コード例 #1
0
        /// <summary>
        /// Gets a fixation data stream.
        /// </summary>
        /// <param name="mode">Specifies the kind of data processing to be applied by the EyeX Engine.</param>
        /// <returns>The data stream.</returns>
        public FixationDataStream CreateFixationDataStream(FixationDataMode mode)
        {
            var dataStream = new FixationDataStream(mode);

            RegisterDataStreamObserver(dataStream);
            return(dataStream);
        }
コード例 #2
0
ファイル: gazeLook.cs プロジェクト: imaginebog/Firefly
    public void Awake()
    {
        _eyeXHost = EyeXHost.GetInstance();
        _fixationDataProvider = _eyeXHost.GetFixationDataProvider(fixationDataMode);

        #if UNITY_EDITOR
        _oldFixationDataMode = fixationDataMode;
        #endif
    }
コード例 #3
0
    public void Awake()
    {
        _eyeXHost             = EyeXHost.GetInstance();
        _fixationDataProvider = _eyeXHost.GetFixationDataProvider(fixationDataMode);

#if UNITY_EDITOR
        _oldFixationDataMode = fixationDataMode;
#endif
    }
コード例 #4
0
    /// <summary>
    /// Draw a GUI.Box at the user's fixation point.
    /// </summary>
    public void OnGUI()
    {
#if UNITY_EDITOR
        if (_oldFixationDataMode != fixationDataMode)
        {
            _fixationDataProvider.Stop();
            _oldFixationDataMode  = fixationDataMode;
            _fixationDataProvider = _eyeXHost.GetFixationDataProvider(fixationDataMode);
            _fixationDataProvider.Start();
        }
#endif

        var fixationPoint = _fixationDataProvider.Last;
        if (fixationPoint.IsValid)
        {
            if (FixationDataEventType.Begin == fixationPoint.EventType)
            {
                _fixationCount++;
            }

            //DrawGUI(fixationPoint.GazePoint, pointSize, pointColor, _fixationCount.ToString());
        }
    }
コード例 #5
0
ファイル: FixationVisualizer.cs プロジェクト: etang4/GGJ2016
    /// <summary>
    /// Draw a GUI.Box at the user's fixation point.
    /// </summary>
    public void OnGUI()
    {
#if UNITY_EDITOR
        if (_oldFixationDataMode != fixationDataMode)
        {
            _fixationDataProvider.Stop();
            _oldFixationDataMode = fixationDataMode;
            _fixationDataProvider = _eyeXHost.GetFixationDataProvider(fixationDataMode);
            _fixationDataProvider.Start();
        }
#endif

        var fixationPoint = _fixationDataProvider.Last;
        if (fixationPoint.IsValid)
        {
            if (FixationDataEventType.Begin == fixationPoint.EventType)
            {
                _fixationCount++;
            }

            DrawGUI(fixationPoint.GazePoint, pointSize, pointColor, _fixationCount.ToString());
        }
    }
コード例 #6
0
ファイル: EyeTrackingHost.cs プロジェクト: emilppp/kex
        /// <summary>
        /// Gets a provider of fixation data.
        /// See <see cref="IDataProvider{T}"/>.
        /// </summary>
        /// <param name="mode">Specifies the kind of data processing to be applied by Tobii Engine.</param>
        /// <returns>The data provider.</returns>
        private IDataProvider <FixationPoint> GetFixationDataProvider(FixationDataMode mode)
        {
            var dataStream = new FixationDataProvider(mode);

            return(GetDataProviderForDataStream <FixationPoint>(dataStream));
        }
コード例 #7
0
    /// <summary>
    /// Gets a provider of fixation data.
    /// See <see cref="IEyeXDataProvider{T}"/>.
    /// </summary>
    /// <param name="mode">Specifies the kind of data processing to be applied by the EyeX Engine.</param>
    /// <returns>The data provider.</returns>
    public IEyeXDataProvider <EyeXFixationPoint> GetFixationDataProvider(FixationDataMode mode)
    {
        var dataStream = new EyeXFixationDataStream(mode);

        return(GetDataProviderForDataStream <EyeXFixationPoint>(dataStream));
    }
コード例 #8
0
 /// <summary>
 /// Initializes a new instance of the <see cref="FixationDataStream"/> class.
 /// </summary>
 /// <param name="mode">Specifies the kind of fixation detection to be used.</param>
 public FixationDataStream(FixationDataMode mode)
 {
     Mode = mode;
 }
コード例 #9
0
ファイル: EyeXHost.cs プロジェクト: osin-vladimir/EyeX
 /// <summary>
 /// Gets a fixation data stream.
 /// </summary>
 /// <param name="mode">Specifies the kind of data processing to be applied by the EyeX Engine.</param>
 /// <returns>The data stream.</returns>
 public FixationDataStream CreateFixationDataStream(FixationDataMode mode)
 {
     var dataStream = new FixationDataStream(mode);
     RegisterDataStreamObserver(dataStream);
     return dataStream;
 }
コード例 #10
0
 /// <summary>
 /// Sets the FixationData behavior on the global interactor and specifies the data mode 
 /// to be used.
 /// <param name="interactor">Interactor object to be fitted with the interaction behavior.</param>
 /// <param name="fixationDataMode">Which fixation data mode to use.</param>
 /// </summary>
 private void AddFixationDataBehavior(Interactor interactor, FixationDataMode fixationDataMode)
 {
     var behavior = interactor.CreateBehavior(InteractionBehaviorType.FixationData);
     var behaviorParams = new FixationDataParams() { FixationDataMode = fixationDataMode };
     behavior.SetFixationDataParams(ref behaviorParams);
 }
コード例 #11
0
 /// <summary>
 /// Creates a new instance.
 /// Note: don't create instances of this class directly. Use the <see cref="EyeXHost.GetFixationDataProvider"/> method instead.
 /// </summary>
 /// <param name="mode">Data mode.</param>
 public EyeXFixationDataStream(FixationDataMode mode)
 {
     _mode = mode;
     Last  = EyeXFixationPoint.Invalid;
 }
コード例 #12
0
ファイル: FixationDataProvider.cs プロジェクト: emilppp/kex
 /// <summary>
 /// Creates a new instance.
 /// Note: don't create instances of this class directly. Use the <see cref="EyeTrackingHost.GetFixationDataProvider"/> method instead.
 /// </summary>
 /// <param name="mode">Data mode.</param>
 public FixationDataProvider(FixationDataMode mode)
 {
     _mode = mode;
     Last  = FixationPoint.Invalid;
 }