コード例 #1
0
    public void Init(LoadedCallback onInit)
    {
        if (AppConst.UseAssetBundle)
        {
            m_bundleNames.Clear();

            LoadManifest(ManifestType.Lua_Bundles);
            LoadManifest(ManifestType.UI_Bundles);
            LoadManifest(ManifestType.World_Bundles);

            Util.Log("LoadManifest manifest over---------");
        }

        FileHelper.AddBigBundleName("UI/Materials");
        LoadedBundleCtrl.Instance.SetPersistentBundles(new string[] { "shaders" });

        if (null != onInit)
        {
            onInit(null);
        }
    }