public void DropAllRobber(FillingRobber fillingRobber) { Vibration.Vibrate(100); fillingRobber.RobbersSound.PlayTimerAudio(true); fillingRobber.Hints.StartPosition = null; fillingRobber.Hints.EndPosition = null; }
public void DropInInteractive(FillingRobber fillingRobber) { Vibration.Vibrate(100); fillingRobber.RobbersSound.InsideInteractive(); fillingRobber.Hints.StartPosition = null; fillingRobber.Hints.EndPosition = null; }
public void DropState(FillingRobber fillingRobber) { fillingRobber.RobbersSound.PlayAudioRobberLose(); fillingRobber.RobbersSound.PlayTimerAudio(false); fillingRobber.WaitTimeToEnableColider(); fillingRobber.DragAndDrop.IsCanDrag = true; fillingRobber.IsFind = true; }
public void CathingState(FillingRobber fillingRobber) { fillingRobber.SetSprite(fillingRobber.CathSprite); fillingRobber.RobbersSound.PlayAudioCatching(); fillingRobber.RobbersSound.PlayTimerAudio(true); fillingRobber.CatchRobbers.Collider2D.enabled = false; fillingRobber.DragAndDrop.IsCanDrag = true; }
public void FindState(FillingRobber fillingRobber) { fillingRobber.DragAndDrop.IsCanDrag = true; if (!fillingRobber.IsFind) { fillingRobber.RobbersSound.PlayAudioFind(); fillingRobber.IsFind = true; } }
public void ReleaseState(FillingRobber fillingRobber) { throw new System.NotImplementedException(); }
public void DropAllRobber(FillingRobber fillingRobber) { throw new System.NotImplementedException(); }
public void DropInInteractive(FillingRobber fillingRobber) { throw new System.NotImplementedException(); }
public void DropInInteractive(FillingRobber fillingRobber) { fillingRobber.RobbersSound.InsideInteractive(); fillingRobber.RobbersSound.PlayTimerAudio(true); Vibration.Vibrate(100); }
public void ReleaseState(FillingRobber fillingRobber) { fillingRobber.DragAndDrop.IsCanDrag = false; fillingRobber.IsFind = false; }