コード例 #1
0
 /// <summary>
 /// Processes all files on the given <paramref name="path"/> matching the specified <paramref name="searchPattern"/>.
 /// </summary>
 /// <remarks>
 /// The input <paramref name="path"/> can be a file or a directory.
 /// </remarks>
 /// <param name="path">The root path to the file(s) to be processed.</param>
 /// <param name="searchPattern">The search pattern to be used.  A value of <b>null</b> or <b>""</b> indicates that all files are a match.</param>
 /// <param name="proc">The method to call for each matching file.</param>
 /// <param name="recursive">Whether or not the <paramref name="path"/> should be searched recursively.</param>
 public static void Process(string path, string searchPattern, FileProcessor.ProcessFile proc, bool recursive)
 {
     Process(path, searchPattern,
             delegate(string filePath, out bool cancel)
     {
         cancel = false;
         proc(filePath);
     },
             recursive);
 }
コード例 #2
0
ファイル: FileProcessorTest.cs プロジェクト: khaha2210/radio
		public void Init()
		{
			// Assign the delegate
			_del = new FileProcessor.ProcessFile(PrintPath);

			// Delete the old test directory, if it somehow didn't get deleted on teardown
			if (Directory.Exists(_testDir))
				Directory.Delete(_testDir, true);

			// Create the new test directory
			Directory.CreateDirectory(_testDir);
		}
コード例 #3
0
        public void Init()
        {
            // Assign the delegate
            _del = new FileProcessor.ProcessFile(PrintPath);

            // Delete the old test directory, if it somehow didn't get deleted on teardown
            if (Directory.Exists(_testDir))
            {
                Directory.Delete(_testDir, true);
            }

            // Create the new test directory
            Directory.CreateDirectory(_testDir);
        }
コード例 #4
0
ファイル: PluginManager.cs プロジェクト: scottshea/monodicom
        private string[] FindPlugins(string path)
        {
            Platform.CheckForNullReference(path, "path");
            Platform.CheckForEmptyString(path, "path");

            AppDomain domain = null;

            string[] pluginFiles = null;

            try
            {
                EventsHelper.Fire(_pluginProgressEvent, this, new PluginLoadedEventArgs(SR.MessageFindingPlugins, null));

                // Create a secondary AppDomain where we can load all the DLLs in the plugin directory
#if MONO
                domain = AppDomain.CreateDomain("Secondary");
#else
                Evidence evidence = new Evidence(
                    new object[] { new Zone(SecurityZone.MyComputer) },
                    new object[] { });

                PermissionSet permissions =
                    SecurityManager.ResolvePolicy(evidence);

                AppDomainSetup setup = new AppDomainSetup();
                setup.ApplicationBase = AppDomain.CurrentDomain.SetupInformation.ApplicationBase;

                #region fix plugin loading problem in ASP.NET
                // Apparently we need to use the same lookup paths from the original app domain
                // if the application is launched by ASP.NET. The original app domain
                // has reference to the "bin" folder where all reference dll's in the webpage are kept (auto copied by
                // VS.NET when you add references). If this is not set, calling
                //
                //      domain.CreateInstanceAndUnwrap(asm.FullName, "ClearCanvas.Common.PluginFinder")
                //
                // will cause file-not-found exception
                //
                // To be safe, it's best to copy the original PrivateBinPath instead of hardcoding "Bin"
                //

                setup.PrivateBinPath    = AppDomain.CurrentDomain.SetupInformation.PrivateBinPath;
                setup.ConfigurationFile = AppDomain.CurrentDomain.SetupInformation.ConfigurationFile;

                #endregion

                domain = AppDomain.CreateDomain(
                    "Secondary", evidence, setup,
                    permissions, new StrongName[] { });
#endif
                Assembly asm = Assembly.GetExecutingAssembly();

                // Instantiate the finder in the secondary domain
                PluginFinder finder = domain.CreateInstanceAndUnwrap(asm.FullName, "ClearCanvas.Common.PluginFinder") as PluginFinder;

                // Assign the FileProcessor's delegate to the finder
                FileProcessor.ProcessFile del = new FileProcessor.ProcessFile(finder.FindPlugin);

                // Process the plugin directory
                FileProcessor.Process(path, "*.dll", del, true);

                // Get the list of legitimate plugin DLLs
                pluginFiles = finder.PluginFiles;
            }
            catch (Exception e)
            {
                Platform.Log(LogLevel.Error, e);
                throw;                 // TH (Oct 5, 2007) replaced "throw e" with "throw".  "throw e" produces a new exception stack. We want to know where the original exception occurs instead
            }
            finally
            {
                // Unload the domain so that we free up memory used on loading non-plugin DLLs
                if (domain != null)
                {
                    AppDomain.Unload(domain);
                }

                if (pluginFiles == null)
                {
                    throw new PluginException(SR.ExceptionNoPluginsFound);
                }
            }
            return(pluginFiles);
        }
コード例 #5
0
ファイル: PluginManager.cs プロジェクト: scottshea/monodicom
        private string[] FindPlugins(string path)
		{
			Platform.CheckForNullReference(path, "path");
			Platform.CheckForEmptyString(path, "path");

			AppDomain domain = null;
            string[] pluginFiles = null;

			try
			{
				EventsHelper.Fire(_pluginProgressEvent, this, new PluginLoadedEventArgs(SR.MessageFindingPlugins, null));

				// Create a secondary AppDomain where we can load all the DLLs in the plugin directory
#if MONO
				domain = AppDomain.CreateDomain("Secondary");
#else		
				Evidence evidence = new Evidence(
					new object[] { new Zone(SecurityZone.MyComputer) },
					new object[] { });

				PermissionSet permissions =
					SecurityManager.ResolvePolicy(evidence);

				AppDomainSetup setup = new AppDomainSetup(); 
				setup.ApplicationBase =	AppDomain.CurrentDomain.SetupInformation.ApplicationBase;

                #region fix plugin loading problem in ASP.NET
                // Apparently we need to use the same lookup paths from the original app domain
                // if the application is launched by ASP.NET. The original app domain 
                // has reference to the "bin" folder where all reference dll's in the webpage are kept (auto copied by
                // VS.NET when you add references). If this is not set, calling
                //
                //  	domain.CreateInstanceAndUnwrap(asm.FullName, "ClearCanvas.Common.PluginFinder")
                //
                // will cause file-not-found exception 
                //
                // To be safe, it's best to copy the original PrivateBinPath instead of hardcoding "Bin"
                //
                
                setup.PrivateBinPath = AppDomain.CurrentDomain.SetupInformation.PrivateBinPath;
			    setup.ConfigurationFile = AppDomain.CurrentDomain.SetupInformation.ConfigurationFile;
			 
                #endregion 

                domain = AppDomain.CreateDomain(
					"Secondary", evidence, setup,
					permissions, new StrongName[] { }); 
#endif			
				Assembly asm = Assembly.GetExecutingAssembly();

				// Instantiate the finder in the secondary domain
                PluginFinder finder = domain.CreateInstanceAndUnwrap(asm.FullName, "ClearCanvas.Common.PluginFinder") as PluginFinder;

				// Assign the FileProcessor's delegate to the finder
				FileProcessor.ProcessFile del = new FileProcessor.ProcessFile(finder.FindPlugin);

				// Process the plugin directory
				FileProcessor.Process(path, "*.dll", del, true);

				// Get the list of legitimate plugin DLLs
                pluginFiles = finder.PluginFiles;
			}
			catch (Exception e)
			{
				Platform.Log(LogLevel.Error,e);
				throw; // TH (Oct 5, 2007) replaced "throw e" with "throw".  "throw e" produces a new exception stack. We want to know where the original exception occurs instead
			}
			finally
			{
				// Unload the domain so that we free up memory used on loading non-plugin DLLs
				if (domain != null)
					AppDomain.Unload(domain);

                if (pluginFiles == null)
					throw new PluginException(SR.ExceptionNoPluginsFound);
			}
            return pluginFiles;
		}