コード例 #1
0
 internal void InitDate()
 {
     m_TabData = new FileTemplateTabData();
     m_TabData.m_UsingNamespace = new List <string>();
     m_TabData.m_UsingNamespace.AddRange(new string[2] {
         "UnityEngine", "System.Collections"
     });
     m_TabData.m_ModuleInfo = new List <ModuleInfo> {
         new ModuleInfo {
             Name = "property variable"
         },
         new ModuleInfo {
             Name = "Unity Methods", m_Methods = new List <string> {
                 "Awake",
                 "OnEnable",
                 "Start",
                 "Update",
                 "OnDisable",
             }
         },
         new ModuleInfo {
             Name = "private Methods"
         },
         new ModuleInfo {
             Name = "Protected & Public Methods"
         },
     };
 }
コード例 #2
0
        internal void OnEnable()
        {
            m_TabData = Tools_Public.ReadDate <FileTemplateTabData>("FileTemplate");
            if (m_TabData == null)
            {
                InitDate();
            }


            if (m_FileSetting != null)
            {
                m_FileSetting.OnEnable(this);
            }
            if (m_FilePrevew != null)
            {
                m_FilePrevew.OnEnable(this);
            }
        }