void Load(ref ClientMenuState state, ClientMenuState.Menu menu, FixedString128 name) { state.IsLoading = true; state.LastLoadingMenu = menu; state.LastLoadingMenuName = name; SceneManager.LoadScene(name.ToString(), LoadSceneMode.Additive); }
protected override void OnUpdate() { if (m_rlsQuery.CalculateChunkCount() > 0) { FixedString128 targetScene = new FixedString128(); bool isInvalid = false; Entities.ForEach((ref RequestLoadScene rls) => { if (rls.newScene.UTF8LengthInBytes == 0) { return; } if (targetScene.Length == 0) { targetScene = rls.newScene; } else if (rls.newScene != targetScene) { isInvalid = true; } }).Run(); if (targetScene.Length > 0) { if (isInvalid) { UnityEngine.Debug.LogError("Multiple scenes were requested to load during the previous frame."); } else { var curr = worldGlobalEntity.GetComponentData <CurrentScene>(); curr.previousScene = curr.currentScene; UnityEngine.Debug.Log("Loading scene: " + targetScene); SceneManager.LoadScene(targetScene.ToString()); latiosWorld.pauseForSceneLoad = true; curr.currentScene = targetScene; curr.isSceneFirstFrame = true; worldGlobalEntity.SetComponentData(curr); return; } } } //Handle case where initial scene loads or set firstFrame to false var currentScene = worldGlobalEntity.GetComponentData <CurrentScene>(); if (currentScene.currentScene.UTF8LengthInBytes == 0) { currentScene.currentScene = SceneManager.GetActiveScene().name; currentScene.isSceneFirstFrame = true; } else { currentScene.isSceneFirstFrame = false; } worldGlobalEntity.SetComponentData(currentScene); }
public void WordStorageFixedString128Works(String value) { NumberedWords w = new NumberedWords(); FixedString128 fixedString = default; w.SetString(value); w.ToFixedString(ref fixedString); Assert.AreEqual(value, fixedString.ToString()); }
public static unsafe bool PullCompletedReadBuffer(FixedString128 gameSaveFilePath, byte *buffer, int bufferLength) { string gameSaveFilePathString = gameSaveFilePath.ToString(); return(js_gamesave_pullCompletedReadBuffer(gameSaveFilePathString, buffer, bufferLength)); }
public static unsafe bool GetLength(FixedString128 gameSaveFilePath, int *length) { string gameSaveFilePathString = gameSaveFilePath.ToString(); return(js_gamesave_getLength(gameSaveFilePathString, length)); }
public static unsafe bool ReadFromDisk(FixedString128 gameSaveFilePath) { string gameSaveFilePathString = gameSaveFilePath.ToString(); return(js_gamesave_asyncReadFromDisk(gameSaveFilePathString)); }
public static unsafe bool WriteToDisk(FixedString128 gameSaveFilePath, MemoryBinaryWriter writer) { string gameSaveFilePathString = gameSaveFilePath.ToString(); return(js_gamesave_writeToDisk(gameSaveFilePathString, (byte *)writer.Data, (int)writer.Length)); }
public override string ToString() { return(Value.ToString()); }