コード例 #1
0
        private static bool TryLoadDependency(AssetCollection collection, IEnumerable <string> directories, string originalName, string loadName)
        {
            foreach (string dirPath in directories)
            {
                string path = Path.Combine(dirPath, loadName);
                try
                {
                    if (FileMultiStream.Exists(path))
                    {
                        using (Stream stream = FileMultiStream.OpenRead(path))
                        {
                            collection.Read(stream, path, originalName);
                        }

                        Logger.Instance.Log(LogType.Info, LogCategory.Import, $"Dependency '{path}' was loaded");
                        return(true);
                    }
                }
                catch (Exception ex)
                {
                    Logger.Instance.Log(LogType.Error, LogCategory.Import, $"Can't parse dependency file {path}");
                    Logger.Instance.Log(LogType.Error, LogCategory.Debug, ex.ToString());
                }
            }
            return(false);
        }
コード例 #2
0
        // =====================================================
        // Methods
        // =====================================================

        private bool ProcessInputFiles(string[] files)
        {
            if (files.Length == 0)
            {
                return(false);
            }

            foreach (string file in files)
            {
                if (FileMultiStream.Exists(file))
                {
                    continue;
                }
                if (DirectoryUtils.Exists(file))
                {
                    continue;
                }
                Logger.Log(LogType.Warning, LogCategory.General, FileMultiStream.IsMultiFile(file) ?
                           $"File '{file}' doesn't has all parts for combining" :
                           $"Neither file nor directory with path '{file}' exists");
                return(false);
            }

            IntroText.Text     = "Loading files...";
            MainGrid.AllowDrop = false;
            m_processingFiles  = files;

            ThreadPool.QueueUserWorkItem(new WaitCallback(LoadFiles), files);
            return(true);
        }
コード例 #3
0
        // =====================================================
        // Callbacks
        // =====================================================

        private void OnDataDroped(object sender, DragEventArgs e)
        {
            if (e.Data.GetDataPresent(DataFormats.FileDrop))
            {
                string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);

                foreach (string file in files)
                {
                    if (FileMultiStream.Exists(file))
                    {
                        continue;
                    }
                    if (DirectoryUtils.Exists(file))
                    {
                        continue;
                    }
                    Logger.Instance.Log(LogType.Warning, LogCategory.General, FileMultiStream.IsMultiFile(file) ?
                                        $"File '{file}' doesn't has all parts for combining" :
                                        $"Neither file nor directory with path '{file}' exists");
                    return;
                }

                ThreadPool.QueueUserWorkItem(new WaitCallback(LoadFiles), files);

                IntroText.Text     = "Loading files...";
                MainGrid.AllowDrop = false;

                e.Handled = true;
            }
        }
コード例 #4
0
 public static SerializedFileScheme LoadScheme(string filePath, string fileName, TransferInstructionFlags flags)
 {
     if (!FileMultiStream.Exists(filePath))
     {
         throw new Exception($"Serialized file at path '{filePath}' doesn't exist");
     }
     using (SmartStream fileStream = SmartStream.OpenRead(filePath))
     {
         return(ReadScheme(fileStream, 0, fileStream.Length, filePath, fileName, flags));
     }
 }
コード例 #5
0
        public static bool IsBundleFile(string bundlePath)
        {
            if (!FileMultiStream.Exists(bundlePath))
            {
                throw new Exception($"Bundle at path '{bundlePath}' doesn't exist");
            }

            using (Stream stream = FileMultiStream.OpenRead(bundlePath))
            {
                return(IsBundleFile(stream));
            }
        }
コード例 #6
0
ファイル: WebFile.cs プロジェクト: zbx91/UtinyRipper
        public static bool IsWebFile(string webPath)
        {
            if (!FileMultiStream.Exists(webPath))
            {
                throw new Exception($"Web at path '{webPath}' doesn't exist");
            }

            using (Stream stream = FileMultiStream.OpenRead(webPath))
            {
                return(IsWebFile(stream));
            }
        }
コード例 #7
0
        public static bool IsSerializedFile(string filePath)
        {
            if (!FileMultiStream.Exists(filePath))
            {
                throw new Exception($"Serialized file at '{filePath}' doesn't exist");
            }

            using (Stream stream = FileMultiStream.OpenRead(filePath))
            {
                return(IsSerializedFile(stream));
            }
        }
コード例 #8
0
        public static void Main(string[] args)
        {
            Logger.Instance                = ConsoleLogger.Instance;
            Config.IsAdvancedLog           = true;
            Config.IsGenerateGUIDByContent = false;
            Config.IsExportDependencies    = false;

            if (args.Length == 0)
            {
                Console.WriteLine("No arguments");
                Console.ReadKey();
                return;
            }
            foreach (string arg in args)
            {
                if (!FileMultiStream.Exists(arg))
                {
                    Console.WriteLine(FileMultiStream.IsMultiFile(arg) ?
                                      $"File {arg} doen't has all parts for combining" :
                                      $"File {arg} doesn't exist", arg);
                    Console.ReadKey();
                    return;
                }
            }

            try
            {
                AssetCollection collection = new AssetCollection();
                collection.Exporter.OverrideExporter(ClassIDType.AudioClip, new AudioAssetExporter());

                LoadFiles(collection, args);

                LoadDependencies(collection, args);
                ValidateCollection(collection);

                string name       = Path.GetFileNameWithoutExtension(args.First());
                string exportPath = ".\\Ripped\\" + name;
                if (Directory.Exists(exportPath))
                {
                    Directory.Delete(exportPath, true);
                }
                collection.Exporter.Export(exportPath, FetchExportObjects(collection));

                Logger.Instance.Log(LogType.Info, LogCategory.General, "Finished");
            }
            catch (Exception ex)
            {
                Logger.Instance.Log(LogType.Error, LogCategory.General, ex.ToString());
            }
            Console.ReadKey();
        }
コード例 #9
0
        public void Load(string assetPath, Action <string> requestDependencyCallback)
        {
            if (!FileMultiStream.Exists(assetPath))
            {
                throw new Exception($"Asset at path '{assetPath}' doesn't exist");
            }

            using (Stream stream = FileMultiStream.OpenRead(assetPath))
            {
                Read(stream, requestDependencyCallback);
                if (stream.Position != stream.Length)
                {
                    //throw new Exception($"Read {read} but expected {m_length}");
                }
            }
        }
コード例 #10
0
        private void Load(Action <string> dependencyCallback)
        {
            if (!FileMultiStream.Exists(FilePath))
            {
                throw new Exception($"Serialized file at path '{FilePath}' doesn't exist");
            }

            using (Stream stream = FileMultiStream.OpenRead(FilePath))
            {
                Read(stream, dependencyCallback);
                if (stream.Position != stream.Length)
                {
                    //throw new Exception($"Read {read} but expected {m_length}");
                }
            }
        }
コード例 #11
0
        private static void LoadFiles(AssetCollection collection, IEnumerable <string> filePathes)
        {
            List <string> processed = new List <string>();

            foreach (string path in filePathes)
            {
                string filePath = FileMultiStream.GetFilePath(path);
                if (processed.Contains(filePath))
                {
                    continue;
                }

                string fileName = FileMultiStream.GetFileName(path);
                using (Stream stream = FileMultiStream.OpenRead(path))
                {
                    collection.Read(stream, filePath, fileName);
                }
                processed.Add(filePath);
            }
        }
コード例 #12
0
        public static void Main(string[] args)
        {
            Logger.Instance                = ConsoleLogger.Instance;
            Config.IsAdvancedLog           = true;
            Config.IsGenerateGUIDByContent = false;
            Config.IsExportDependencies    = false;

            if (args.Length == 0)
            {
                Console.WriteLine("No arguments");
                Console.ReadKey();
                return;
            }

            foreach (string arg in args)
            {
                if (FileMultiStream.Exists(arg))
                {
                    continue;
                }
                if (DirectoryUtils.Exists(arg))
                {
                    continue;
                }
                Console.WriteLine(FileMultiStream.IsMultiFile(arg) ?
                                  $"File '{arg}' doesn't has all parts for combining" :
                                  $"Neither file nor directory with path '{arg}' exists");
                Console.ReadKey();
                return;
            }

            Program program = new Program();

            program.Load(args);
            Console.ReadKey();
        }
コード例 #13
0
        public void rip(string[] args, string targetDir)
        {
            Logger.Instance                = PythonLogger.Instance;
            Config.IsAdvancedLog           = true;
            Config.IsGenerateGUIDByContent = false;
            Config.IsExportDependencies    = true;

            if (args.Length == 0)
            {
                Console.WriteLine("No arguments");
                return;
            }

            foreach (string arg in args)
            {
                if (FileMultiStream.Exists(arg))
                {
                    continue;
                }
                if (DirectoryUtils.Exists(arg))
                {
                    continue;
                }
                Console.WriteLine(FileMultiStream.IsMultiFile(arg) ?
                                  $"File '{arg}' doesn't has all parts for combining" :
                                  $"Neither file nor directory with path '{arg}' exists");
                return;
            }

            try
            {
                GameStructure = GameStructure.Load(args);
                Validate();

                // MRH - can make this an option to include/exclude.  Including will transcode, e.g. fsb (FSB5) into wav
                GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.AudioClip, new AudioAssetExporter());

                /* MRH - borrowing from the GUI... there seems to be much more work there than in the CLI
                 * uTinyRipperGUI.Exporters.TextureAssetExporter textureExporter = new uTinyRipperGUI.Exporters.TextureAssetExporter();
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Texture2D, textureExporter);
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Cubemap, textureExporter);
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Sprite, textureExporter);
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Shader, new uTinyRipperGUI.Exporters.ShaderAssetExporter());
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.TextAsset, new TextAssetExporter());
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Font, new FontAssetExporter());
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.MovieTexture, new MovieTextureAssetExporter());
                 *
                 * EngineAssetExporter engineExporter = new EngineAssetExporter();
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Material, engineExporter);
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Texture2D, engineExporter);
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Mesh, engineExporter);
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Shader, engineExporter);
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Font, engineExporter);
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.Sprite, engineExporter);
                 * GameStructure.FileCollection.Exporter.OverrideExporter(ClassIDType.MonoBehaviour, engineExporter);
                 *
                 * PrepareExportDirectory(targetDir);
                 */

                GameStructure.Export(targetDir, AssetSelector);
                Logger.Log(LogType.Info, LogCategory.General, "Finished");
            }
            catch (Exception ex)
            {
                Logger.Log(LogType.Error, LogCategory.General, ex.ToString());
            }
        }