"].Cast <CheckBox>().CurrentValue) { Offensive.OnLoad(); } if (UtliMenu["Defensive"].Cast <CheckBox>().CurrentValue) { Defensive.OnLoad(); } Game.OnTick += GameOnTick; Drawing.OnEndScene += OnEndScene; Drawing.OnDraw += DrawingOnDraw; }
public static void Execute() { UtliMenu = MainMenu.AddMenu("CH汉化活化剂", "KappaUtility"); UtliMenu.AddLabel("CH汉化 Kappa活化剂,有同样功能的脚本最好不要一起开"); UtliMenu.AddGroupLabel("全局设置 [需要F5才生效]"); UtliMenu.Add("AutoLvlUp", new CheckBox("开启自动加点")); UtliMenu.Add("AutoQSS", new CheckBox("自动解控")); UtliMenu.Add("AutoTear", new CheckBox("开启女神叠加")); UtliMenu.Add("AutoReveal", new CheckBox("开启自动插眼")); UtliMenu.Add("GanksDetector", new CheckBox("开启Gank提示")); UtliMenu.Add("Tracker", new CheckBox("开启记录器")); UtliMenu.Add("SkinHax", new CheckBox("开启换肤")); UtliMenu.Add("Spells", new CheckBox("开启召唤师技能")); UtliMenu.Add("Potions", new CheckBox("开启吃药")); UtliMenu.Add("Offensive", new CheckBox("开启进攻物品")); UtliMenu.Add("Defensive", new CheckBox("开启防守物品")); if (UtliMenu["AutoLvlUp"].Cast <CheckBox>().CurrentValue) { AutoLvlUp.OnLoad(); } if (UtliMenu["AutoQSS"].Cast <CheckBox>().CurrentValue) { AutoQSS.OnLoad(); } if (UtliMenu["AutoTear"].Cast <CheckBox>().CurrentValue) { AutoTear.OnLoad(); } if (UtliMenu["AutoReveal"].Cast <CheckBox>().CurrentValue) { AutoReveal.OnLoad(); loadedreveal = true; } if (UtliMenu["GanksDetector"].Cast <CheckBox>().CurrentValue) { GanksDetector.OnLoad(); } if (UtliMenu["Tracker"].Cast <CheckBox>().CurrentValue) { Tracker.OnLoad(); Surrender.OnLoad(); loadedtrack = true; } if (UtliMenu["SkinHax"].Cast <CheckBox>().CurrentValue) { SkinHax.OnLoad(); } if (UtliMenu["Spells"].Cast <CheckBox>().CurrentValue) { Spells.OnLoad(); Flash.FOnLoad(); } if (UtliMenu["Potions"].Cast <CheckBox>().CurrentValue) { Potions.OnLoad(); } if (UtliMenu["Offensive"].Cast <CheckBox>().CurrentValue) { Offensive.OnLoad(); } if (UtliMenu["Defensive"].Cast <CheckBox>().CurrentValue) { Defensive.OnLoad(); } Game.OnTick += GameOnTick; Drawing.OnEndScene += OnEndScene; Drawing.OnDraw += DrawingOnDraw; }