public MeterRenderer(ContentManager content, string shaderFile) { Alpha = 255; var shaderFilename = new Filename(shaderFile); _meterEffect = content.Load <Effect>(shaderFilename.GetRelPathFileNoExt()); _effectsParams = _meterEffect.Parameters; }
protected void LoadContent(ContentManager content, Filename borderImage, Filename meterImage, Filename alphaMaskImage) { BorderImage = content.Load <Texture2D>(borderImage.GetRelPathFileNoExt()); MeterImage = content.Load <Texture2D>(meterImage.GetRelPathFileNoExt()); AlphaMaskImage = content.Load <Texture2D>(alphaMaskImage.GetRelPathFileNoExt()); }