private void Update() { this.UpdateVein(); FishingRod.State state = this.m_State; if (state != FishingRod.State.Fishing) { if (state == FishingRod.State.Reel) { this.UpdateReel(); } } else { this.UpdateFishing(); } }
private void SetState(FishingRod.State state) { this.m_State = state; this.m_HideVein = false; }
private void SetState(FishingRod.State state) { this.m_State = state; }