コード例 #1
0
 public void ChooseMajorValues(int tieBreaker)
 {
     //don't touch character body layout
     //we'll let the texture do that
     GeneralAge = FlagSet.GetFlagBitValue(GeneralAge, tieBreaker, 1);
     Ethnicity  = FlagSet.GetFlagBitValue(Ethnicity, tieBreaker, 1);
 }
コード例 #2
0
 public void ChooseMinorValues(int tieBreaker)
 {
     Occupation   = FlagSet.GetFlagBitValue(Occupation, tieBreaker, 1);
     Credentials1 = FlagSet.GetFlagBitValue(Credentials1, tieBreaker, 1);
     Credentials2 = FlagSet.GetFlagBitValue(Credentials2, tieBreaker, 1);
     Credentials3 = FlagSet.GetFlagBitValue(Credentials3, tieBreaker, 1);
     Credentials4 = FlagSet.GetFlagBitValue(Credentials4, tieBreaker, 1);
     Credentials5 = FlagSet.GetFlagBitValue(Credentials5, tieBreaker, 1);
     Faction      = FlagSet.GetFlagBitValue(Faction, tieBreaker, 1);
     Region       = FlagSet.GetFlagBitValue(Region, tieBreaker, 1);
     Alignment    = FlagSet.GetFlagBitValue(Alignment, tieBreaker, 1);
     Wealth       = FlagSet.GetFlagBitValue(Wealth, tieBreaker, 1);
 }