public static void Main() { FinishLine game = new FinishLine(1, "Player 1"); game.DisplayBoard(); game.player1.markers[0].Move(5, 10, game.deck); game.DisplayBoard(); }
public static void Main() { FinishLine game = new FinishLine(1, "Player 1"); /*Console.WriteLine("Player 1's {0} marker is at {1}",game.player1.markers[1].name, game.player1.markers[1].position); * Console.WriteLine("First card is {0}",game.deck.cards[0].Display()); * Console.WriteLine("Last card is {0}",game.deck.cards[53].Display()); * Console.WriteLine("Red die is {0}", game.redDie.val); * Console.WriteLine("Black die is {0}", game.blackDie.val);*/ //game.DisplayBoard(); //Console.WriteLine(); //game.CheckEdgeCards(); game.DisplayBoard(); game.player1.markers[0].Move(10, 10, game.deck); game.DisplayBoard(); }
public static void Main() { var game = new FinishLine(1, "player1"); game.DisplayBoard(); }