コード例 #1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetButtonDown("XButton"))
     {
         //load scene with coffee
         Player.setPowerUpType(1);
         SceneManager.LoadScene("MainGame");
     }
     else if (Input.GetButtonDown("AButton"))
     {
         //load scene with power bar
         Fist.setPunchPower(130);
         Player.setPowerUpType(2);
         SceneManager.LoadScene("MainGame");
     }
     else if (Input.GetButtonDown("BButton"))
     {
         //load scene with hall pass
         Player.setPowerUpType(3);
         SceneManager.LoadScene("MainGame");
     }
 }