public override void SetUp()
        {
            base.SetUp();

            var checkpoint = new FileMultiCheckpoint(Filename, 3);

            checkpoint.Update(EndPoint1, 1000);
            checkpoint.Update(EndPoint2, 2000);
            checkpoint.Update(EndPoint3, 3000);
            checkpoint.Flush();
            checkpoint.Dispose();
        }
コード例 #2
0
 public override void TearDown()
 {
     _checkpoint.Dispose();
     base.TearDown();
 }