public void SetUp() { _paymentAmount = Fixture.Freeze <uint>(); _initialBalance = Fixture.Create <int>(); _payment = Fixture.Create <FixedAmountPayment>(); }
public void Create_ReturnsNewPaymentForSpecifiedAmount() { var amount = Fixture.Create <uint>(); var factory = Fixture.Create <FixedAmountPaymentFactory>(); var expectedPayment = new FixedAmountPayment(amount); var payment = factory.Create(amount); Assert.That(payment, Is.EqualTo(expectedPayment)); }