コード例 #1
0
        private void btn_first_Click(object sender, EventArgs e)
        {
            FileTraceManagment.MatchRecord next_match = match_history.Where(x => x.MatchData.MatchStart > match_data.MatchStart).OrderByDescending(x => x.MatchData.MatchStart).FirstOrDefault();

            if (next_match == null)
            {
                return;
            }

            load_selected_match(this, next_match);
        }
コード例 #2
0
        public void btn_last_MouseClick(object sender, MouseEventArgs e)
        {
            FileTraceManagment.MatchRecord previous_match = match_history.Where(x => x.MatchData.MatchStart < match_data.MatchStart).OrderBy(x => x.MatchData.MatchStart).FirstOrDefault();

            if (previous_match == null)
            {
                return;
            }

            load_selected_match(this, previous_match);
        }
コード例 #3
0
        public static Crossout.AspWeb.Models.API.v2.MatchEntry PopulateMatchEntry(FileTraceManagment.MatchRecord match, Dictionary <string, Dictionary <string, Translate.Translation> > translations)
        {
            Crossout.AspWeb.Models.API.v2.MatchEntry match_entry = new Crossout.AspWeb.Models.API.v2.MatchEntry {
            };

            match_entry.match_id             = match.MatchData.ServerGUID;
            match_entry.match_type           = match.MatchData.MatchTypeDesc;
            match_entry.match_classification = match.MatchData.MatchClassification;
            match_entry.match_start          = match.MatchData.MatchStart.ToUniversalTime();
            match_entry.match_end            = match.MatchData.MatchEnd.ToUniversalTime();
            match_entry.map_name             = match.MatchData.MapName;
            match_entry.map_display_name     = Translate.TranslateStringEnglish(match.MatchData.MapDesc, translations);
            match_entry.winning_team         = match.MatchData.WinningTeam;
            match_entry.win_conidtion        = 1; /*TODO*/
            match_entry.co_driver_version    = GlobalData.CURRENT_VERSION;
            if (match.MatchData.ClientVersion.Contains(" "))
            {
                match_entry.client_version = match.MatchData.ClientVersion.Split(' ')[0];
            }
            else
            {
                match_entry.client_version = match.MatchData.ClientVersion;
            }
            match_entry.host_name = match.MatchData.HostName;
            match_entry.rounds    = PopulateRoundEntrys(match);
            match_entry.resources = new List <Crossout.AspWeb.Models.API.v2.ResourceEntry> {
            };

            foreach (KeyValuePair <string, int> reward in match.MatchData.MatchRewards.Where(x => x.Key != "score"))
            {
                match_entry.resources.Add(new Crossout.AspWeb.Models.API.v2.ResourceEntry {
                    resource = reward.Key, amount = reward.Value
                });
            }

            return(match_entry);
        }
コード例 #4
0
ファイル: filter.cs プロジェクト: moguevara/RFB_Tool_Suite
        public static bool CheckFilters(FilterSelections filter, FileTraceManagment.MatchRecord match, Dictionary <string, FileTraceManagment.BuildRecord> buildRecords,
                                        LogFileManagment.SessionVariables session, Dictionary <string, Dictionary <string, Translate.Translation> > translations)
        {
            PopulateFiltersForMatch(filter, match, buildRecords, session, translations);

            if (filter.GameModeFilter != GlobalData.GAME_MODE_FILTER_DEFAULT && filter.GameModeFilter != "PvP" && filter.GameModeFilter != "PvE" && filter.GameModeFilter != "Brawl" && filter.GameModeFilter != match.MatchData.MatchTypeDesc)
            {
                return(false);
            }

            if (filter.GameModeFilter == "PvP" && match.MatchData.MatchClassification != GlobalData.PVP_CLASSIFICATION)
            {
                return(false);
            }

            if (filter.GameModeFilter == "PvE" && match.MatchData.MatchClassification != GlobalData.PVE_CLASSIFICATION)
            {
                return(false);
            }

            if (filter.GameModeFilter == "Brawl" && match.MatchData.MatchClassification != GlobalData.BRAWL_CLASSIFICATION)
            {
                return(false);
            }

            if (filter.GroupFilter == "Solo" && match.MatchData.LocalPlayer.PartyID > 0)
            {
                return(false);
            }

            if (filter.GroupFilter == "Grouped" && match.MatchData.LocalPlayer.PartyID == 0)
            {
                return(false);
            }

            if (filter.ClientVersionFilter != GlobalData.CLIENT_VERSION_FILTER_DEFAULT && filter.ClientVersionFilter != match.MatchData.ClientVersion)
            {
                return(false);
            }

            if (filter.StartDate.Date != DateTime.Now.Date && match.MatchData.MatchStart.Date < filter.StartDate)
            {
                return(false);
            }

            if (filter.EndDate.Date != DateTime.Now.Date && match.MatchData.MatchStart.Date > filter.EndDate)
            {
                return(false);
            }

            if (filter.PowerScoreFilter != GlobalData.POWER_SCORE_FILTER_DEFAULT)
            {
                if (filter.PowerScoreFilter == "0-2499" && (match.MatchData.LocalPlayer.PowerScore < 0 || match.MatchData.LocalPlayer.PowerScore > 2499))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "2500-3499" && (match.MatchData.LocalPlayer.PowerScore < 2500 || match.MatchData.LocalPlayer.PowerScore > 3499))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "3500-4499" && (match.MatchData.LocalPlayer.PowerScore < 3500 || match.MatchData.LocalPlayer.PowerScore > 4499))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "4500-5499" && (match.MatchData.LocalPlayer.PowerScore < 4500 || match.MatchData.LocalPlayer.PowerScore > 5499))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "5500-6499" && (match.MatchData.LocalPlayer.PowerScore < 5500 || match.MatchData.LocalPlayer.PowerScore > 6499))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "6500-7499" && (match.MatchData.LocalPlayer.PowerScore < 6500 || match.MatchData.LocalPlayer.PowerScore > 7499))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "7500-8499" && (match.MatchData.LocalPlayer.PowerScore < 7500 || match.MatchData.LocalPlayer.PowerScore > 8499))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "8500-9499" && (match.MatchData.LocalPlayer.PowerScore < 8500 || match.MatchData.LocalPlayer.PowerScore > 9499))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "9500-12999" && (match.MatchData.LocalPlayer.PowerScore < 9500 || match.MatchData.LocalPlayer.PowerScore > 12999))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "13000+" && (match.MatchData.LocalPlayer.PowerScore < 13000 || match.MatchData.LocalPlayer.PowerScore > 22000))
                {
                    return(false);
                }

                if (filter.PowerScoreFilter == "Leviathan" && match.MatchData.LocalPlayer.PowerScore < 22000)
                {
                    return(false);
                }
            }

            if (buildRecords.ContainsKey(match.MatchData.LocalPlayer.BuildHash))
            {
                if (filter.WeaponsFilter != GlobalData.WEAPONS_FILTER_DEFAULT && buildRecords[match.MatchData.LocalPlayer.BuildHash].Weapons.Select(x => Translate.TranslateString(x.Name, session, translations)).Where(x => x == filter.WeaponsFilter).Count() == 0)
                {
                    return(false);
                }

                if (filter.MovementFilter != GlobalData.MOVEMENT_FILTER_DEFAULT && buildRecords[match.MatchData.LocalPlayer.BuildHash].Movement.Select(x => Translate.TranslateString(x.Name, session, translations)).Where(x => x == filter.MovementFilter).Count() == 0)
                {
                    return(false);
                }

                if (filter.CabinFilter != GlobalData.CABIN_FILTER_DEFAULT && Translate.TranslateString(buildRecords[match.MatchData.LocalPlayer.BuildHash].Cabin.Name, session, translations) != filter.CabinFilter)
                {
                    return(false);
                }

                if (filter.ModuleFilter != GlobalData.MODULE_FILTER_DEFAULT && buildRecords[match.MatchData.LocalPlayer.BuildHash].Modules.Select(x => Translate.TranslateString(x.Name, session, translations)).Where(x => x == filter.ModuleFilter).Count() == 0)
                {
                    return(false);
                }
            }
            else
            {
                if (filter.WeaponsFilter != GlobalData.WEAPONS_FILTER_DEFAULT)
                {
                    return(false);
                }

                if (filter.MovementFilter != GlobalData.MOVEMENT_FILTER_DEFAULT)
                {
                    return(false);
                }

                if (filter.CabinFilter != GlobalData.CABIN_FILTER_DEFAULT)
                {
                    return(false);
                }

                if (filter.ModuleFilter != GlobalData.MODULE_FILTER_DEFAULT)
                {
                    return(false);
                }
            }

            return(true);
        }
コード例 #5
0
ファイル: filter.cs プロジェクト: moguevara/RFB_Tool_Suite
        public static void PopulateFiltersForMatch(FilterSelections filter, FileTraceManagment.MatchRecord match, Dictionary <string, FileTraceManagment.BuildRecord> buildRecords,
                                                   LogFileManagment.SessionVariables session, Dictionary <string, Dictionary <string, Translate.Translation> > translations)
        {
            if (!filter.GameModes.Contains(match.MatchData.MatchTypeDesc))
            {
                filter.GameModes.Add((match.MatchData.MatchTypeDesc));
            }

            if (!filter.GameModes.Contains("PvP") && match.MatchData.MatchClassification == GlobalData.PVP_CLASSIFICATION)
            {
                filter.GameModes.Add("PvP");
            }

            if (!filter.GameModes.Contains("PvE") && match.MatchData.MatchClassification == GlobalData.PVE_CLASSIFICATION)
            {
                filter.GameModes.Add("PvE");
            }

            if (!filter.GameModes.Contains("Brawl") && match.MatchData.MatchClassification == GlobalData.BRAWL_CLASSIFICATION)
            {
                filter.GameModes.Add("Brawl");
            }

            if (match.MatchData.MatchClassification == GlobalData.PVP_CLASSIFICATION && !filter.GameModes.Contains("PvP"))
            {
                filter.GameModes.Add("PvP");
            }

            if (match.MatchData.MatchClassification == GlobalData.PVE_CLASSIFICATION && !filter.GameModes.Contains("PvE"))
            {
                filter.GameModes.Add("PvE");
            }

            if (match.MatchData.MatchClassification == GlobalData.BRAWL_CLASSIFICATION && !filter.GameModes.Contains("Brawl"))
            {
                filter.GameModes.Add("Brawl");
            }

            if (match.MatchData.LocalPlayer.PartyID == 0 && !filter.Grouped.Contains("Solo"))
            {
                filter.Grouped.Add("Solo");
            }

            if (match.MatchData.LocalPlayer.PartyID > 0 && !filter.Grouped.Contains("Grouped"))
            {
                filter.Grouped.Add("Grouped");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 0 && match.MatchData.LocalPlayer.PowerScore <= 2499 && !filter.PowerScores.Contains("0-2499"))
            {
                filter.PowerScores.Add("0-2499");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 2500 && match.MatchData.LocalPlayer.PowerScore <= 2499 && !filter.PowerScores.Contains("2500-3499"))
            {
                filter.PowerScores.Add("2500-3499");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 3500 && match.MatchData.LocalPlayer.PowerScore <= 4499 && !filter.PowerScores.Contains("3500-4499"))
            {
                filter.PowerScores.Add("3500-4499");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 4500 && match.MatchData.LocalPlayer.PowerScore <= 5499 && !filter.PowerScores.Contains("4500-5499"))
            {
                filter.PowerScores.Add("4500-5499");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 5500 && match.MatchData.LocalPlayer.PowerScore <= 6499 && !filter.PowerScores.Contains("5500-6499"))
            {
                filter.PowerScores.Add("5500-6499");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 6500 && match.MatchData.LocalPlayer.PowerScore <= 7499 && !filter.PowerScores.Contains("6500-7499"))
            {
                filter.PowerScores.Add("6500-7499");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 7500 && match.MatchData.LocalPlayer.PowerScore <= 8499 && !filter.PowerScores.Contains("7500-8499"))
            {
                filter.PowerScores.Add("7500-8499");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 8500 && match.MatchData.LocalPlayer.PowerScore <= 9499 && !filter.PowerScores.Contains("8500-9499"))
            {
                filter.PowerScores.Add("8500-9499");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 9500 && match.MatchData.LocalPlayer.PowerScore <= 12999 && !filter.PowerScores.Contains("9500-12999"))
            {
                filter.PowerScores.Add("9500-12999");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 13000 && match.MatchData.LocalPlayer.PowerScore <= 22000 && !filter.PowerScores.Contains("13000+"))
            {
                filter.PowerScores.Add("13000+");
            }

            if (match.MatchData.LocalPlayer.PowerScore >= 22000 && !filter.PowerScores.Contains("Leviathan"))
            {
                filter.PowerScores.Add("Leviathan");
            }

            if (!filter.ClientVersions.Contains(match.MatchData.ClientVersion))
            {
                filter.ClientVersions.Add((match.MatchData.ClientVersion));
            }

            if (buildRecords.ContainsKey(match.MatchData.LocalPlayer.BuildHash))
            {
                if (!string.IsNullOrEmpty(Translate.TranslateString(buildRecords[match.MatchData.LocalPlayer.BuildHash].Cabin.Name, session, translations)))
                {
                    if (!filter.Cabins.Contains(Translate.TranslateString(buildRecords[match.MatchData.LocalPlayer.BuildHash].Cabin.Name, session, translations)))
                    {
                        filter.Cabins.Add(Translate.TranslateString(buildRecords[match.MatchData.LocalPlayer.BuildHash].Cabin.Name, session, translations));
                    }
                }

                foreach (PartLoader.Weapon weapon in buildRecords[match.MatchData.LocalPlayer.BuildHash].Weapons)
                {
                    if (!filter.Weapons.Contains(Translate.TranslateString(weapon.Name, session, translations)))
                    {
                        filter.Weapons.Add(Translate.TranslateString(weapon.Name, session, translations));
                    }
                }

                foreach (PartLoader.Movement movement in buildRecords[match.MatchData.LocalPlayer.BuildHash].Movement)
                {
                    if (!filter.MovementParts.Contains(Translate.TranslateString(movement.Name, session, translations)))
                    {
                        filter.MovementParts.Add(Translate.TranslateString(movement.Name, session, translations));
                    }
                }

                foreach (PartLoader.Module module in buildRecords[match.MatchData.LocalPlayer.BuildHash].Modules)
                {
                    if (!filter.ModuleParts.Contains(Translate.TranslateString(module.Name, session, translations)))
                    {
                        filter.ModuleParts.Add(Translate.TranslateString(module.Name, session, translations));
                    }
                }
            }
        }
コード例 #6
0
        public static List <Crossout.AspWeb.Models.API.v2.RoundEntry> PopulateRoundEntrys(FileTraceManagment.MatchRecord match)
        {
            List <Crossout.AspWeb.Models.API.v2.RoundEntry> rounds = new List <Crossout.AspWeb.Models.API.v2.RoundEntry> {
            };

            Crossout.AspWeb.Models.API.v2.RoundEntry new_round;

            int i = 0;

            foreach (FileTraceManagment.RoundRecord round in match.MatchData.RoundRecords)
            {
                new_round                = new Crossout.AspWeb.Models.API.v2.RoundEntry {
                };
                new_round.match_id       = match.MatchData.ServerGUID;
                new_round.round_id       = i;
                new_round.round_start    = round.RoundStart.ToUniversalTime();
                new_round.round_end      = round.RoundEnd.ToUniversalTime();
                new_round.winning_team   = round.WinningTeam;
                new_round.players        = new List <Crossout.AspWeb.Models.API.v2.MatchPlayerEntry> {
                };
                new_round.damage_records = new List <Crossout.AspWeb.Models.API.v2.RoundDamageEntry> {
                };

                foreach (FileTraceManagment.Player player in round.Players)
                {
                    Crossout.AspWeb.Models.API.v2.MatchPlayerEntry new_player = new Crossout.AspWeb.Models.API.v2.MatchPlayerEntry {
                    };
                    new_player.match_id     = match.MatchData.ServerGUID;
                    new_player.round_id     = i;
                    new_player.uid          = player.UID;
                    new_player.bot          = player.Bot;
                    new_player.nickname     = player.Nickname;
                    new_player.team         = player.Team;
                    new_player.group_id     = player.PartyID;
                    new_player.build_hash   = player.BuildHash;
                    new_player.power_score  = player.PowerScore;
                    new_player.kills        = player.Stats.Kills;
                    new_player.assists      = player.Stats.Assists;
                    new_player.drone_kills  = player.Stats.DroneKills;
                    new_player.deaths       = player.Stats.Deaths;
                    new_player.score        = player.Stats.Score;
                    new_player.damage       = player.Stats.Damage;
                    new_player.damage_taken = player.Stats.DamageTaken;

                    new_player.scores = new List <Crossout.AspWeb.Models.API.v2.ScoreEntry> {
                    };
                    new_player.medals = new List <Crossout.AspWeb.Models.API.v2.MedalEntry> {
                    };

                    foreach (FileTraceManagment.Score score in player.Scores)
                    {
                        new_player.scores.Add(new Crossout.AspWeb.Models.API.v2.ScoreEntry {
                            score_type = score.Description, points = score.Points
                        });
                    }

                    foreach (string stripe in player.Stripes)
                    {
                        if (new_player.medals.Any(x => x.medal == stripe))
                        {
                            new_player.medals.First(x => x.medal == stripe).amount += 1;
                        }
                        else
                        {
                            new_player.medals.Add(new Crossout.AspWeb.Models.API.v2.MedalEntry {
                                medal = stripe, amount = 1
                            });
                        }
                    }

                    new_round.players.Add(new_player);
                }

                foreach (FileTraceManagment.RoundDamageRecord damage_record in round.DamageRecords)
                {
                    if (!round.Players.Any(x => x.Nickname == damage_record.Attacker))
                    {
                        continue;
                    }

                    if (round.Players.Any(x => x.Nickname == damage_record.Attacker && x.UID == 0))
                    {
                        continue;
                    }

                    Crossout.AspWeb.Models.API.v2.RoundDamageEntry new_damage_record = new Crossout.AspWeb.Models.API.v2.RoundDamageEntry {
                    };
                    new_damage_record.uid    = round.Players.FirstOrDefault(x => x.Nickname == damage_record.Attacker).UID;
                    new_damage_record.weapon = damage_record.Weapon;
                    new_damage_record.damage = damage_record.Damage;
                    new_round.damage_records.Add(new_damage_record);
                }

                rounds.Add(new_round);
                i++;
            }

            return(rounds);
        }
コード例 #7
0
        private void process_match(FileTraceManagment.MatchRecord match)
        {
            double value = 0;

            switch (current_y_axis.id)
            {
            case metric.WIN_RATE:
                value = match.MatchData.WinningTeam == match.MatchData.LocalPlayer.Team ? 1 : 0;
                break;

            case metric.MVP:
                value = match.MatchData.LocalPlayer.Stripes.Any(x => x == "PvpMvpWin") ? 1 : 0;
                break;

            case metric.DAMAGE:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.Damage;
                break;

            case metric.DAMAGE_REC:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.DamageTaken;
                break;

            case metric.SCORE:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.Score;
                break;

            case metric.KILLS:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.Kills;
                break;

            case metric.ASSISTS:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.Assists;
                break;

            case metric.DEATHS:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.Deaths;
                break;

            case metric.KILL_ASSIST:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.Kills + match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.Assists;
                break;

            case metric.DRONE_KILLS:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.DroneKills;
                break;

            case metric.MEDALS:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stripes.Count();
                break;

            case metric.GAMES_PLAYED:
                value = 1;
                break;

            case metric.ROUNDS_PLAYED:
                value = match.MatchData.RoundCount;
                break;

            case metric.TIME_SPENT:
                value = match.MatchData.MatchDurationSeconds;
                break;

            case metric.RAM_DAMAGE:
                foreach (FileTraceManagment.RoundRecord round in match.MatchData.RoundRecords)
                {
                    foreach (FileTraceManagment.RoundDamageRecord rec in round.DamageRecords.Where(x => x.Attacker == match.MatchData.LocalPlayer.Nickname && x.Weapon == "Ramming"))
                    {
                        value += rec.Damage;
                    }
                }
                break;

            case metric.CABIN_DAMAGE:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.CabinDamage;
                break;

            case metric.BODY_DAMAGE:
                value = match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.Damage - match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].Stats.CabinDamage;
                break;

            case metric.EXPERIENCE:
                value = match.MatchData.MatchRewards.Where(x => x.Key.Contains("xp")).Sum(x => x.Value);
                if ((int)value == 0)
                {
                    return;
                }
                break;

            case metric.URANIUM:
                value = match.MatchData.MatchRewards.Where(x => x.Key == "ClanMoney").Sum(x => x.Value);
                if (match.MatchData.MatchType != GlobalData.STANDARD_CW_MATCH && match.MatchData.MatchType != GlobalData.LEVIATHIAN_CW_MATCH)
                {
                    return;
                }
                break;

            case metric.SCRAP:
                value = match.MatchData.MatchRewards.Where(x => x.Key == "Scrap_Common").Sum(x => x.Value);
                if ((int)value == 0)
                {
                    return;
                }
                break;

            case metric.WIRES:
                value = match.MatchData.MatchRewards.Where(x => x.Key == "Scrap_Rare").Sum(x => x.Value);
                if ((int)value == 0)
                {
                    return;
                }
                break;

            case metric.BATTERIES:
                value = match.MatchData.MatchRewards.Where(x => x.Key == "Accumulators").Sum(x => x.Value);
                if ((int)value == 0)
                {
                    return;
                }
                break;

            case metric.COPPER:
                value = match.MatchData.MatchRewards.Where(x => x.Key == "Platinum").Sum(x => x.Value);
                if ((int)value == 0)
                {
                    return;
                }
                break;

            case metric.COUPONS:
                value = match.MatchData.MatchRewards.Where(x => x.Key == "Supply").Sum(x => x.Value);
                if ((int)value == 0)
                {
                    return;
                }
                break;

            case metric.ELECTRONICS:
                value = match.MatchData.MatchRewards.Where(x => x.Key == "Scrap_Epic").Sum(x => x.Value);
                if ((int)value == 0)
                {
                    return;
                }
                break;

            case metric.PLASTIC:
                value = match.MatchData.MatchRewards.Where(x => x.Key == "Plastic").Sum(x => x.Value);
                if ((int)value == 0)
                {
                    return;
                }
                break;

            default:
                MessageBox.Show("Unable to find metric");
                return;
            }

            switch (current_x_axis.id)
            {
            case grouping.DAY:
                add_chart_element(match.MatchData.MatchStart.Date.ToString(), value);
                break;

            case grouping.WEEK:
                add_chart_element(match.MatchData.MatchStart.Date.AddDays((-1 * (double)(match.MatchData.MatchStart.Date.DayOfWeek - (int)DayOfWeek.Monday)) + 1).Date.ToString(), value);
                break;

            case grouping.MONTH:
                add_chart_element(match.MatchData.MatchStart.Date.AddDays((-1 * match.MatchData.MatchStart.Date.Day) + 1).Date.ToString(), value);
                break;

            case grouping.YEAR:
                add_chart_element(match.MatchData.MatchStart.Date.AddDays((-1 * match.MatchData.MatchStart.Date.DayOfYear) + 1).Date.ToString(), value);
                break;

            case grouping.WEAPON:

                if (current_y_axis.id == metric.DAMAGE)
                {
                    Dictionary <string, double> damage_records = new Dictionary <string, double> {
                    };

                    foreach (FileTraceManagment.RoundRecord round in match.MatchData.RoundRecords)
                    {
                        foreach (FileTraceManagment.RoundDamageRecord rec in round.DamageRecords.Where(x => x.Attacker == match.MatchData.LocalPlayer.Nickname))
                        {
                            if (!damage_records.ContainsKey(rec.Weapon))
                            {
                                damage_records.Add(rec.Weapon, rec.Damage);
                            }
                            else
                            {
                                damage_records[rec.Weapon] += rec.Damage;
                            }
                        }
                    }

                    foreach (KeyValuePair <string, double> rec in damage_records)
                    {
                        add_chart_element(Translate.TranslateString(rec.Key, session, translations), rec.Value);
                    }
                }
                else
                {
                    if (build_records.ContainsKey(match.MatchData.LocalPlayer.BuildHash))
                    {
                        foreach (PartLoader.Weapon part in build_records[match.MatchData.LocalPlayer.BuildHash].Weapons)
                        {
                            add_chart_element(Translate.TranslateString(part.Name, session, translations), value);
                        }
                    }
                }
                break;

            case grouping.MOVEMENT:
                if (build_records.ContainsKey(match.MatchData.LocalPlayer.BuildHash))
                {
                    foreach (PartLoader.Movement part in build_records[match.MatchData.LocalPlayer.BuildHash].Movement)
                    {
                        add_chart_element(Translate.TranslateString(part.Name, session, translations), value);
                    }
                }
                break;

            case grouping.CABIN:
                if (build_records.ContainsKey(match.MatchData.LocalPlayer.BuildHash))
                {
                    if (build_records[match.MatchData.LocalPlayer.BuildHash].Cabin != null)
                    {
                        add_chart_element(Translate.TranslateString(build_records[match.MatchData.LocalPlayer.BuildHash].Cabin.Name, session, translations), value);
                    }
                }
                break;

            case grouping.MODULE:
                if (build_records.ContainsKey(match.MatchData.LocalPlayer.BuildHash))
                {
                    foreach (PartLoader.Module part in build_records[match.MatchData.LocalPlayer.BuildHash].Modules)
                    {
                        add_chart_element(Translate.TranslateString(part.Name, session, translations), value);
                    }
                }
                break;

            case grouping.ENGINE:
                if (build_records.ContainsKey(match.MatchData.LocalPlayer.BuildHash))
                {
                    if (build_records[match.MatchData.LocalPlayer.BuildHash].Engine != null)
                    {
                        add_chart_element(Translate.TranslateString(build_records[match.MatchData.LocalPlayer.BuildHash].Engine.Name, session, translations), value);
                    }
                }
                break;

            case grouping.PART:
                if (build_records.ContainsKey(match.MatchData.LocalPlayer.BuildHash))
                {
                    foreach (string part in build_records[match.MatchData.LocalPlayer.BuildHash].Parts)
                    {
                        add_chart_element(Translate.TranslateString(part, session, translations), value);
                    }
                }
                break;

            case grouping.WEAPON_CAT:
                break;

            case grouping.MOVEMENT_CAT:
                break;

            case grouping.CABIN_CAT:
                break;

            case grouping.MODULE_CAT:
                break;

            case grouping.MAP:
                add_chart_element(Translate.TranslateString(match.MatchData.MapName, session, translations), value);
                break;

            case grouping.GAME_MODE:
                add_chart_element(match.MatchData.MatchTypeDesc, value);
                break;

            case grouping.GAME_MODE_CAT:
                add_chart_element(decode_match_classification(match.MatchData.MatchClassification), value);
                break;

            case grouping.GAME_RESULT:
                add_chart_element(match.MatchData.GameResult, value);
                break;

            case grouping.POWER_SCORE:
                add_chart_element(find_power_score_range(match.MatchData.LocalPlayer.PowerScore), value);
                break;

            case grouping.REGION:
                add_chart_element(decode_game_region(match.MatchData.HostName), value);
                break;

            case grouping.SERVER:
                add_chart_element(match.MatchData.HostName, value);
                break;

            case grouping.CLIENT_VERSION:
                add_chart_element(match.MatchData.ClientVersion, value);
                break;

            case grouping.GROUP_SIZE:
                add_chart_element(match.MatchData.PlayerRecords.Count(x => x.Value.PartyID == match.MatchData.LocalPlayer.PartyID && match.MatchData.LocalPlayer.PartyID != 0).ToString(), value);
                break;

            case grouping.SQUAD_MATE:
                foreach (string player in match.MatchData.PlayerRecords.Where(x => x.Value.PartyID == match.MatchData.LocalPlayer.PartyID && match.MatchData.LocalPlayer.PartyID != 0).Select(x => x.Value.Nickname))
                {
                    add_chart_element(player, value);
                }
                break;

            case grouping.OPPONENT:
                foreach (string player in match.MatchData.PlayerRecords.Where(x => x.Value.Team != match.MatchData.LocalPlayer.Team && x.Value.UID > 0 && x.Value.Nickname != match.MatchData.LocalPlayer.Nickname).Select(x => x.Value.Nickname))
                {
                    add_chart_element(player, value);
                }
                break;

            case grouping.ALLY:
                foreach (string player in match.MatchData.PlayerRecords.Where(x => x.Value.Team == match.MatchData.LocalPlayer.Team && x.Value.UID > 0 && x.Value.Nickname != match.MatchData.LocalPlayer.Nickname).Select(x => x.Value.Nickname))
                {
                    add_chart_element(player, value);
                }
                break;

            case grouping.BUILD_HASH:
                add_chart_element(match.MatchData.PlayerRecords[match.MatchData.LocalPlayer.UID].BuildHash, value);
                break;

            case grouping.BUILD_DESC:
                if (build_records.ContainsKey(match.MatchData.LocalPlayer.BuildHash))
                {
                    add_chart_element(build_records[match.MatchData.LocalPlayer.BuildHash].FullDescription, value);
                }
                break;

            case grouping.BOT_ALLY:
                foreach (string player in match.MatchData.PlayerRecords.Where(x => x.Value.Team == match.MatchData.LocalPlayer.Team && x.Value.UID == 0).Select(x => x.Value.Nickname))
                {
                    add_chart_element(player, value);
                }
                break;

            case grouping.BOT_OPPONENT:
                foreach (string player in match.MatchData.PlayerRecords.Where(x => x.Value.Team != match.MatchData.LocalPlayer.Team && x.Value.UID == 0).Select(x => x.Value.Nickname))
                {
                    add_chart_element(player, value);
                }
                break;

            default:
                MessageBox.Show("Unable to find group");
                return;
            }
        }