public static void OnWorldLoadFinishedHandler(object sender, System.EventArgs e) { foreach (Plant p in Queries.GetObjects <Plant>()) { //p.AddInteraction(EWPetMarkPlant.Singleton); p.AddInteraction(EWPetWatchPlant.Singleton); p.AddInteraction(EWPetHarvest.Singleton); p.AddInteraction(EWPetWeedPlant.Singleton); p.AddInteraction(EWPetWaterPlant.Singleton); p.AddInteraction(EWPetDisposePlant.Singleton); } foreach (GameObject p in Queries.GetObjects <GameObject>()) { if (!(p.Plantable == null)) { p.AddInteraction(EWPetPickUpPlantable.Singleton); p.AddInventoryInteraction(EWPetPlantSeed.Singleton); p.AddInventoryInteraction(EWPetTreatNausea.Singleton); } if (p.CatHuntingComponent != null) { if (p.CatHuntingComponent.mPreyData.PreyType == CatHuntingSkill.PreyType.Rodent) { p.AddInventoryInteraction(EWPetTreatFleas.Singleton); } } Fish fish = p as Fish; if (fish != null) { fish.AddInventoryInteraction(EWCarryFish.Singleton); } } EventTracker.AddListener(EventTypeId.kInventoryObjectAdded, new ProcessEventDelegate(OnObjectChanged)); EventTracker.AddListener(EventTypeId.kObjectStateChanged, new ProcessEventDelegate(OnObjectChanged)); }