// 발견된 매치 타일로 새로운 매치 정보 만들기 private void makeMatch(MatchInfo findinfo, FindDirection dir, List <Tile> matchCandidates) { findinfo.isMatch = true; if (dir == FindDirection.Horizon) { findinfo.direction |= MatchDir.Horizon; } else { findinfo.direction |= MatchDir.Vertical; } foreach (var tile in matchCandidates) { if (tile.IsMatched == false) { findinfo.AddTilePosition(tile.GetLocation()); tile.MarkFound(); } else { mergeMachedInfo(findinfo, tile); } } // 이 부분을 함수 바깥으로 뺄 수 있나? CheckRemover(findinfo); }
internal static void AssetProperty(TextWriter var1, DateTimeOffset caller, FindDirection role, string cfg2, CultureInfo cont3) { //Discarded unreachable code: IL_0002 //IL_0003: Incompatible stack heights: 0 vs 1 if (SetterTest.StartReader(cfg2)) { char[] array = new char[64]; int count = ConcatProperty(array, 0, (role == (FindDirection)0) ? caller.DateTime : caller.UtcDateTime, caller.Offset, DateTimeKind.Local, role); var1.Write(array, 0, count); } else { var1.Write(caller.ToString(cfg2, cont3)); } }
internal static void TestProperty(TextWriter info, DateTime token, FindDirection state, string init2, CultureInfo res3) { //Discarded unreachable code: IL_0002 //IL_0003: Incompatible stack heights: 0 vs 1 if (SetterTest.StartReader(init2)) { char[] array = new char[64]; int count = ConcatProperty(array, 0, token, null, token.Kind, state); info.Write(array, 0, count); } else { info.Write(token.ToString(init2, res3)); } }
private void Start() { addedAngle = Vector3.SignedAngle(realCamera.transform.forward, transform.forward, Vector3.up); realFindDirection = realCamera.GetComponent <FindDirection>(); controlled = realCamera.GetComponent <ControlledCamera>(); }
internal static extern bool XmTextFindString(IntPtr widget, long start, [MarshalAs(UnmanagedType.LPStr)] string xstring, FindDirection direction,[Out] out long position);
public int Find(string find, int offset, FindDirection direction) { long ret = -1; bool r = NativeMethods.XmTextFindString(this.NativeHandle.Widget, (long)offset, find, direction, out ret); if (true != r) { return -1; } return (int)ret; }
public bool Find(string find, int offset, FindDirection direction, TextPosition pos) { long ret = -1; bool r = NativeMethods.XmTextFindString(this.NativeHandle.Widget, (long)offset, find, direction, out ret); if (true != r) { return false; } short x, y; NativeMethods.XmTextPosToXY(this.NativeHandle.Widget, ret, out x, out y); pos.X = x; pos.Y = y; pos.Position = (int)ret; return r; }
internal static int CountProperty(char[] param, int insert_PREDAt, TimeSpan helper, FindDirection pred2) { //Discarded unreachable code: IL_0002 //IL_0003: Incompatible stack heights: 0 vs 1 param[insert_PREDAt++] = ((helper.Ticks >= 0) ? '+' : '-'); int flagsfield = Math.Abs(helper.Hours); PrintProperty(param, insert_PREDAt, flagsfield, 2); insert_PREDAt += 2; if (pred2 == (FindDirection)0) { param[insert_PREDAt++] = ':'; } int flagsfield2 = Math.Abs(helper.Minutes); PrintProperty(param, insert_PREDAt, flagsfield2, 2); insert_PREDAt += 2; return(insert_PREDAt); }
internal static int ConcatProperty(char[] value, int start_cust, DateTime c, TimeSpan?asset2, DateTimeKind setup3, FindDirection token4) { //Discarded unreachable code: IL_0002 //IL_0003: Incompatible stack heights: 0 vs 1 int num = start_cust; if (token4 == (FindDirection)1) { TimeSpan timeSpan = asset2 ?? c.AwakeProperty(); long num2 = ResetProperty(c, timeSpan); "\\/Date(".CopyTo(0, value, num, 7); num += 7; string text = num2.ToString(CultureInfo.InvariantCulture); text.CopyTo(0, value, num, text.Length); num += text.Length; switch (setup3) { case DateTimeKind.Unspecified: if (c != DateTime.MaxValue && c != DateTime.MinValue) { num = CountProperty(value, num, timeSpan, token4); } break; case DateTimeKind.Local: num = CountProperty(value, num, timeSpan, token4); break; } ")\\/".CopyTo(0, value, num, 3); num += 3; } else { num = InvokeProperty(value, num, c); switch (setup3) { case DateTimeKind.Local: num = CountProperty(value, num, asset2 ?? c.AwakeProperty(), token4); break; case DateTimeKind.Utc: value[num++] = 'Z'; break; } } return(num); }
void FindMatch(int row, int col, MatchInfo findinfo, FindDirection dir) { int num = 0; compareTile compareTile1; compareTile compareTile2; getNeighborTile getTile1; getNeighborTile getTile2; if (dir == FindDirection.Horizon) { num = _gamepanel.NumCol - 1; compareTile1 = _gamepanel.IsSameLeft; compareTile2 = _gamepanel.IsSameRight; getTile1 = _gamepanel.GetLeftTile; getTile2 = _gamepanel.GetRightTile; } else { num = _gamepanel.NumRow - 1; compareTile1 = _gamepanel.IsSameUp; compareTile2 = _gamepanel.IsSameDown; getTile1 = _gamepanel.GetUpTile; getTile2 = _gamepanel.GetDownTile; } List <Tile> matchCandidates = new List <Tile>(); // 매치 확인을 위해 임시로 저장 bool bStopLeft = false; bool bStopRight = false; for (int i = 0; i < num; i++) { if (!bStopLeft && compareTile1(row, col, i)) { matchCandidates.Add(getTile1(row, col, i)); } else if (bStopRight) { break; } else { bStopLeft = true; } if (!bStopRight && compareTile2(row, col, i)) { matchCandidates.Add(getTile2(row, col, i)); } else if (bStopLeft) { break; } else { bStopRight = true; } } if (matchCandidates.Count >= 2) { makeMatch(findinfo, dir, matchCandidates); } matchCandidates.Clear(); }
public FindRequest(string findText, FindDirection direction, bool matchCase) { Text = findText; Direction = direction; MatchCase = matchCase; }
// Start is called before the first frame update void Start() { direction = new Vector3(0.0f, 0.0f, 0.0f); directionGame = new Vector3(0.0f, 0.0f, 0.0f); findDirection = GetComponent <FindDirection>(); }