static bool LoadShipTiles() { if (!Directory.Exists(pathShipTiles)) return false; string[] dirs = Directory.GetDirectories(pathShipTiles); for (int i = 0; i < dirs.Length; i++) { string path = Helpers.CorrectPath(dirs[i]); FileParser.Parsers.ShipTileParser parser = new FileParser.Parsers.ShipTileParser(path); parser.StartParse(); ShipTilePrefab tile = (ShipTilePrefab)parser.Generate(); Debug.Log(tile); } return true; }
static bool LoadShipTiles () { if (!Directory.Exists(pathShipTiles)) return false; string[] dirs = Directory.GetDirectories(pathShipTiles); for (int i = 0; i < dirs.Length; i++) { string path = Helpers.CorrectPath(dirs[i]); FileParser.Parsers.ShipTileParser parser = new FileParser.Parsers.ShipTileParser(path); parser.StartParse(); ShipTilePrefab tile = (ShipTilePrefab)parser.Generate(); Debug.Log(tile); } return true; }